Player Matchup

Loki
Loki
TheMLGCawky
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 2L
1,867 Elo+
Party 1
Guan Yu
Guan Yu
YemojasOnlyFans
Guan Yu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,748 Elo+
Party 1
Cupid
Cupid
lookiepookie
Cupid
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,476 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,697 Elo+

VS

Team Averages
Level 50
1,424 SR
1,428 Elo+
Tyr
Tyr
BlusteryTax01
Tyr
Level 52
God Stats
0W - 4L
1,450 SR
Queue Stats
33W - 40L
1,351 Elo+
Solo
Janus
Janus
Canadian117
Janus
Level 91
God Stats
0W - 2L
1,323 SR
Queue Stats
20W - 19L
1,434 Elo+
Party 2
Thanatos
Thanatos
captsmokeyha
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
8,436
844
9,339
5,701
2,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 1 / 10
7,985
799
7,587
12,679
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 6
7,650
765
4,192
5,343
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,167
617
3,347
9,414
6,838
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 0
6,171
617
5,289
7,179
1,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
captsmokeyha
Thanatos
11
1 / 4 / 0
6,443
644
3,127
7,540
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
3
0
0
W
8
0
1
8.5
W
0
1
10
5
L
Thanatos
captsmokeyha
Thanatos
1
4
0
0.25
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
11,763
23,723
Taken
24,133
15,859
Mitigated
11,714
9,596
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,347
842
0
2,199
9,414
6,838
0
12
8,963
0
14,660
L
5,289
534
0
0
7,179
1,648
72
0
6,925
23,808
0
W
9,339
2,631
0
1,218
5,701
2,916
0
1,561
4,013
0
30,184
W
7,587
585
1,148
5,776
12,679
10,679
270
1,122
11,365
0
28,177
L
Thanatos
captsmokeyha
Thanatos
3,127
964
0
1,982
7,540
3,228
0
0
7,277
0
7,994
W
4,192
2,210
559
895
5,343
2,264
595
2,730
2,568
0
23,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
18,781
119
Minions Killed
79
0
Camps Cleared
0
571,803
Distance Traveled
514,424
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,167
617
22
2
0
196,558
2
L
Janus
6,171
617
42
4
0
157,967
3
W
Loki
8,436
844
40
4
0
187,366
0
W
Guan Yu
7,985
799
31
3
0
208,748
2
L
Thanatos
6,443
644
15
2
0
159,899
0
W
Cupid
7,650
765
48
5
0
175,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role