Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JSnip3s
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,427 Elo+
Solo
Anubis
Anubis
XxKavLauxX69
Anubis
Level 111
God Stats
1W - 3L
1,489 SR
Queue Stats
86W - 83L
1,521 Elo+
Solo
King Arthur
King Arthur
tropsimm
King Arthur
Level 85
God Stats
16W - 19L
1,422 SR
Queue Stats
120W - 133L
1,376 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,465 Elo+

VS

Team Averages
Level 94
1,571 SR
1,406 Elo+
Hachiman
Hachiman
FoolsOdds
Hachiman
Level 128
God Stats
2W - 4L
1,694 SR
Queue Stats
83W - 94L
1,488 Elo+
Solo
Persephone
Persephone
Zebash11
Persephone
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,352 Elo+
Party 1
Bastet
Bastet
joni10485
Bastet
Level 126
God Stats
1W - 4L
1,465 SR
Queue Stats
182W - 196L
1,432 Elo+
Solo
Bacchus
Bacchus
salinecrawdad81
Bacchus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 85L
1,354 Elo+
Party 1
Tyr
Tyr
sleyri
Tyr
Level 76
God Stats
18W - 6L
1,693 SR
Queue Stats
250W - 281L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 1
5,336
485
2,046
10,038
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
 
Cerberus
8
0 / 1 / 1
5,275
480
3,841
7,738
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
JSnip3s
Anhur
10
0 / 1 / 0
5,520
502
3,059
7,699
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
11
4 / 2 / 0
6,673
607
8,272
7,070
3,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
tropsimm
King Arthur
9
3 / 4 / 0
6,173
561
6,209
10,622
7,479
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoolsOdds
Hachiman
12
2 / 0 / 0
6,558
596
6,727
6,740
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Zebash11
Persephone
7
0 / 4 / 1
4,680
425
2,341
7,121
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
joni10485
Bastet
10
1 / 2 / 5
5,789
526
5,623
9,678
3,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 0 / 4
5,544
504
4,252
7,496
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
sleyri
Tyr
11
7 / 2 / 1
6,961
633
9,672
10,243
7,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
8
Kills
10
10
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
1
0.75
W
Cerberus
 
Cerberus
0
1
1
0.5
L
Hachiman
FoolsOdds
Hachiman
2
0
0
2
W
Anhur
JSnip3s
Anhur
0
1
0
0
W
Anubis
4
2
0
2
L
Persephone
Zebash11
Persephone
0
4
1
0.13
L
Bastet
joni10485
Bastet
1
2
5
1.75
L
0
0
4
2
L
Tyr
sleyri
Tyr
7
2
1
3.75
W
King Arthur
tropsimm
King Arthur
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
28,615
43,167
Taken
41,278
22,835
Mitigated
21,581
13,861
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,046
328
0
3,852
10,038
3,735
0
146
9,892
0
25,733
W
Cerberus
 
Cerberus
3,841
51
103
3,192
7,738
5,569
0
3,373
4,365
17,233
1,515
L
Hachiman
FoolsOdds
Hachiman
6,727
3,577
0
4,390
6,740
2,156
0
826
5,914
0
56,079
W
Anhur
JSnip3s
Anhur
3,059
1,626
0
2,018
7,699
2,346
0
338
7,361
0
31,543
W
Anubis
8,272
567
0
3,186
7,070
3,706
0
1,521
5,549
52,949
0
L
Persephone
Zebash11
Persephone
2,341
283
188
1,057
7,121
1,997
0
4,499
2,618
17,993
0
L
Bastet
joni10485
Bastet
5,623
1,360
0
2,481
9,678
3,282
0
1,653
8,025
0
37,774
L
4,252
1,383
203
1,891
7,496
6,172
0
2,433
5,063
21,069
0
L
Tyr
sleyri
Tyr
9,672
1,654
0
3,645
10,243
7,974
0
2,336
7,907
0
39,951
W
King Arthur
tropsimm
King Arthur
6,209
892
0
1,510
10,622
7,479
0
1,215
9,407
0
35,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,977
Gold Earned
29,532
296
Minions Killed
307
0
Camps Cleared
0
1,008,969
Distance Traveled
1,115,997
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,336
485
50
5
0
214,686
2
W
Cerberus
5,275
480
42
4
0
215,539
0
L
Hachiman
6,558
596
101
9
0
198,929
0
W
Anhur
5,520
502
53
5
0
195,947
0
W
Anubis
6,673
607
85
8
0
175,793
1
L
Persephone
4,680
425
31
3
0
203,453
0
L
Bastet
5,789
526
66
6
0
246,084
2
L
Bacchus
5,544
504
33
3
0
226,074
0
L
Tyr
6,961
633
76
7
0
241,457
2
W
King Arthur
6,173
561
66
6
0
207,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role