Player Matchup

Morgan Le Fay
Morgan Le Fay
N8Y JoE
Morgan Le Fay
Level 81
God Stats
16W - 10L
1,595 SR
Queue Stats
212W - 205L
1,504 Elo+
Party 1
King Arthur
King Arthur
RainBowBoi21
King Arthur
Level 108
God Stats
4W - 7L
1,249 SR
Queue Stats
298W - 306L
1,504 Elo+
Party 1
Charybdis
Charybdis
lhazy dreams
Charybdis
Level 129
God Stats
21W - 18L
1,598 SR
Queue Stats
287W - 290L
1,516 Elo+
Party 1
Team Averages
Level 106
1,481 SR
1,508 Elo+

VS

Team Averages
Level 77
1,301 SR
1,315 Elo+
Lancelot
Lancelot
Flembleth
Lancelot
Level 36
God Stats
2W - 7L
1,225 SR
Queue Stats
5W - 22L
1,102 Elo+
Solo
Terra
Terra
Heem404
Terra
Level 128
God Stats
1W - 2L
1,320 SR
Queue Stats
213W - 240L
1,436 Elo+
Solo
Janus
Janus
MochiMommi
Janus
Level 67
God Stats
11W - 11L
1,358 SR
Queue Stats
82W - 96L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
N8Y JoE
Morgan Le Fay
15
2 / 1 / 4
9,561
683
10,009
9,536
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
RainBowBoi21
King Arthur
16
4 / 0 / 4
11,054
790
9,893
16,739
19,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
lhazy dreams
Charybdis
16
3 / 1 / 5
10,251
732
14,080
15,176
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flembleth
Lancelot
13
1 / 5 / 1
8,825
630
7,728
11,286
4,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Heem404
Terra
14
1 / 2 / 0
8,476
605
10,089
17,044
13,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
15
0 / 2 / 1
9,368
669
16,358
10,712
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
2
2
Deaths
9
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Flembleth
Lancelot
1
5
1
0.3
L
Terra
Heem404
Terra
1
2
0
0.5
L
Janus
0
2
1
0.25
W
Morgan Le Fay
N8Y JoE
Morgan Le Fay
2
1
4
4
W
King Arthur
RainBowBoi21
King Arthur
4
0
4
6
W
Charybdis
lhazy dreams
Charybdis
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
34,175
41,451
Taken
39,042
30,104
Mitigated
23,426
12,050
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Flembleth
Lancelot
7,728
306
0
13
11,286
4,999
0
2,255
9,031
0
20,880
L
Terra
Heem404
Terra
10,089
1,123
1,892
7,242
17,044
13,801
0
5,193
11,851
18,332
0
L
Janus
16,358
1,481
0
2,871
10,712
4,626
0
2,564
8,148
68,239
0
W
Morgan Le Fay
N8Y JoE
Morgan Le Fay
10,009
1,498
0
179
9,536
4,414
0
6,879
2,092
44,972
0
W
King Arthur
RainBowBoi21
King Arthur
9,893
1,471
3,207
2,901
16,739
19,048
166
9,795
6,106
0
21,897
W
Charybdis
lhazy dreams
Charybdis
14,080
8,831
0
5,763
15,176
6,642
1,714
7,794
6,734
0
57,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
26,669
189
Minions Killed
177
0
Camps Cleared
0
759,603
Distance Traveled
874,416
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,825
630
34
2
0
312,246
0
L
Terra
8,476
605
20
1
0
298,037
4
L
Janus
9,368
669
123
9
0
264,133
1
W
Morgan Le Fay
9,561
683
82
6
0
253,013
0
W
King Arthur
11,054
790
14
1
0
255,948
1
W
Charybdis
10,251
732
93
7
0
250,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role