Player Matchup

Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
cannolimamba
Susano
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,445 Elo+
Party 3
King Arthur
King Arthur
dac985
King Arthur
Level 118
God Stats
0W - 2L
1,313 SR
Queue Stats
50W - 53L
1,492 Elo+
Party 4
Ne Zha
Ne Zha
seaplus
Ne Zha
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,378 Elo+
Party 3
Rama
Rama
thegirlgrins
Rama
Level 39
God Stats
1W - 1L
1,718 SR
Queue Stats
77W - 83L
1,449 Elo+
Party 4
Team Averages
Level 106
1,506 SR
1,453 Elo+

VS

Team Averages
Level 113
1,567 SR
1,493 Elo+
Atlas
Atlas
AlanCoal
Atlas
Level 146
God Stats
1W - 0L
1,454 SR
Queue Stats
43W - 46L
1,511 Elo+
Party 1
Achilles
Achilles
Daniel364
Achilles
Level 129
God Stats
2W - 0L
1,456 SR
Queue Stats
116W - 87L
1,614 Elo+
Party 2
Vamana
Vamana
Ie25Xddd
Vamana
Level 116
God Stats
1W - 1L
1,693 SR
Queue Stats
45W - 47L
1,519 Elo+
Party 1
Tyr
Tyr
ServerCode
Tyr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,310 Elo+
Solo
Maui
Maui
Zalajuk
Maui
Level 158
God Stats
3W - 2L
1,730 SR
Queue Stats
465W - 445L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
6 / 7 / 15
12,602
630
30,671
45,855
43,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
18
6 / 11 / 7
12,770
639
15,611
22,145
11,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
dac985
King Arthur
20
2 / 7 / 19
13,572
679
22,280
44,479
50,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
seaplus
Ne Zha
20
6 / 5 / 14
13,144
657
21,320
34,322
19,444
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 13
12,839
642
31,836
24,047
12,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlanCoal
Atlas
20
13 / 7 / 21
14,809
740
49,966
35,099
26,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Daniel364
Achilles
20
17 / 5 / 15
15,466
773
41,004
35,731
53,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Ie25Xddd
Vamana
20
5 / 4 / 23
13,784
689
25,090
35,932
56,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
1 / 7 / 20
12,056
603
16,159
29,283
39,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maui
Zalajuk
Maui
20
3 / 4 / 27
14,038
702
10,310
22,534
38,455
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
145
25
Kills
39
39
Deaths
27
68
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
7
15
1.93
W
Atlas
AlanCoal
Atlas
13
7
21
3.36
W
Achilles
Daniel364
Achilles
17
5
15
4.9
W
Vamana
Ie25Xddd
Vamana
5
4
23
4.13
W
1
7
20
1.57
W
Maui
Zalajuk
Maui
3
4
27
4.13
L
Susano
6
11
7
0.86
L
King Arthur
dac985
King Arthur
2
7
19
1.64
L
Ne Zha
seaplus
Ne Zha
6
5
14
2.6
L
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,718
Damage
142,529
170,848
Taken
158,579
137,555
Mitigated
214,409
60,743
Healing
59,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
30,671
1,265
2,052
19,787
45,855
43,607
267
10,618
34,584
48,885
0
W
Atlas
AlanCoal
Atlas
49,966
9,776
4,427
8,342
35,099
26,921
1,479
4,435
30,664
75,190
0
W
Achilles
Daniel364
Achilles
41,004
10,233
4,776
12,974
35,731
53,838
1,258
7,005
28,726
0
59,359
W
Vamana
Ie25Xddd
Vamana
25,090
11,278
5,020
14,721
35,932
56,035
3,996
7,054
28,878
0
50,512
W
16,159
2,828
1,096
3,235
29,283
39,160
2,887
5,738
23,545
0
27,661
W
Maui
Zalajuk
Maui
10,310
1,922
2,036
3,066
22,534
38,455
882
6,439
16,095
20,674
0
L
Susano
15,611
2,093
1,465
1,750
22,145
11,464
337
10,182
11,526
0
25,308
L
King Arthur
dac985
King Arthur
22,280
1,615
1,689
13,823
44,479
50,855
15
10,418
33,390
0
44,571
L
Ne Zha
seaplus
Ne Zha
21,320
2,833
3,158
12,058
34,322
19,444
223
14,786
18,764
0
41,409
L
31,836
22,239
425
4,536
24,047
12,185
903
11,141
12,308
0
53,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,927
Gold Earned
70,153
185
Minions Killed
181
0
Camps Cleared
0
1,634,635
Distance Traveled
1,901,980
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
12,602
630
40
2
0
328,232
4
W
Atlas
14,809
740
52
3
0
340,082
0
W
Achilles
15,466
773
25
1
0
385,310
1
W
Vamana
13,784
689
57
3
0
406,890
1
W
Tyr
12,056
603
28
1
0
387,872
1
W
Maui
14,038
702
19
1
0
381,826
0
L
Susano
12,770
639
22
1
0
302,376
4
L
King Arthur
13,572
679
46
2
0
392,356
0
L
Ne Zha
13,144
657
23
1
0
356,577
1
L
Rama
12,839
642
54
3
0
255,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role