Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
AwYouPoorThing
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,444 Elo+
Solo
Ratatoskr
Ratatoskr
cable1895
Ratatoskr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 186L
1,497 Elo+
Party 2
Agni
Agni
xXtacoosxX22
Agni
Level 144
God Stats
3W - 0L
1,733 SR
Queue Stats
38W - 18L
1,757 Elo+
Solo
Mulan
Mulan
zekemonster98
Mulan
Level 127
God Stats
9W - 8L
1,467 SR
Queue Stats
91W - 92L
1,513 Elo+
Party 2
Team Averages
Level 140
1,540 SR
1,542 Elo+

VS

Team Averages
Level 101
1,523 SR
1,518 Elo+
Nox
Nox
C0n3y1sl4ndK1ng
Nox
Level 78
God Stats
26W - 33L
1,437 SR
Queue Stats
420W - 419L
1,528 Elo+
Solo
Chronos
Chronos
CIRRUS_MIKE_STAG
Chronos
Level 160
God Stats
3W - 5L
1,665 SR
Queue Stats
794W - 827L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
HowieVC
Nu Wa
Level 67
God Stats
34W - 37L
1,503 SR
Queue Stats
264W - 273L
1,501 Elo+
Solo
Hercules
Hercules
MrVergo9685
Hercules
Level 52
God Stats
1W - 1L
1,569 SR
Queue Stats
154W - 162L
1,464 Elo+
Solo
Loki
Loki
WATERJUANO
Loki
Level 146
God Stats
10W - 16L
1,440 SR
Queue Stats
606W - 625L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 0 / 8
8,982
1,123
9,176
2,650
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
14
1 / 1 / 10
8,133
1,017
5,710
11,980
10,489
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
cable1895
Ratatoskr
14
3 / 1 / 8
8,670
1,084
6,846
7,202
3,830
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
4 / 2 / 8
9,343
1,168
11,742
6,277
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 11
8,441
1,055
4,303
5,113
6,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

317

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,530
941
3,582
10,221
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 0 / 3
8,345
1,043
6,357
5,208
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
HowieVC
Nu Wa
13
0 / 0 / 3
7,870
984
8,620
5,866
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MrVergo9685
Hercules
13
0 / 2 / 2
7,362
920
4,419
9,561
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 6 / 1
8,454
1,057
5,086
9,674
3,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
13
Kills
4
4
Deaths
13
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
8
7
W
Cerberus
1
1
10
6
L
0
5
3
0.3
L
1
0
3
2.5
L
Nu Wa
HowieVC
Nu Wa
0
0
3
1.5
L
Hercules
MrVergo9685
Hercules
0
2
2
0.5
L
3
6
1
0.58
W
Ratatoskr
cable1895
Ratatoskr
3
1
8
7
W
4
2
8
4
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,777
Damage
28,064
33,222
Taken
40,530
24,303
Mitigated
18,785
9,080
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,176
674
140
1,208
2,650
1,092
0
977
1,673
35,346
0
W
Cerberus
5,710
144
0
4,771
11,980
10,489
0
8,590
3,219
14,429
0
L
3,582
78
0
0
10,221
4,668
0
6,923
2,842
12,005
0
L
6,357
2,235
0
1,215
5,208
2,286
0
3,919
1,085
26,181
0
L
Nu Wa
HowieVC
Nu Wa
8,620
2,204
50
710
5,866
1,958
0
3,248
2,402
26,786
0
L
Hercules
MrVergo9685
Hercules
4,419
1,606
0
1,208
9,561
5,910
0
6,296
2,865
0
8,346
L
5,086
649
261
392
9,674
3,963
0
4,709
4,708
0
16,052
W
Ratatoskr
cable1895
Ratatoskr
6,846
1,324
0
783
7,202
3,830
0
3,514
3,526
0
16,568
W
11,742
614
258
1,576
6,277
2,615
0
3,141
3,098
30,607
0
W
4,303
479
0
344
5,113
6,277
0
2,337
2,687
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,569
Gold Earned
39,561
185
Minions Killed
150
8
Camps Cleared
4
775,455
Distance Traveled
695,558
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,982
1,123
76
10
3
143,474
1
W
Cerberus
8,133
1,017
33
4
0
155,944
1
L
Nox
7,530
941
27
3
1
124,498
3
L
Chronos
8,345
1,043
55
7
1
149,572
0
L
Nu Wa
7,870
984
34
4
2
148,474
0
L
Hercules
7,362
920
10
1
0
134,978
0
L
Loki
8,454
1,057
24
3
0
138,036
0
W
Ratatoskr
8,670
1,084
16
2
0
165,144
0
W
Agni
9,343
1,168
52
7
3
151,379
0
W
Mulan
8,441
1,055
8
1
2
159,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role