Player Matchup

Hades
Hades
Herobrian5751
Hades
Level 60
God Stats
4W - 9L
1,354 SR
Queue Stats
127W - 249L
1,157 Elo+
Party 2
Danzaburou
Danzaburou
Mc Chicken 3420
Danzaburou
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 25L
856 Elo+
Party 2
Cthulhu
Cthulhu
Yeetisisgod
Cthulhu
Level 18
God Stats
0W - 1L
1,733 SR
Queue Stats
16W - 55L
1,006 Elo+
Party 2
Team Averages
Level 30
1,529 SR
1,006 Elo+

VS

Team Averages
Level 78
1,517 SR
1,300 Elo+
Cerberus
Cerberus
ElAlquimista7
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 1
Olorun
Olorun
IR_3_IL
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,282 Elo+
Party 1
Scylla
Scylla
gusat_tavo507
Scylla
Level 101
God Stats
1W - 1L
1,550 SR
Queue Stats
4W - 10L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 1
11,092
652
20,093
19,335
9,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Mc Chicken 3420
Danzaburou
15
1 / 4 / 3
10,393
611
11,282
13,946
5,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Yeetisisgod
Cthulhu
15
0 / 5 / 5
9,784
576
11,020
19,986
23,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElAlquimista7
Cerberus
16
0 / 2 / 13
11,461
674
6,531
22,356
25,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
IR_3_IL
Olorun
17
2 / 3 / 10
11,213
660
12,621
15,276
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
11 / 0 / 2
12,751
750
23,505
10,342
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
5
Kills
13
13
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ElAlquimista7
Cerberus
0
2
13
3.25
L
4
4
1
1.13
W
Olorun
IR_3_IL
Olorun
2
3
10
2.33
L
Danzaburou
Mc Chicken 3420
Danzaburou
1
4
3
0.63
L
Cthulhu
Yeetisisgod
Cthulhu
0
5
5
0.5
W
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,395
Damage
42,657
53,267
Taken
47,974
39,354
Mitigated
36,516
10,315
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ElAlquimista7
Cerberus
6,531
650
0
7,085
22,356
25,828
500
12,511
9,845
19,822
0
L
20,093
1,107
208
7,770
19,335
9,523
312
15,204
4,131
56,982
0
W
Olorun
IR_3_IL
Olorun
12,621
7,978
966
7,114
15,276
6,447
1,997
11,056
4,220
40,401
4,469
L
Danzaburou
Mc Chicken 3420
Danzaburou
11,282
4,503
0
2,045
13,946
5,866
1,033
12,161
1,785
0
35,017
L
Cthulhu
Yeetisisgod
Cthulhu
11,020
701
292
0
19,986
23,965
13
14,337
5,649
26,159
0
W
23,505
892
0
1,166
10,342
4,241
546
7,574
2,768
69,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,269
Gold Earned
35,425
171
Minions Killed
201
0
Camps Cleared
0
829,782
Distance Traveled
823,834
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,461
674
43
3
0
282,680
0
L
Hades
11,092
652
92
5
0
299,756
1
W
Olorun
11,213
660
71
4
0
256,603
0
L
Danzaburou
10,393
611
51
3
0
272,307
0
L
Cthulhu
9,784
576
28
2
0
257,719
0
W
Scylla
12,751
750
87
5
0
284,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role