Player Matchup

Discordia
Discordia
JCBoi
Discordia
Level 147
God Stats
21W - 8L
1,734 SR
Queue Stats
545W - 382L
1,648 Elo+
Party 1
Bacchus
Bacchus
JordanC13
Bacchus
Level 104
God Stats
4W - 4L
1,488 SR
Queue Stats
311W - 243L
1,670 Elo+
Party 1
Guan Yu
Guan Yu
KillaKingFire
Guan Yu
Level 132
God Stats
3W - 1L
1,536 SR
Queue Stats
373W - 261L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
Tids is high
Danzaburou
Level 29
God Stats
2W - 3L
1,341 SR
Queue Stats
108W - 114L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
laxdue07
Nu Wa
Level 115
God Stats
15W - 10L
1,546 SR
Queue Stats
436W - 310L
1,615 Elo+
Party 1
Team Averages
Level 105
1,529 SR
1,630 Elo+

VS

Team Averages
Level 87
1,468 SR
1,522 Elo+
Loki
Loki
BQVPCrusher
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 2
Geb
Geb
DeadAimBob
Geb
Level 144
God Stats
6W - 5L
1,498 SR
Queue Stats
151W - 149L
1,529 Elo+
Solo
Nox
Nox
ItsSachiro
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,553 Elo+
Party 2
Terra
Terra
Scratious
Terra
Level 109
God Stats
3W - 7L
1,340 SR
Queue Stats
328W - 267L
1,545 Elo+
Party 2
Amaterasu
Amaterasu
xDoc-McStuffins
Amaterasu
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 125L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JCBoi
Discordia
20
8 / 1 / 19
11,655
897
33,595
10,231
6,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
JordanC13
Bacchus
16
3 / 4 / 22
10,680
822
6,534
20,659
30,195
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
19
9 / 4 / 17
11,683
899
16,837
23,323
26,810
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Tids is high
Danzaburou
18
6 / 4 / 21
11,573
890
16,216
14,255
7,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
laxdue07
Nu Wa
17
5 / 3 / 18
10,288
791
19,259
10,278
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 5
10,370
798
12,447
17,004
7,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 5 / 13
9,233
710
11,279
22,199
25,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
0 / 6 / 11
8,689
668
10,409
15,563
8,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Terra
Scratious
Terra
15
2 / 6 / 7
9,887
761
11,093
23,445
25,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
xDoc-McStuffins
Amaterasu
17
8 / 7 / 5
10,894
838
16,966
27,721
19,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
57
31
Kills
16
16
Deaths
31
97
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
L
1
5
13
1.5
L
0
6
11
0.92
W
Discordia
JCBoi
Discordia
8
1
19
17.5
W
Bacchus
JordanC13
Bacchus
3
4
22
3.5
W
Guan Yu
9
4
17
4.38
L
Terra
Scratious
Terra
2
6
7
0.92
W
Danzaburou
Tids is high
Danzaburou
6
4
21
4.13
W
Nu Wa
laxdue07
Nu Wa
5
3
18
4.67
L
Amaterasu
xDoc-McStuffins
Amaterasu
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,441
Damage
62,194
78,746
Taken
105,932
76,207
Mitigated
87,352
27,276
Healing
38,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,447
3,206
681
2,456
17,004
7,812
832
8,690
8,314
0
25,910
L
11,279
409
2,419
3,867
22,199
25,939
0
10,285
11,914
22,666
0
L
10,409
1,141
876
2,304
15,563
8,563
440
9,107
6,456
31,586
0
W
Discordia
JCBoi
Discordia
33,595
1,440
1,066
936
10,231
6,082
1,668
5,313
4,918
61,955
0
W
Bacchus
JordanC13
Bacchus
6,534
776
1,586
3,481
20,659
30,195
824
8,044
12,615
9,916
0
W
Guan Yu
16,837
2,372
6,686
7,676
23,323
26,810
213
7,093
16,230
0
28,954
L
Terra
Scratious
Terra
11,093
1,623
5,457
7,274
23,445
25,928
148
13,217
10,228
20,907
0
W
Danzaburou
Tids is high
Danzaburou
16,216
6,220
941
2,551
14,255
7,980
2,592
7,590
6,665
0
31,167
W
Nu Wa
laxdue07
Nu Wa
19,259
4,845
1,461
892
10,278
5,140
2,580
4,978
5,300
32,002
0
L
Amaterasu
xDoc-McStuffins
Amaterasu
16,966
6,396
3,023
9,699
27,721
19,110
775
18,089
9,632
237
24,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,879
Gold Earned
49,073
134
Minions Killed
122
0
Camps Cleared
0
1,182,606
Distance Traveled
1,134,381
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,370
798
31
2
0
235,775
0
L
Geb
9,233
710
23
2
0
239,160
2
L
Nox
8,689
668
41
3
0
211,748
0
W
Discordia
11,655
897
63
5
0
246,215
0
W
Bacchus
10,680
822
7
1
0
240,807
0
W
Guan Yu
11,683
899
19
1
0
261,848
0
L
Terra
9,887
761
11
1
0
235,901
0
W
Danzaburou
11,573
890
26
2
0
219,869
0
W
Nu Wa
10,288
791
19
1
0
213,867
0
L
Amaterasu
10,894
838
16
1
0
211,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role