Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Daemons Embrace
Terra
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,549 Elo+
Solo
Bakasura
Bakasura
SweetieWithAHat
Bakasura
Level 149
God Stats
2W - 0L
1,825 SR
Queue Stats
25W - 24L
1,509 Elo+
Solo
Shiva
Shiva
TonyLoveBear
Shiva
Level 65
God Stats
18W - 5L
1,477 SR
Queue Stats
66W - 43L
1,564 Elo+
Solo
Ishtar
Ishtar
nerfer_wolf_
Ishtar
Level 145
God Stats
5W - 3L
1,445 SR
Queue Stats
191W - 177L
1,625 Elo+
Solo
Team Averages
Level 116
1,549 SR
1,550 Elo+

VS

Team Averages
Level 116
1,382 SR
1,431 Elo+
Hachiman
Hachiman
AZ-goodwillfond
Hachiman
Level 134
God Stats
11W - 13L
1,483 SR
Queue Stats
153W - 216L
1,495 Elo+
Party 1
Charybdis
Charybdis
Az-Alexx
Charybdis
Level 104
God Stats
3W - 7L
1,307 SR
Queue Stats
65W - 124L
1,418 Elo+
Party 1
Yemoja
Yemoja
Az-Caro
Yemoja
Level 126
God Stats
1W - 4L
1,290 SR
Queue Stats
64W - 126L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Az-Dogwater
Gilgamesh
Level 106
God Stats
1W - 4L
1,329 SR
Queue Stats
60W - 110L
1,439 Elo+
Party 1
Ra
Ra
PostalNeanderhal
Ra
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 2 / 5
9,631
567
9,084
11,235
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 7
7,858
462
6,597
12,738
7,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
15
5 / 5 / 3
9,909
583
9,416
17,396
10,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 1 / 9
9,588
564
14,292
13,063
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
16
2 / 0 / 8
9,751
574
12,258
12,333
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 6 / 1
7,857
462
6,382
18,524
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Az-Alexx
Charybdis
13
1 / 4 / 2
8,143
479
9,234
14,768
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Az-Caro
Yemoja
11
0 / 3 / 3
7,455
439
3,647
15,778
10,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
Az-Dogwater
Gilgamesh
15
5 / 3 / 1
9,745
573
8,842
14,890
11,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 3
7,994
470
6,544
9,597
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
21
Kills
8
8
Deaths
21
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
5
3.75
L
Hachiman
1
6
1
0.25
L
Charybdis
Az-Alexx
Charybdis
1
4
2
0.5
L
Yemoja
Az-Caro
Yemoja
0
3
3
0.5
L
Gilgamesh
Az-Dogwater
Gilgamesh
5
3
1
1.83
W
2
0
7
5.5
L
1
5
3
0.5
W
Bakasura
5
5
3
1.3
W
7
1
9
11.5
W
Ishtar
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,647
Damage
34,649
66,765
Taken
73,557
34,551
Mitigated
38,870
23,082
Healing
23,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,084
1,351
212
2,719
11,235
5,048
37
2,808
8,427
77,474
0
L
Hachiman
6,382
2,751
0
7,190
18,524
7,865
0
3,078
15,236
0
73,145
L
Charybdis
Az-Alexx
Charybdis
9,234
3,835
0
2,054
14,768
5,041
0
2,320
12,238
0
76,692
L
Yemoja
Az-Caro
Yemoja
3,647
1,430
5,145
3,078
15,778
10,147
0
3,998
11,099
14,863
0
L
Gilgamesh
Az-Dogwater
Gilgamesh
8,842
2,698
0
3,385
14,890
11,859
3,205
701
13,262
0
66,092
W
6,597
964
3,473
5,394
12,738
7,799
0
2,681
10,057
18,230
0
L
6,544
260
608
1,631
9,597
3,958
32
5,584
3,803
58,229
0
W
Bakasura
9,416
5,800
0
3,330
17,396
10,532
306
2,671
14,725
0
59,433
W
14,292
4,378
157
827
13,063
6,092
0
1,753
11,310
0
61,793
W
Ishtar
12,258
6,527
0
6,970
12,333
5,080
1,055
1,951
10,382
0
89,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,737
Gold Earned
41,194
476
Minions Killed
485
0
Camps Cleared
0
1,762,473
Distance Traveled
1,515,958
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,631
567
135
8
0
347,432
10
L
Hachiman
7,857
462
112
7
0
317,021
0
L
Charybdis
8,143
479
121
7
0
283,368
0
L
Yemoja
7,455
439
24
1
0
289,817
5
L
Gilgamesh
9,745
573
124
7
0
306,502
4
W
Terra
7,858
462
12
1
0
384,688
7
L
Ra
7,994
470
104
6
0
319,250
1
W
Bakasura
9,909
583
117
7
0
332,161
6
W
Shiva
9,588
564
68
4
0
396,114
2
W
Ishtar
9,751
574
144
8
0
302,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role