Player Matchup

Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
AKzaGoD7
Cupid
Level 154
God Stats
30W - 13L
1,715 SR
Queue Stats
384W - 454L
1,575 Elo+
Party 2
Khepri
Khepri
Akuma310
Khepri
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 62L
1,553 Elo+
Party 2
Mercury
Mercury
Killmongerx5975
Mercury
Level 36
God Stats
56W - 53L
1,375 SR
Queue Stats
136W - 136L
1,566 Elo+
Party 2
Janus
Janus
kennedy3178
Janus
Level 146
God Stats
14W - 15L
1,668 SR
Queue Stats
294W - 344L
1,545 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,548 Elo+

VS

Team Averages
Level 99
1,601 SR
1,589 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ApolloOneTrick
Thanatos
Level 158
God Stats
1W - 1L
1,751 SR
Queue Stats
51W - 32L
1,728 Elo+
Party 1
Horus
Horus
CamoMcSlick
Horus
Level 126
God Stats
13W - 11L
1,596 SR
Queue Stats
169W - 167L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
SirTaylor36
Cthulhu
Level 41
God Stats
3W - 1L
1,757 SR
Queue Stats
65W - 73L
1,508 Elo+
Party 3
Ishtar
Ishtar
drip8263
Ishtar
Level 9
God Stats
2W - 0L
1,399 SR
Queue Stats
11W - 1L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 4 / 0
4,515
452
1,991
9,530
4,899
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
AKzaGoD7
Cupid
8
1 / 2 / 0
4,570
457
4,322
6,313
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Akuma310
Khepri
6
0 / 2 / 2
4,633
463
1,926
7,057
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 0
4,957
496
1,156
5,514
1,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 0 / 0
5,372
537
2,734
2,564
707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 3
5,817
582
2,881
1,923
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
10
3 / 1 / 3
6,004
600
4,656
7,859
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 1 / 2
5,451
545
3,518
8,092
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
SirTaylor36
Cthulhu
10
3 / 0 / 0
6,144
614
6,505
5,743
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
drip8263
Ishtar
10
1 / 0 / 4
5,771
577
3,711
8,310
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
W
Merlin
 
Merlin
1
0
3
2.5
L
Cupid
AKzaGoD7
Cupid
1
2
0
0.5
L
Khepri
Akuma310
Khepri
0
2
2
0.5
W
Thanatos
3
1
3
4.5
W
1
1
2
2
L
0
1
0
0
W
Cthulhu
SirTaylor36
Cthulhu
3
0
0
3
W
Ishtar
drip8263
Ishtar
1
0
4
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
21,271
30,978
Taken
31,927
11,655
Mitigated
14,809
9,132
Healing
20,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,991
320
0
3,249
9,530
4,899
0
5,260
3,598
0
22,278
W
Merlin
 
Merlin
2,881
40
0
314
1,923
792
0
1,273
650
44,229
0
L
Cupid
AKzaGoD7
Cupid
4,322
2,623
168
2,734
6,313
1,299
0
273
6,040
0
29,867
L
Khepri
Akuma310
Khepri
1,926
343
0
1,365
7,057
3,325
0
1,986
5,071
8,893
0
W
Thanatos
4,656
1,811
0
8,664
7,859
3,527
0
810
7,049
0
44,818
W
3,518
1,733
421
2,518
8,092
4,734
420
1,736
6,356
0
12,378
L
1,156
145
0
468
5,514
1,425
0
678
4,742
0
29,989
W
Cthulhu
SirTaylor36
Cthulhu
6,505
1,010
0
3,502
5,743
2,717
702
0
5,743
32,192
0
W
Ishtar
drip8263
Ishtar
3,711
2,501
0
5,298
8,310
3,039
0
841
7,469
0
45,018
L
2,734
37
94
1,054
2,564
707
245
423
2,141
34,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,047
Gold Earned
29,187
244
Minions Killed
306
0
Camps Cleared
0
939,556
Distance Traveled
949,921
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,515
452
46
5
0
168,652
1
W
Merlin
5,817
582
81
8
0
193,906
3
L
Cupid
4,570
457
47
5
0
174,048
5
L
Khepri
4,633
463
14
1
0
183,212
4
W
Thanatos
6,004
600
73
7
0
217,618
1
W
Horus
5,451
545
23
2
0
199,051
1
L
Mercury
4,957
496
70
7
0
236,392
1
W
Cthulhu
6,144
614
52
5
0
186,310
1
W
Ishtar
5,771
577
77
8
0
153,036
3
L
Janus
5,372
537
67
7
0
177,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role