Player Matchup

Achilles
Achilles
Captawn
Achilles
Level 123
God Stats
1W - 1L
1,473 SR
Queue Stats
41W - 41L
1,474 Elo+
Party 1
Izanami
Izanami
Karistik
Izanami
Level 120
God Stats
7W - 9L
1,463 SR
Queue Stats
394W - 424L
1,422 Elo+
Solo
Maui
Maui
Primal Striker
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,481 Elo+
Party 1
He Bo
He Bo
bestia417
He Bo
Level 124
God Stats
1W - 3L
1,719 SR
Queue Stats
173W - 192L
1,384 Elo+
Solo
Da Ji
Da Ji
drBIGNIPZz
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,329 Elo+
Party 1
Team Averages
Level 111
1,531 SR
1,418 Elo+

VS

Team Averages
Level 65
1,576 SR
1,503 Elo+
Sobek
Sobek
Colonel2P
Sobek
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
CyberThreat1
Heimdallr
Level 79
God Stats
7W - 1L
1,658 SR
Queue Stats
145W - 132L
1,469 Elo+
Solo
Mulan
Mulan
JeromeTbone
Mulan
Level 69
God Stats
2W - 0L
1,513 SR
Queue Stats
25W - 16L
1,562 Elo+
Party 2
Geb
Geb
Macula
Geb
Level 103
God Stats
1W - 0L
1,709 SR
Queue Stats
23W - 12L
1,623 Elo+
Party 2
Raijin
Raijin
d_js91
Raijin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Captawn
Achilles
20
11 / 3 / 9
13,407
745
14,748
35,773
55,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Karistik
Izanami
20
3 / 4 / 14
11,833
657
20,378
12,736
7,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 4 / 15
11,101
617
9,628
19,873
39,111
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
bestia417
He Bo
17
2 / 8 / 14
11,320
629
17,206
13,501
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
18
3 / 9 / 10
10,750
597
10,228
18,814
11,251
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Colonel2P
Sobek
18
5 / 4 / 17
13,100
728
9,278
21,946
33,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
CyberThreat1
Heimdallr
20
13 / 4 / 12
14,705
817
29,830
17,838
12,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 9 / 8
10,848
603
11,424
21,031
20,159
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
Macula
Geb
18
2 / 3 / 19
12,622
701
12,241
22,282
32,038
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
d_js91
Raijin
20
4 / 3 / 19
13,230
735
27,245
14,468
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
102
22
Kills
27
28
Deaths
23
62
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Achilles
Captawn
Achilles
11
3
9
5.17
W
Sobek
Colonel2P
Sobek
5
4
17
3.38
W
Heimdallr
CyberThreat1
Heimdallr
13
4
12
4.75
W
3
9
8
0.78
L
Izanami
Karistik
Izanami
3
4
14
2.5
W
Geb
Macula
Geb
2
3
19
3.83
L
3
4
15
2.63
L
He Bo
bestia417
He Bo
2
8
14
1.13
W
Raijin
d_js91
Raijin
4
3
19
4.5
L
Da Ji
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,188
Damage
90,018
100,697
Taken
97,565
120,586
Mitigated
107,952
32,833
Healing
29,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Captawn
Achilles
14,748
2,377
1,453
17,187
35,773
55,347
230
16,685
19,088
0
30,938
W
Sobek
Colonel2P
Sobek
9,278
899
2,408
6,141
21,946
33,821
660
6,249
15,697
14,129
0
W
Heimdallr
CyberThreat1
Heimdallr
29,830
14,811
2,649
1,600
17,838
12,567
4,797
4,010
13,828
0
75,636
W
11,424
1,716
1,406
1,951
21,031
20,159
1,143
6,695
14,336
3,225
19,154
L
Izanami
Karistik
Izanami
20,378
8,914
1,584
2,633
12,736
7,929
1,124
6,449
6,287
0
46,730
W
Geb
Macula
Geb
12,241
1,142
2,221
6,316
22,282
32,038
27
6,178
16,104
20,645
0
L
9,628
1,420
1,241
2,749
19,873
39,111
224
10,141
9,732
20,588
0
L
He Bo
bestia417
He Bo
17,206
453
2,029
882
13,501
6,948
0
7,481
6,020
34,365
0
W
Raijin
d_js91
Raijin
27,245
5,803
1,806
3,037
14,468
9,367
2,438
3,702
10,766
43,932
0
L
Da Ji
10,228
2,444
1,210
1,865
18,814
11,251
0
9,312
9,502
0
17,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
64,505
155
Minions Killed
161
0
Camps Cleared
0
1,403,238
Distance Traveled
1,495,338
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,407
745
26
1
0
323,710
4
W
Sobek
13,100
728
6
0
0
332,682
0
W
Heimdallr
14,705
817
88
5
0
296,499
0
W
Mulan
10,848
603
11
1
0
262,746
0
L
Izanami
11,833
657
60
3
0
252,712
0
W
Geb
12,622
701
14
1
0
327,374
0
L
Maui
11,101
617
10
1
0
282,837
3
L
He Bo
11,320
629
46
3
0
262,480
0
W
Raijin
13,230
735
42
2
0
276,037
0
L
Da Ji
10,750
597
13
1
0
281,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role