Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Roze91
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Zealgyn
Persephone
Level 156
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2
Team Averages
Level 104
1,516 SR
1,489 Elo+

VS

Team Averages
Level 108
1,602 SR
1,842 Elo+
Chaac
Chaac
MonkeyKing323
Chaac
Level 148
God Stats
1W - 0L
1,367 SR
Queue Stats
151W - 29L
1,874 Elo+
Party 1
Ullr
Ullr
SupportRage
Ullr
Level 29
God Stats
3W - 0L
1,765 SR
Queue Stats
270W - 28L
1,997 Elo+
Party 1
Xbalanque
Xbalanque
chrοnic
Xbalanque
Level 139
God Stats
3W - 2L
1,722 SR
Queue Stats
314W - 155L
1,926 Elo+
Party 1
Jormungandr
Jormungandr
iStarFire
Jormungandr
Level 158
God Stats
13W - 7L
1,657 SR
Queue Stats
965W - 316L
1,992 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iyaminashi
Tsukuyomi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 6 / 3
7,061
883
3,032
11,056
10,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
 
Camazotz
12
0 / 4 / 4
6,456
807
3,453
8,011
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
 
Artio
8
0 / 5 / 1
5,599
700
1,683
8,343
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
Roze91
Chaac
12
3 / 6 / 1
7,387
923
3,646
10,853
7,251
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Zealgyn
Persephone
12
2 / 4 / 2
6,574
822
7,489
6,829
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 14
8,135
1,017
3,999
12,854
14,017
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 1 / 17
7,470
934
8,188
6,504
3,108
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
chrοnic
Xbalanque
14
11 / 2 / 10
9,009
1,126
13,495
7,624
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
iStarFire
Jormungandr
14
7 / 2 / 15
9,044
1,131
10,958
8,386
4,178
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
iyaminashi
Tsukuyomi
13
1 / 2 / 15
7,907
988
4,581
7,634
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
7
Kills
25
25
Deaths
9
11
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
3
0.58
L
Camazotz
 
Camazotz
0
4
4
0.5
L
Artio
 
Artio
0
5
1
0.1
W
5
2
14
6
L
Chaac
Roze91
Chaac
3
6
1
0.58
W
1
1
17
9.5
L
Persephone
Zealgyn
Persephone
2
4
2
0.75
W
Xbalanque
chrοnic
Xbalanque
11
2
10
8
W
Jormungandr
iStarFire
Jormungandr
7
2
15
7.25
W
Tsukuyomi
iyaminashi
Tsukuyomi
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,303
Damage
41,221
45,092
Taken
43,002
29,093
Mitigated
28,836
6,734
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,032
1,860
578
1,885
11,056
10,189
0
3,618
7,438
0
5,812
L
Camazotz
 
Camazotz
3,453
92
0
1,733
8,011
3,173
0
1,583
6,428
0
9,162
L
Artio
 
Artio
1,683
246
0
291
8,343
5,824
0
1,439
6,904
2,270
0
W
3,999
764
1,452
3,901
12,854
14,017
578
3,088
9,728
0
9,810
L
Chaac
Roze91
Chaac
3,646
497
0
432
10,853
7,251
0
1,422
9,431
0
6,029
W
8,188
3,796
1,674
864
6,504
3,108
2,647
1,608
4,818
0
18,381
L
Persephone
Zealgyn
Persephone
7,489
710
832
983
6,829
2,656
0
2,895
3,930
19,415
0
W
Xbalanque
chrοnic
Xbalanque
13,495
7,377
667
541
7,624
3,831
2,100
1,561
5,983
0
26,352
W
Jormungandr
iStarFire
Jormungandr
10,958
1,616
723
1,096
8,386
4,178
499
1,447
6,897
28,627
0
W
Tsukuyomi
iyaminashi
Tsukuyomi
4,581
1,199
2,243
2,423
7,634
3,702
1,606
1,230
6,404
0
13,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
41,565
43
Minions Killed
115
0
Camps Cleared
0
651,052
Distance Traveled
813,860
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,061
883
11
1
0
140,545
0
L
Camazotz
6,456
807
4
1
0
154,324
0
L
Artio
5,599
700
4
1
0
94,616
0
W
Chaac
8,135
1,017
9
1
0
173,071
3
L
Chaac
7,387
923
3
0
0
120,574
0
W
Ullr
7,470
934
14
2
0
146,948
2
L
Persephone
6,574
822
21
3
0
140,993
0
W
Xbalanque
9,009
1,126
31
4
0
150,353
1
W
Jormungandr
9,044
1,131
44
6
0
164,015
3
W
Tsukuyomi
7,907
988
17
2
0
179,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role