Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
SoulBreakerDX
Horus
Level 156
God Stats
5W - 3L
1,577 SR
Queue Stats
483W - 443L
1,592 Elo+
Party 2
Janus
Janus
StraightBallsy
Janus
Level 160
God Stats
8W - 5L
1,676 SR
Queue Stats
152W - 147L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
ThePalestineEmir
Ao Kuang
Level 151
God Stats
7W - 6L
1,575 SR
Queue Stats
72W - 50L
1,593 Elo+
Solo
Team Averages
Level 156
1,566 SR
1,557 Elo+

VS

Team Averages
Level 92
1,615 SR
1,649 Elo+
Yu Huang
Yu Huang
BillMurrayGarfi8
Yu Huang
Level 138
God Stats
10W - 7L
1,699 SR
Queue Stats
313W - 214L
1,653 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BokChewy
Morgan Le Fay
Level 139
God Stats
8W - 2L
1,752 SR
Queue Stats
317W - 217L
1,691 Elo+
Party 1
Danzaburou
Danzaburou
GoyBreatness
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,657 Elo+
Solo
Pele
Pele
Oomegaslayer
Pele
Level 65
God Stats
1W - 1L
1,580 SR
Queue Stats
122W - 58L
1,678 Elo+
Party 1
Sun Wukong
Sun Wukong
colbuu
Sun Wukong
Level 88
God Stats
5W - 4L
1,544 SR
Queue Stats
189W - 178L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 2 / 5
7,875
788
10,363
7,215
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
 
Artemis
14
1 / 1 / 7
7,611
761
4,467
3,999
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 0 / 10
7,641
764
6,445
9,473
10,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 5
8,396
840
13,035
6,372
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 4
8,035
804
6,912
7,315
8,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
7,919
792
5,633
7,240
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
BokChewy
Morgan Le Fay
13
0 / 2 / 1
6,868
687
6,068
6,172
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
GoyBreatness
Danzaburou
15
1 / 3 / 1
8,124
812
5,428
9,492
4,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 5 / 1
6,778
678
4,727
10,566
4,267
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
colbuu
Sun Wukong
12
0 / 5 / 0
6,676
668
2,264
14,398
9,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
16
Kills
4
4
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
5
3.25
W
Artemis
 
Artemis
1
1
7
4.5
L
2
1
2
3
L
Morgan Le Fay
BokChewy
Morgan Le Fay
0
2
1
0.25
L
Danzaburou
GoyBreatness
Danzaburou
1
3
1
0.5
L
1
5
1
0.3
W
1
0
10
6
W
5
1
5
7.5
W
5
0
4
7
L
Sun Wukong
colbuu
Sun Wukong
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,222
Damage
24,120
34,374
Taken
47,868
26,880
Mitigated
23,959
9,616
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,363
1,065
0
532
7,215
3,267
107
4,841
2,374
24,854
0
W
Artemis
 
Artemis
4,467
1,715
0
738
3,999
1,909
3,059
1,475
2,524
0
28,565
L
5,633
841
0
633
7,240
3,079
0
4,783
2,401
25,867
0
L
Morgan Le Fay
BokChewy
Morgan Le Fay
6,068
212
0
962
6,172
2,649
0
3,708
2,424
19,833
0
L
Danzaburou
GoyBreatness
Danzaburou
5,428
2,478
0
2,638
9,492
4,035
0
6,161
3,231
0
32,620
L
4,727
870
0
520
10,566
4,267
0
6,800
3,564
0
8,505
W
6,445
2,235
849
3,312
9,473
10,722
308
3,425
6,048
0
13,439
W
13,035
176
0
1,289
6,372
2,924
638
1,518
4,854
38,284
0
W
6,912
1,261
0
2,896
7,315
8,058
66
442
6,873
18,846
0
L
Sun Wukong
colbuu
Sun Wukong
2,264
359
0
976
14,398
9,929
0
8,264
5,938
0
17,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
36,365
216
Minions Killed
205
0
Camps Cleared
0
1,099,188
Distance Traveled
1,030,585
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,875
788
41
4
0
216,489
0
W
Artemis
7,611
761
52
5
0
202,451
0
L
Yu Huang
7,919
792
55
6
0
212,891
1
L
Morgan Le Fay
6,868
687
35
4
0
217,841
0
L
Danzaburou
8,124
812
74
7
0
186,176
0
L
Pele
6,778
678
10
1
0
203,841
0
W
Horus
7,641
764
26
3
0
238,230
2
W
Janus
8,396
840
69
7
0
255,740
1
W
Ao Kuang
8,035
804
28
3
0
186,278
1
L
Sun Wukong
6,676
668
31
3
0
209,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role