Player Matchup

Hercules
Hercules
COSTEEKU
Hercules
Level 25
God Stats
0W - 2L
1,335 SR
Queue Stats
1W - 7L
1,154 Elo+
Party 2
Terra
Terra
ShineInTheSky
Terra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 2
Thanatos
Thanatos
Vytural
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
bavorlot
Sol
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
bigbootyjudy10
Ishtar
Level 18
God Stats
0W - 1L
1,093 SR
Queue Stats
1W - 4L
1,234 Elo+
Party 2
Team Averages
Level 25
1,386 SR
1,357 Elo+

VS

Team Averages
Level 91
1,643 SR
1,450 Elo+
Bastet
Bastet
AntiPowrRangr
Bastet
Level 144
God Stats
1W - 1L
1,527 SR
Queue Stats
33W - 32L
1,457 Elo+
Party 1
Horus
Horus
CarlSaganBro
Horus
Level 21
God Stats
14W - 3L
2,008 SR
Queue Stats
19W - 21L
1,387 Elo+
Party 1
Discordia
Discordia
Darkziom
Discordia
Level 66
God Stats
4W - 1L
1,616 SR
Queue Stats
183W - 207L
1,462 Elo+
Solo
Ishtar
Ishtar
Kevnasty23
Ishtar
Level 83
God Stats
29W - 24L
1,515 SR
Queue Stats
94W - 104L
1,428 Elo+
Party 3
Ganesha
Ganesha
MuscleRussell60
Ganesha
Level 140
God Stats
39W - 31L
1,547 SR
Queue Stats
77W - 65L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
COSTEEKU
Hercules
13
1 / 2 / 2
7,916
1,131
2,092
11,236
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 2 / 2
7,401
1,057
401
5,747
4,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Vytural
Thanatos
12
0 / 3 / 2
7,115
1,016
714
3,481
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
7,021
1,003
4,960
4,446
1,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 6 / 1
7,291
1,042
4,050
9,668
3,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

241

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 5
9,288
1,327
13,938
6,722
2,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 1 / 12
8,937
1,277
4,665
5,193
3,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Darkziom
Discordia
13
3 / 0 / 6
8,232
1,176
3,241
1,041
392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Kevnasty23
Ishtar
13
0 / 0 / 11
7,656
1,094
4,789
2,009
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 0 / 14
9,061
1,294
5,334
7,147
7,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
2
Kills
15
15
Deaths
3
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
Hercules
COSTEEKU
Hercules
1
2
2
1
W
3
1
12
9
W
Discordia
Darkziom
Discordia
3
0
6
6
W
Ishtar
Kevnasty23
Ishtar
0
0
11
5.5
W
0
0
14
7
L
1
2
2
1
L
Thanatos
Vytural
Thanatos
0
3
2
0.33
L
0
2
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,217
Damage
31,967
34,578
Taken
22,112
18,739
Mitigated
15,568
2,186
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,938
5,465
0
1,762
6,722
2,491
0
1,330
3,820
0
20,160
L
Hercules
COSTEEKU
Hercules
2,092
1,004
0
1,199
11,236
7,784
0
2,293
8,943
0
12,807
W
4,665
1,759
497
1,524
5,193
3,791
0
1,308
2,233
0
8,610
W
Discordia
Darkziom
Discordia
3,241
332
0
479
1,041
392
0
186
855
16,437
0
W
Ishtar
Kevnasty23
Ishtar
4,789
2,819
259
1,434
2,009
1,098
0
791
1,218
0
18,539
W
5,334
520
0
3,285
7,147
7,796
0
1,570
5,462
26,645
0
L
401
135
157
267
5,747
4,021
0
1,474
4,273
778
0
L
Thanatos
Vytural
Thanatos
714
205
0
90
3,481
1,635
0
499
2,982
0
1,747
L
4,960
1,116
0
311
4,446
1,638
0
1,220
3,226
15,491
1,507
L
4,050
1,978
0
162
9,668
3,661
0
3,089
6,579
0
29,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,744
Gold Earned
43,174
116
Minions Killed
138
3
Camps Cleared
6
541,356
Distance Traveled
684,674
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,288
1,327
21
3
0
151,870
0
L
Hercules
7,916
1,131
28
4
0
121,775
0
W
Horus
8,937
1,277
25
4
1
128,996
0
W
Discordia
8,232
1,176
41
6
0
132,570
4
W
Ishtar
7,656
1,094
51
7
5
130,288
1
W
Ganesha
9,061
1,294
0
0
0
140,950
1
L
Terra
7,401
1,057
1
0
0
83,143
0
L
Thanatos
7,115
1,016
3
0
1
102,719
0
L
Sol
7,021
1,003
29
4
1
111,170
1
L
Ishtar
7,291
1,042
55
8
1
122,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role