Player Matchup

Da Ji
Da Ji
Keouh
Da Ji
Level 109
God Stats
8W - 9L
1,454 SR
Queue Stats
320W - 494L
1,335 Elo+
Solo
Merlin
Merlin
ZaZabiX
Merlin
Level 157
God Stats
7W - 2L
1,629 SR
Queue Stats
120W - 64L
1,731 Elo+
Party 1
Cernunnos
Cernunnos
slipperyhotdog01
Cernunnos
Level 146
God Stats
3W - 6L
1,601 SR
Queue Stats
138W - 81L
1,684 Elo+
Party 1
Team Averages
Level 137
1,561 SR
1,583 Elo+

VS

Team Averages
Level 81
1,522 SR
1,365 Elo+
Bellona
Bellona
Donndaddy
Bellona
Level 59
God Stats
1W - 3L
1,606 SR
Queue Stats
11W - 37L
1,205 Elo+
Solo
Danzaburou
Danzaburou
Lowkey RIMJ
Danzaburou
Level 63
God Stats
1W - 1L
1,258 SR
Queue Stats
58W - 82L
1,444 Elo+
Solo
Anubis
Anubis
X__XxTYRANTxX__X
Anubis
Level 120
God Stats
24W - 15L
1,701 SR
Queue Stats
499W - 591L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Keouh
Da Ji
12
4 / 1 / 7
8,000
800
7,943
9,506
4,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Merlin
ZaZabiX
Merlin
14
5 / 0 / 5
8,301
830
7,456
4,975
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
13
2 / 0 / 9
7,618
762
10,176
4,829
1,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Donndaddy
Bellona
10
0 / 5 / 1
6,471
647
3,793
12,986
11,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Lowkey RIMJ
Danzaburou
10
0 / 2 / 1
6,590
659
4,980
9,084
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 4 / 0
6,704
670
5,484
8,953
3,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Donndaddy
Bellona
0
5
1
0.1
W
Da Ji
Keouh
Da Ji
4
1
7
7.5
L
Danzaburou
Lowkey RIMJ
Danzaburou
0
2
1
0.25
L
1
4
0
0.25
W
Merlin
ZaZabiX
Merlin
5
0
5
7.5
W
Cernunnos
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,575
Damage
14,257
19,310
Taken
31,023
8,152
Mitigated
18,570
4,862
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Donndaddy
Bellona
3,793
706
1,262
1,493
12,986
11,086
0
3,055
9,931
0
10,520
W
Da Ji
Keouh
Da Ji
7,943
1,318
0
2,730
9,506
4,242
0
2,670
6,836
0
28,559
L
Danzaburou
Lowkey RIMJ
Danzaburou
4,980
1,832
0
2,137
9,084
3,539
0
1,519
7,565
0
23,187
L
5,484
576
0
2,926
8,953
3,945
0
2,918
6,035
27,813
0
W
Merlin
ZaZabiX
Merlin
7,456
877
0
500
4,975
1,955
59
1,425
3,550
39,346
0
W
Cernunnos
10,176
5,417
0
1,632
4,829
1,955
585
1,495
3,334
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
19,765
151
Minions Killed
97
0
Camps Cleared
0
578,751
Distance Traveled
551,713
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,471
647
22
2
0
183,049
2
W
Da Ji
8,000
800
32
3
0
206,738
4
L
Danzaburou
6,590
659
30
3
0
199,040
0
L
Anubis
6,704
670
45
5
0
169,624
5
W
Merlin
8,301
830
67
7
0
184,378
3
W
Cernunnos
7,618
762
52
5
0
187,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role