Player Matchup

Horus
Horus
BNG 056
Horus
Level 125
God Stats
5W - 3L
1,353 SR
Queue Stats
184W - 180L
1,419 Elo+
Party 1
Baba Yaga
Baba Yaga
DaZarge666
Baba Yaga
Level 150
God Stats
14W - 17L
1,412 SR
Queue Stats
498W - 482L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
EpicD3Evasion
Amaterasu
Level 69
God Stats
147W - 133L
1,527 SR
Queue Stats
292W - 280L
1,459 Elo+
Solo
Thanatos
Thanatos
fiyntt
Thanatos
Level 145
God Stats
17W - 13L
1,522 SR
Queue Stats
500W - 512L
1,444 Elo+
Party 1
Merlin
Merlin
zErikAAC
Merlin
Level 88
God Stats
7W - 5L
1,586 SR
Queue Stats
102W - 109L
1,433 Elo+
Solo
Team Averages
Level 115
1,480 SR
1,436 Elo+

VS

Team Averages
Level 80
1,426 SR
1,398 Elo+
Danzaburou
Danzaburou
ColonelKajo
Danzaburou
Level 86
God Stats
163W - 134L
1,579 SR
Queue Stats
230W - 226L
1,464 Elo+
Solo
Sylvanus
Sylvanus
JFowler369
Sylvanus
Level 63
God Stats
1W - 4L
1,258 SR
Queue Stats
48W - 57L
1,168 Elo+
Solo
Hercules
Hercules
OwnTheBanks
Hercules
Level 119
God Stats
15W - 20L
1,446 SR
Queue Stats
31W - 35L
1,441 Elo+
Solo
Discordia
Discordia
bastianbngt
Discordia
Level 61
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
crialbo28
Fenrir
Level 69
God Stats
0W - 1L
1,439 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BNG 056
Horus
14
1 / 2 / 4
8,568
451
7,090
12,497
10,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
DaZarge666
Baba Yaga
14
0 / 2 / 4
8,767
461
8,238
7,325
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
EpicD3Evasion
Amaterasu
18
1 / 1 / 5
11,440
602
12,429
18,156
19,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
fiyntt
Thanatos
18
12 / 2 / 0
11,813
622
10,330
18,737
8,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
zErikAAC
Merlin
18
3 / 4 / 5
11,310
595
11,324
11,229
5,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColonelKajo
Danzaburou
17
3 / 4 / 2
10,396
547
8,414
16,307
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JFowler369
Sylvanus
14
1 / 2 / 5
8,877
467
3,647
12,938
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
OwnTheBanks
Hercules
16
1 / 5 / 1
9,637
507
10,205
19,733
19,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
bastianbngt
Discordia
14
0 / 4 / 1
8,456
445
4,190
8,727
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
crialbo28
Fenrir
15
6 / 2 / 2
9,376
493
7,922
16,332
7,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
17
Kills
11
11
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
BNG 056
Horus
1
2
4
1.5
L
Danzaburou
ColonelKajo
Danzaburou
3
4
2
1
W
Baba Yaga
DaZarge666
Baba Yaga
0
2
4
1
W
Amaterasu
EpicD3Evasion
Amaterasu
1
1
5
3.5
L
Sylvanus
JFowler369
Sylvanus
1
2
5
1.75
L
Hercules
OwnTheBanks
Hercules
1
5
1
0.3
L
Discordia
bastianbngt
Discordia
0
4
1
0.13
L
Fenrir
crialbo28
Fenrir
6
2
2
3.5
W
Thanatos
fiyntt
Thanatos
12
2
0
6
W
Merlin
zErikAAC
Merlin
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,411
Damage
34,378
67,944
Taken
74,037
46,711
Mitigated
53,204
31,958
Healing
21,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BNG 056
Horus
7,090
2,897
1,434
2,479
12,497
10,711
0
2,716
9,781
0
34,821
L
Danzaburou
ColonelKajo
Danzaburou
8,414
1,862
0
6,496
16,307
8,122
774
2,541
13,686
0
90,688
W
Baba Yaga
DaZarge666
Baba Yaga
8,238
278
0
1,008
7,325
3,317
0
921
6,404
59,420
0
W
Amaterasu
EpicD3Evasion
Amaterasu
12,429
5,663
0
7,306
18,156
19,225
1,020
365
16,866
0
95,223
L
Sylvanus
JFowler369
Sylvanus
3,647
1,462
1,580
3,998
12,938
14,075
136
5,141
7,685
32,451
0
L
Hercules
OwnTheBanks
Hercules
10,205
3,156
14
6,027
19,733
19,809
0
2,960
16,696
0
74,051
L
Discordia
bastianbngt
Discordia
4,190
444
0
438
8,727
3,382
804
2,116
6,419
55,849
0
L
Fenrir
crialbo28
Fenrir
7,922
1,797
0
2,532
16,332
7,816
0
6,197
9,989
0
46,864
W
Thanatos
fiyntt
Thanatos
10,330
2,317
0
18,912
18,737
8,274
0
1,304
17,365
0
102,051
W
Merlin
zErikAAC
Merlin
11,324
726
0
819
11,229
5,184
528
2,963
8,214
92,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
46,742
644
Minions Killed
481
0
Camps Cleared
0
1,944,774
Distance Traveled
1,765,325
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,568
451
48
3
0
364,243
3
L
Danzaburou
10,396
547
145
8
0
372,487
1
W
Baba Yaga
8,767
461
108
6
0
361,688
6
W
Amaterasu
11,440
602
181
10
0
423,685
1
L
Sylvanus
8,877
467
44
2
0
305,050
6
L
Hercules
9,637
507
125
7
0
339,214
2
L
Discordia
8,456
445
92
5
0
345,632
0
L
Fenrir
9,376
493
75
4
0
402,942
2
W
Thanatos
11,813
622
123
6
0
445,905
2
W
Merlin
11,310
595
184
10
0
349,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role