Player Matchup

Medusa
Medusa
BelaGerant
Medusa
Level 125
God Stats
18W - 14L
1,581 SR
Queue Stats
252W - 227L
1,584 Elo+
Party 2
Sol
Sol
Dwreckless421
Sol
Level 147
God Stats
107W - 97L
1,488 SR
Queue Stats
475W - 515L
1,351 Elo+
Solo
Ganesha
Ganesha
FluffDaddyBigBoy
Ganesha
Level 15
God Stats
1W - 0L
1,729 SR
Queue Stats
12W - 0L
1,921 Elo+
Party 2
Nox
Nox
loobndoobn
Nox
Level 87
God Stats
1W - 0L
1,768 SR
Queue Stats
46W - 30L
1,632 Elo+
Party 2
Anhur
Anhur
xxxxninja
Anhur
Level 149
God Stats
2W - 1L
1,376 SR
Queue Stats
38W - 25L
1,680 Elo+
Party 2
Team Averages
Level 105
1,588 SR
1,634 Elo+

VS

Team Averages
Level 62
1,455 SR
1,377 Elo+
Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
B1oHaZaRD_PUrg3
Thanatos
Level 61
God Stats
9W - 16L
1,330 SR
Queue Stats
57W - 73L
1,284 Elo+
Party 1
Gilgamesh
Gilgamesh
XxZACCHEOxX
Gilgamesh
Level 84
God Stats
13W - 11L
1,526 SR
Queue Stats
107W - 142L
1,321 Elo+
Party 1
Charybdis
Charybdis
rwchris
Charybdis
Level 75
God Stats
11W - 13L
1,418 SR
Queue Stats
73W - 94L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BelaGerant
Medusa
9
1 / 0 / 3
5,353
535
3,733
6,270
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 1 / 1
6,976
698
6,144
7,535
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 0 / 5
5,458
546
4,585
7,468
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
6,137
614
2,209
4,425
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xxxxninja
Anhur
10
10 / 0 / 2
6,638
664
8,324
6,942
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
0 / 3 / 0
5,117
512
2,608
6,113
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
 
Maui
7
0 / 1 / 0
4,801
480
1,822
5,392
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
7
1 / 5 / 0
4,689
469
1,795
7,385
2,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
XxZACCHEOxX
Gilgamesh
8
0 / 5 / 1
4,668
467
3,826
11,037
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
rwchris
Charybdis
7
0 / 4 / 0
4,269
427
4,142
6,950
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
17
Kills
1
1
Deaths
18
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
0
0
L
Maui
 
Maui
0
1
0
0
L
Thanatos
1
5
0
0.2
W
Medusa
BelaGerant
Medusa
1
0
3
2.5
W
4
1
1
4.5
W
0
0
5
2.5
L
Gilgamesh
XxZACCHEOxX
Gilgamesh
0
5
1
0.1
W
2
0
0
2
L
Charybdis
rwchris
Charybdis
0
4
0
0
W
Anhur
xxxxninja
Anhur
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
14,193
32,640
Taken
36,877
15,486
Mitigated
16,539
14,271
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,608
1,244
0
1,167
6,113
1,981
294
2,209
3,904
36,199
0
L
Maui
 
Maui
1,822
581
0
1,973
5,392
4,193
0
1,886
3,506
13,645
0
L
Thanatos
1,795
682
0
2,277
7,385
2,399
0
2,289
5,096
0
15,163
W
Medusa
BelaGerant
Medusa
3,733
1,477
0
3,371
6,270
2,212
50
788
5,482
0
36,064
W
6,144
3,311
0
3,989
7,535
3,305
2,476
0
7,535
42,356
5,864
W
4,585
832
0
2,803
7,468
5,862
290
1,034
6,434
18,227
1,459
L
Gilgamesh
XxZACCHEOxX
Gilgamesh
3,826
1,361
0
2,538
11,037
6,147
0
3,542
7,495
0
23,425
W
2,209
270
0
250
4,425
1,817
1,585
2,257
2,168
45,751
0
L
Charybdis
rwchris
Charybdis
4,142
2,569
235
2,331
6,950
1,819
0
2,261
4,689
0
25,925
W
Anhur
xxxxninja
Anhur
8,324
4,334
0
3,858
6,942
2,290
0
351
6,591
0
32,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,562
Gold Earned
23,544
306
Minions Killed
197
0
Camps Cleared
0
951,247
Distance Traveled
919,530
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,117
512
63
6
0
171,828
2
L
Maui
4,801
480
30
3
0
199,106
1
L
Thanatos
4,689
469
29
3
0
192,458
0
W
Medusa
5,353
535
80
8
0
163,429
4
W
Sol
6,976
698
83
8
0
162,778
1
W
Ganesha
5,458
546
8
1
0
208,982
4
L
Gilgamesh
4,668
467
38
4
0
183,573
0
W
Nox
6,137
614
79
8
0
191,573
4
L
Charybdis
4,269
427
37
4
0
172,565
2
W
Anhur
6,638
664
56
6
0
224,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role