Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
FenaSikerim585
Poseidon
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,246 Elo+
Party 1
Vamana
Vamana
Wickison
Vamana
Level 123
God Stats
0W - 2L
1,439 SR
Queue Stats
76W - 72L
1,354 Elo+
Solo
Izanami
Izanami
backfliphi5
Izanami
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 84L
1,249 Elo+
Solo
Ares
Ares
zlSandysxDaddy
Ares
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 18L
1,061 Elo+
Party 1
Team Averages
Level 73
1,488 SR
1,282 Elo+

VS

Team Averages
Level 64
1,332 SR
1,295 Elo+
Danzaburou
Danzaburou
Commander516
Danzaburou
Level 13
God Stats
12W - 13L
1,103 SR
Queue Stats
15W - 20L
1,151 Elo+
Party 2
Fenrir
Fenrir
ElFizzyLokot
Fenrir
Level 62
God Stats
9W - 10L
1,236 SR
Queue Stats
235W - 260L
1,322 Elo+
Solo
Jormungandr
Jormungandr
Evox1
Jormungandr
Level 125
God Stats
8W - 7L
1,460 SR
Queue Stats
409W - 436L
1,350 Elo+
Solo
Nox
Nox
darwinjuarez52_
Nox
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 202L
1,391 Elo+
Solo
Chang'e
Chang'e
xS1LENTSTORMx
Chang'e
Level 61
God Stats
11W - 13L
1,363 SR
Queue Stats
149W - 140L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
10
0 / 4 / 1
6,575
387
3,392
13,597
8,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
11
0 / 9 / 1
7,257
427
3,527
10,480
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Wickison
Vamana
14
0 / 1 / 0
7,675
451
5,243
12,002
10,275
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
backfliphi5
Izanami
14
2 / 3 / 0
8,408
495
7,542
12,454
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 1 / 1
7,171
422
3,449
13,147
14,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Commander516
Danzaburou
14
3 / 0 / 2
8,292
488
10,805
6,198
2,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
13
5 / 1 / 3
8,568
504
5,888
12,693
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Evox1
Jormungandr
16
2 / 0 / 0
9,848
579
6,667
9,343
7,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 1 / 1
9,569
563
7,572
8,553
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
14
2 / 0 / 2
7,507
442
9,186
13,486
4,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
18
18
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
4
1
0.13
W
Danzaburou
Commander516
Danzaburou
3
0
2
4
W
Fenrir
5
1
3
6.5
W
Jormungandr
Evox1
Jormungandr
2
0
0
2
L
Poseidon
0
9
1
0.06
L
Vamana
Wickison
Vamana
0
1
0
0
L
Izanami
backfliphi5
Izanami
2
3
0
0.67
W
6
1
1
6.5
W
Chang'e
2
0
2
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,153
Damage
40,118
61,680
Taken
50,273
43,036
Mitigated
24,212
14,873
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,392
918
42
3,707
13,597
8,797
0
3,789
9,808
0
39,991
W
Danzaburou
Commander516
Danzaburou
10,805
5,345
0
3,148
6,198
2,705
1,370
1,086
5,112
0
60,985
W
Fenrir
5,888
1,609
0
2,460
12,693
5,609
0
563
12,130
0
63,126
W
Jormungandr
Evox1
Jormungandr
6,667
2,653
0
0
9,343
7,166
671
954
8,389
78,345
0
L
Poseidon
3,527
726
0
0
10,480
3,776
0
5,231
5,249
31,142
0
L
Vamana
Wickison
Vamana
5,243
1,798
0
4,427
12,002
10,275
66
6,473
5,529
10,337
53,435
L
Izanami
backfliphi5
Izanami
7,542
4,969
0
4,261
12,454
5,250
1,071
3,452
9,002
0
72,690
W
7,572
756
0
1,455
8,553
4,030
3,152
2,834
5,719
62,489
0
W
Chang'e
9,186
1,396
1,250
9,479
13,486
4,702
248
2,493
10,993
37,043
0
L
3,449
0
0
2,436
13,147
14,938
209
4,480
8,667
18,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,086
Gold Earned
43,784
370
Minions Killed
466
0
Camps Cleared
0
1,436,886
Distance Traveled
1,519,326
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,575
387
65
4
0
284,680
0
W
Danzaburou
8,292
488
90
5
0
293,074
0
W
Fenrir
8,568
504
84
5
0
322,529
0
W
Jormungandr
9,848
579
147
9
0
278,606
5
L
Poseidon
7,257
427
49
3
0
264,321
0
L
Vamana
7,675
451
104
6
0
293,462
0
L
Izanami
8,408
495
134
8
0
283,580
0
W
Nox
9,569
563
97
6
0
305,745
0
W
Chang'e
7,507
442
48
3
0
319,372
4
L
Ares
7,171
422
18
1
0
310,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role