Player Matchup

Ao Kuang
Ao Kuang
Lore Akuma
Ao Kuang
Level 95
God Stats
2W - 8L
1,257 SR
Queue Stats
322W - 291L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
Sagitta Noctis
Heimdallr
Level 103
God Stats
9W - 9L
1,519 SR
Queue Stats
364W - 314L
1,582 Elo+
Party 1
Cerberus
Cerberus
ShyEel
Cerberus
Level 7
God Stats
2W - 3L
1,336 SR
Queue Stats
3W - 5L
1,214 Elo+
Party 1
King Arthur
King Arthur
XiuyengLor
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,214 Elo+
Party 1
Kukulkan
Kukulkan
totallyjenny
Kukulkan
Level 4
God Stats
0W - 3L
1,284 SR
Queue Stats
5W - 11L
1,214 Elo+
Party 1
Team Averages
Level 42
1,379 SR
1,355 Elo+

VS

Team Averages
Level 101
1,526 SR
1,481 Elo+
Hera
Hera
AVGlatina1
Hera
Level 25
God Stats
3W - 2L
1,578 SR
Queue Stats
33W - 24L
1,567 Elo+
Party 2
Serqet
Serqet
GearHawk2021
Serqet
Level 149
God Stats
2W - 1L
1,355 SR
Queue Stats
40W - 29L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShewdogV
Cu Chulainn
Level 71
God Stats
2W - 1L
1,517 SR
Queue Stats
55W - 60L
1,409 Elo+
Solo
Rama
Rama
alesstone
Rama
Level 139
God Stats
7W - 5L
1,600 SR
Queue Stats
406W - 470L
1,439 Elo+
Party 2
Geb
Geb
wibinichinime
Geb
Level 121
God Stats
5W - 3L
1,579 SR
Queue Stats
188W - 209L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lore Akuma
Ao Kuang
17
4 / 6 / 1
11,114
445
6,781
28,203
11,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Sagitta Noctis
Heimdallr
17
4 / 8 / 4
11,489
460
12,755
26,045
11,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ShyEel
Cerberus
13
1 / 7 / 5
9,466
379
7,745
24,677
32,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
XiuyengLor
King Arthur
15
0 / 5 / 3
9,533
381
4,937
24,571
26,313
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
totallyjenny
Kukulkan
15
0 / 6 / 2
9,564
383
7,434
14,436
6,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 9
14,963
599
30,692
5,091
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
20
11 / 2 / 8
14,754
590
15,836
19,482
10,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ShewdogV
Cu Chulainn
18
6 / 1 / 7
13,985
559
18,595
19,234
17,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
17
1 / 2 / 9
11,990
480
10,199
19,731
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 16
13,023
521
14,062
27,044
32,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
9
Kills
32
32
Deaths
9
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
0
9
15.5
W
Serqet
11
2
8
7.5
L
Ao Kuang
Lore Akuma
Ao Kuang
4
6
1
0.75
L
Heimdallr
Sagitta Noctis
Heimdallr
4
8
4
0.75
W
Cu Chulainn
ShewdogV
Cu Chulainn
6
1
7
9.5
L
Cerberus
ShyEel
Cerberus
1
7
5
0.5
L
King Arthur
XiuyengLor
King Arthur
0
5
3
0.3
W
Rama
1
2
9
2.75
L
Kukulkan
totallyjenny
Kukulkan
0
6
2
0.17
W
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,652
Damage
89,384
117,932
Taken
90,582
88,376
Mitigated
71,907
19,605
Healing
28,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,692
5,572
0
426
5,091
2,710
2,949
2,995
2,096
132,156
0
W
Serqet
15,836
4,453
0
7,798
19,482
10,860
2,507
1,683
17,799
62
135,578
L
Ao Kuang
Lore Akuma
Ao Kuang
6,781
2,422
0
7,664
28,203
11,558
0
9,680
18,026
70,018
0
L
Heimdallr
Sagitta Noctis
Heimdallr
12,755
5,766
0
7,268
26,045
11,621
0
12,405
12,902
0
94,699
W
Cu Chulainn
ShewdogV
Cu Chulainn
18,595
3,939
0
6,468
19,234
17,587
1,272
4,652
14,582
8,875
96,148
L
Cerberus
ShyEel
Cerberus
7,745
835
0
3,428
24,677
32,031
0
8,961
14,934
20,630
0
L
King Arthur
XiuyengLor
King Arthur
4,937
922
0
0
24,571
26,313
0
8,560
16,011
0
44,252
W
Rama
10,199
9,220
0
11,018
19,731
8,224
8,966
4,900
14,827
0
106,384
L
Kukulkan
totallyjenny
Kukulkan
7,434
735
0
1,245
14,436
6,853
0
7,014
7,422
79,504
0
W
14,062
1,272
0
2,325
27,044
32,526
114
8,017
17,764
50,607
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,166
Gold Earned
68,715
487
Minions Killed
692
0
Camps Cleared
0
2,230,859
Distance Traveled
2,569,979
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,963
599
176
7
0
515,740
4
W
Serqet
14,754
590
176
7
0
595,124
2
L
Ao Kuang
11,114
445
97
4
0
489,276
1
L
Heimdallr
11,489
460
153
6
0
390,323
3
W
Cu Chulainn
13,985
559
158
6
0
454,727
2
L
Cerberus
9,466
379
15
1
0
443,362
6
L
King Arthur
9,533
381
86
3
0
470,567
0
W
Rama
11,990
480
132
5
0
494,095
3
L
Kukulkan
9,564
383
136
5
0
437,331
4
W
Geb
13,023
521
50
2
0
510,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role