Player Matchup

Anhur
Anhur
Cαrry
Anhur
Level 155
God Stats
36W - 11L
1,850 SR
Queue Stats
499W - 162L
1,869 Elo+
Party 2
Agni
Agni
SpreadThemLegos
Agni
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 103L
1,695 Elo+
Party 2
Ymir
Ymir
krihzma
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 21L
1,713 Elo+
Party 2
Team Averages
Level 100
1,617 SR
1,759 Elo+

VS

Team Averages
Level 87
1,524 SR
1,589 Elo+
Discordia
Discordia
Strngr2Dngr
Discordia
Level 117
God Stats
7W - 5L
1,649 SR
Queue Stats
142W - 102L
1,629 Elo+
Party 1
Thor
Thor
Windforce12
Thor
Level 127
God Stats
0W - 1L
1,423 SR
Queue Stats
120W - 70L
1,648 Elo+
Party 1
Cerberus
Cerberus
supportedtodeath
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cαrry
Anhur
14
10 / 0 / 5
9,441
944
17,329
9,149
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 7
7,833
783
6,894
6,488
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
krihzma
Ymir
14
4 / 0 / 11
9,246
925
5,767
9,384
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Strngr2Dngr
Discordia
11
1 / 6 / 2
6,924
692
7,825
8,678
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 4 / 1
7,141
714
6,390
10,254
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 3
6,824
682
2,618
14,012
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cαrry
Anhur
10
0
5
12.5
W
2
4
7
1.38
L
Discordia
Strngr2Dngr
Discordia
1
6
2
0.33
L
3
4
1
0.88
W
Ymir
krihzma
Ymir
4
0
11
9.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,990
Damage
16,833
25,021
Taken
32,944
18,876
Mitigated
19,906
6,908
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cαrry
Anhur
17,329
10,346
0
3,471
9,149
4,189
0
4,618
4,531
0
45,229
W
6,894
1,008
0
496
6,488
2,824
693
1,976
4,512
40,412
0
L
Discordia
Strngr2Dngr
Discordia
7,825
186
0
582
8,678
3,118
0
4,595
4,083
22,950
0
L
6,390
1,222
0
1,364
10,254
3,798
0
3,396
6,858
0
22,080
W
Ymir
krihzma
Ymir
5,767
335
0
2,941
9,384
11,863
504
3,910
5,474
14,451
0
L
2,618
180
0
1,631
14,012
12,990
0
4,719
9,293
4,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
20,889
119
Minions Killed
88
0
Camps Cleared
0
554,241
Distance Traveled
521,370
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,441
944
41
4
0
189,062
2
W
Agni
7,833
783
58
6
0
175,403
2
L
Discordia
6,924
692
45
5
0
172,142
4
L
Thor
7,141
714
37
4
0
178,401
1
W
Ymir
9,246
925
20
2
0
189,776
0
L
Cerberus
6,824
682
6
1
0
170,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role