Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JaxonPatrick
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,235 Elo+
Solo
Hun Batz
Hun Batz
SweetP1428
Hun Batz
Level 46
God Stats
3W - 1L
1,585 SR
Queue Stats
62W - 80L
1,372 Elo+
Solo
Medusa
Medusa
mugue26333
Medusa
Level 114
God Stats
4W - 8L
1,356 SR
Queue Stats
102W - 100L
1,337 Elo+
Solo
Osiris
Osiris
samdam3000351
Osiris
Level 106
God Stats
15W - 9L
1,627 SR
Queue Stats
251W - 287L
1,331 Elo+
Solo
Team Averages
Level 91
1,513 SR
1,355 Elo+

VS

Team Averages
Level 108
1,493 SR
1,367 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Easybreezy7848
Ymir
Level 122
God Stats
9W - 15L
1,429 SR
Queue Stats
231W - 290L
1,344 Elo+
Solo
Bakasura
Bakasura
alienovel
Bakasura
Level 107
God Stats
6W - 3L
1,549 SR
Queue Stats
368W - 402L
1,248 Elo+
Solo
Ra
Ra
kookid4life
Ra
Level 101
God Stats
5W - 6L
1,494 SR
Queue Stats
228W - 252L
1,445 Elo+
Solo
Nike
Nike
x916MHx
Nike
Level 62
God Stats
3W - 2L
1,494 SR
Queue Stats
7W - 5L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 0 / 2
6,882
492
7,113
5,103
1,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
JaxonPatrick
Cthulhu
12
4 / 3 / 5
7,898
564
6,085
9,325
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
SweetP1428
Hun Batz
13
3 / 0 / 5
7,640
546
5,621
11,514
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
mugue26333
Medusa
13
7 / 0 / 5
8,255
590
11,600
8,728
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 2
7,401
529
6,266
12,316
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 5 / 0
6,856
490
8,726
14,011
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
0 / 5 / 2
5,294
378
884
9,732
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
alienovel
Bakasura
8
0 / 3 / 0
5,459
390
2,616
8,696
3,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
6,489
464
4,474
10,336
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
x916MHx
Nike
11
2 / 1 / 0
7,030
502
6,152
11,263
8,920
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
16
Kills
5
5
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
2
3
L
Rama
 
Rama
3
5
0
0.6
L
0
5
2
0.2
W
Cthulhu
JaxonPatrick
Cthulhu
4
3
5
2.17
W
Hun Batz
SweetP1428
Hun Batz
3
0
5
5.5
L
Bakasura
alienovel
Bakasura
0
3
0
0
L
0
3
0
0
W
Medusa
mugue26333
Medusa
7
0
5
9.5
W
0
2
2
0.5
L
Nike
x916MHx
Nike
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,685
Damage
22,852
46,986
Taken
54,038
25,961
Mitigated
28,315
19,654
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,113
267
0
250
5,103
1,918
1,247
1,799
3,304
44,019
0
L
Rama
 
Rama
8,726
7,560
0
5,999
14,011
5,375
0
3,860
10,151
0
47,300
L
884
274
156
544
9,732
5,881
22
2,831
6,901
7,184
0
W
Cthulhu
JaxonPatrick
Cthulhu
6,085
687
414
2,024
9,325
7,842
883
404
8,921
25,377
0
W
Hun Batz
SweetP1428
Hun Batz
5,621
889
0
7,464
11,514
4,590
430
1,782
9,567
0
50,395
L
Bakasura
alienovel
Bakasura
2,616
1,722
0
1,680
8,696
3,478
0
2,424
6,272
0
19,097
L
4,474
604
2,130
3,733
10,336
4,661
0
2,716
7,620
52,882
0
W
Medusa
mugue26333
Medusa
11,600
5,584
0
3,260
8,728
3,724
2,934
791
7,937
0
58,722
W
6,266
2,035
0
6,242
12,316
7,887
346
582
11,612
0
42,469
L
Nike
x916MHx
Nike
6,152
960
0
740
11,263
8,920
392
1,367
9,896
0
38,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
31,128
364
Minions Killed
269
0
Camps Cleared
0
1,363,121
Distance Traveled
1,062,376
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,882
492
69
5
0
248,186
0
L
Rama
6,856
490
67
5
0
218,287
4
L
Ymir
5,294
378
7
1
0
156,804
0
W
Cthulhu
7,898
564
31
2
0
262,863
0
W
Hun Batz
7,640
546
89
6
0
296,097
4
L
Bakasura
5,459
390
54
4
0
202,688
5
L
Ra
6,489
464
85
6
0
242,691
0
W
Medusa
8,255
590
91
7
0
262,319
3
W
Osiris
7,401
529
84
6
0
293,656
6
L
Nike
7,030
502
56
4
0
241,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role