Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlancSpaces
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,701 Elo+
Party 1
Kukulkan
Kukulkan
Cilisia
Kukulkan
Level 142
God Stats
7W - 2L
1,850 SR
Queue Stats
291W - 299L
1,546 Elo+
Solo
Cthulhu
Cthulhu
ICEEWEINER
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,775 Elo+
Party 1
Fenrir
Fenrir
SuperFoxinator
Fenrir
Level 105
God Stats
0W - 1L
1,688 SR
Queue Stats
6W - 4L
1,701 Elo+
Party 1
Hun Batz
Hun Batz
ThatsUnf0rtunate
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,520 Elo+
Solo
Team Averages
Level 99
1,608 SR
1,649 Elo+

VS

Team Averages
Level 104
1,658 SR
1,542 Elo+
Artemis
Artemis
Gimbeast
Artemis
Level 114
God Stats
10W - 6L
1,666 SR
Queue Stats
210W - 207L
1,522 Elo+
Solo
Athena
Athena
Khanswrath
Athena
Level 104
God Stats
1W - 2L
1,609 SR
Queue Stats
54W - 41L
1,499 Elo+
Party 2
Geb
Geb
NoScope777
Geb
Level 114
God Stats
1W - 0L
1,715 SR
Queue Stats
24W - 18L
1,545 Elo+
Party 2
Cernunnos
Cernunnos
ULTRON1
Cernunnos
Level 81
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 13L
1,578 Elo+
Party 2
Ishtar
Ishtar
bymichaelZ5
Ishtar
Level 109
God Stats
3W - 0L
1,551 SR
Queue Stats
335W - 335L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlancSpaces
Ah Muzen Cab
18
3 / 3 / 12
10,771
769
15,876
13,503
7,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Cilisia
Kukulkan
19
5 / 2 / 10
11,124
795
22,445
9,773
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
ICEEWEINER
Cthulhu
17
6 / 4 / 11
10,692
764
11,021
25,615
31,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 6 / 14
10,114
722
7,083
21,058
20,265
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 5 / 12
10,238
731
10,299
17,313
16,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gimbeast
Artemis
19
6 / 4 / 8
11,666
833
18,847
12,245
7,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Khanswrath
Athena
18
6 / 5 / 10
11,444
817
17,525
20,860
15,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 14
11,311
808
12,673
21,609
29,898
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
ULTRON1
Cernunnos
17
3 / 4 / 11
10,380
741
13,471
14,951
8,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
17
1 / 3 / 12
10,095
721
14,051
13,508
7,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
75
20
Kills
20
20
Deaths
20
59
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlancSpaces
Ah Muzen Cab
3
3
12
3
L
Kukulkan
Cilisia
Kukulkan
5
2
10
5
W
Artemis
Gimbeast
Artemis
6
4
8
2.5
L
Cthulhu
ICEEWEINER
Cthulhu
6
4
11
2.88
W
Athena
Khanswrath
Athena
6
5
10
2.2
W
4
4
14
2.75
L
3
6
14
1.67
L
3
5
12
1.8
W
Cernunnos
ULTRON1
Cernunnos
3
4
11
2.13
W
Ishtar
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,724
Damage
76,567
87,262
Taken
83,173
81,103
Mitigated
67,317
26,308
Healing
26,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlancSpaces
Ah Muzen Cab
15,876
6,550
1,379
4,531
13,503
7,533
4,069
4,211
9,292
0
36,211
L
Kukulkan
Cilisia
Kukulkan
22,445
1,231
974
984
9,773
5,502
1,934
4,826
4,947
43,993
0
W
Artemis
Gimbeast
Artemis
18,847
7,249
1,575
2,593
12,245
7,063
3,428
3,334
8,911
37
38,274
L
Cthulhu
ICEEWEINER
Cthulhu
11,021
986
905
7,068
25,615
31,029
366
6,212
19,403
17,137
0
W
Athena
Khanswrath
Athena
17,525
4,915
1,334
1,428
20,860
15,001
702
9,291
11,569
31,037
0
W
12,673
845
1,773
5,206
21,609
29,898
183
8,794
12,815
17,936
0
L
7,083
1,442
1,163
1,670
21,058
20,265
597
7,366
13,692
0
9,743
L
10,299
1,604
4,447
3,187
17,313
16,774
1,196
7,620
9,693
0
22,836
W
Cernunnos
ULTRON1
Cernunnos
13,471
7,392
2,239
3,415
14,951
8,222
2,315
6,258
8,693
0
26,210
W
Ishtar
14,051
4,914
2,612
3,926
13,508
7,133
1,811
5,789
7,719
0
44,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
54,896
148
Minions Killed
181
0
Camps Cleared
0
1,278,813
Distance Traveled
1,266,771
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,771
769
40
3
0
252,089
1
L
Kukulkan
11,124
795
61
4
0
237,094
1
W
Artemis
11,666
833
40
3
0
229,758
0
L
Cthulhu
10,692
764
24
2
0
243,947
0
W
Athena
11,444
817
29
2
0
277,267
4
W
Geb
11,311
808
20
1
0
268,824
0
L
Fenrir
10,114
722
6
0
0
266,523
2
L
Hun Batz
10,238
731
17
1
0
279,160
0
W
Cernunnos
10,380
741
30
2
0
242,909
0
W
Ishtar
10,095
721
62
4
0
248,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role