Player Matchup

Hades
Hades
Hi_I_DoXanax
Hades
Level 6
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Maui
Maui
JediNight401
Maui
Level 21
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
WOLVI2005
Guan Yu
Level 82
God Stats
0W - 1L
1,140 SR
Queue Stats
57W - 57L
1,505 Elo+
Solo
Freya
Freya
darktimes09
Freya
Level 32
God Stats
0W - 1L
1,362 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
moist-buckshot7
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 32
1,373 SR
1,501 Elo+

VS

Team Averages
Level 106
1,515 SR
1,500 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
P1mp_Daddy69-420
Vamana
Level 26
God Stats
11W - 7L
1,599 SR
Queue Stats
89W - 63L
1,514 Elo+
Party 1
Arachne
Arachne
RussianSpartanX
Arachne
Level 141
God Stats
14W - 7L
1,721 SR
Queue Stats
95W - 74L
1,509 Elo+
Party 1
Janus
Janus
dragon_king33256
Janus
Level 67
God Stats
4W - 3L
1,200 SR
Queue Stats
155W - 126L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
ecosay
Nu Wa
Level 146
God Stats
70W - 52L
1,555 SR
Queue Stats
286W - 302L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,380
1,063
2,491
13,290
6,525
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 0
6,199
1,033
2,595
10,934
5,936
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
WOLVI2005
Guan Yu
11
0 / 1 / 0
6,010
1,002
864
3,520
1,894
11
1 / 4 / 0
6,615
1,103
7,304
10,475
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
11
0 / 11 / 1
6,447
1,075
3,095
13,392
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

151

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
6 / 0 / 20
8,234
1,372
11,575
4,645
1,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
7 / 0 / 10
7,796
1,299
5,868
3,902
2,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 1 / 15
8,413
1,402
10,642
5,259
2,821
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 0 / 21
8,913
1,486
12,072
2,957
1,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
ecosay
Nu Wa
14
2 / 0 / 18
7,791
1,299
7,166
3,210
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
112
1
Kills
28
28
Deaths
1
1
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
20
16
L
0
7
0
0
L
0
5
0
0
W
7
0
10
12
W
8
1
15
15.5
L
Guan Yu
WOLVI2005
Guan Yu
0
1
0
0
L
1
4
0
0.25
W
5
0
21
15.5
W
Nu Wa
ecosay
Nu Wa
2
0
18
11
L
Thanatos
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,349
Damage
47,323
51,611
Taken
19,973
25,891
Mitigated
9,325
3,595
Healing
5,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,575
5,461
0
2,146
4,645
1,944
0
3,099
1,546
0
27,012
L
2,491
1,061
52
677
13,290
6,525
0
4,792
8,498
15,588
0
L
2,595
1,127
0
20
10,934
5,936
0
3,991
6,943
14,034
0
W
5,868
2,652
0
1,524
3,902
2,376
0
2,865
1,037
0
11,428
W
10,642
7,523
0
1,224
5,259
2,821
0
3,494
1,765
0
16,952
L
Guan Yu
WOLVI2005
Guan Yu
864
140
127
306
3,520
1,894
0
1,550
1,970
0
3,016
L
7,304
2,560
205
1,199
10,475
4,701
0
3,508
6,967
15,447
0
W
12,072
1,171
0
0
2,957
1,113
0
1,865
1,092
16,915
0
W
Nu Wa
ecosay
Nu Wa
7,166
1,542
190
846
3,210
1,071
0
1,067
2,143
26,489
0
L
Thanatos
3,095
1,075
0
1,009
13,392
6,835
0
5,397
7,995
0
8,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
41,147
109
Minions Killed
124
4
Camps Cleared
5
445,359
Distance Traveled
611,185
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,234
1,372
42
7
0
125,776
0
L
Hades
6,380
1,063
28
5
1
85,727
0
L
Maui
6,199
1,033
22
4
0
101,279
0
W
Vamana
7,796
1,299
13
2
1
121,861
0
W
Arachne
8,413
1,402
22
4
2
128,810
0
L
Guan Yu
6,010
1,002
8
1
1
34,359
0
L
Freya
6,615
1,103
33
6
1
114,479
0
W
Janus
8,913
1,486
14
2
0
130,317
0
W
Nu Wa
7,791
1,299
33
6
2
104,421
1
L
Thanatos
6,447
1,075
18
3
1
109,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role