Player Matchup

Aphrodite
Aphrodite
Lawless4209918
Aphrodite
Level 69
God Stats
2W - 1L
1,758 SR
Queue Stats
136W - 298L
1,245 Elo+
Party 1
Pele
Pele
NinjaJake2015
Pele
Level 33
God Stats
1W - 0L
1,765 SR
Queue Stats
19W - 34L
1,230 Elo+
Party 2
Danzaburou
Danzaburou
Suffokate_1
Danzaburou
Level 88
God Stats
5W - 2L
1,482 SR
Queue Stats
78W - 94L
1,391 Elo+
Party 2
Anhur
Anhur
cleowolf78
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 192L
1,134 Elo+
Party 1
Ymir
Ymir
jeepeeTO
Ymir
Level 27
God Stats
1W - 0L
1,613 SR
Queue Stats
5W - 9L
1,306 Elo+
Party 2
Team Averages
Level 49
1,624 SR
1,261 Elo+

VS

Team Averages
Level 90
1,420 SR
1,355 Elo+
Yemoja
Yemoja
DaRavingPanda12-
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 74L
1,307 Elo+
Solo
Ishtar
Ishtar
Feo_skverni666
Ishtar
Level 65
God Stats
1W - 2L
1,311 SR
Queue Stats
27W - 43L
1,379 Elo+
Solo
Vulcan
Vulcan
LarvaProMagma
Vulcan
Level 97
God Stats
2W - 3L
1,350 SR
Queue Stats
144W - 217L
1,343 Elo+
Solo
Persephone
Persephone
PhiLBlntz216
Persephone
Level 123
God Stats
3W - 3L
1,597 SR
Queue Stats
261W - 273L
1,337 Elo+
Solo
Eset
Eset
Poppersmith420
Eset
Level 115
God Stats
2W - 6L
1,342 SR
Queue Stats
186W - 194L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lawless4209918
Aphrodite
19
1 / 2 / 10
11,136
696
5,865
18,981
16,323
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 2 / 10
11,062
691
7,594
16,528
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
Suffokate_1
Danzaburou
20
10 / 2 / 6
13,423
839
24,002
14,154
8,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
15
0 / 4 / 7
9,799
612
1,748
12,442
15,149
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
19
4 / 2 / 9
12,383
774
11,589
23,513
29,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 6
9,090
568
8,541
17,946
16,180
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 4 / 8
10,616
664
24,007
15,022
9,154
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 6 / 1
12,706
794
20,535
14,221
8,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
PhiLBlntz216
Persephone
15
0 / 4 / 7
9,487
593
10,660
10,933
4,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
3,872
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
18
Kills
12
12
Deaths
18
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
3
4
8
1.75
L
8
6
1
1.42
W
Aphrodite
Lawless4209918
Aphrodite
1
2
10
3
W
3
2
10
4
L
Persephone
PhiLBlntz216
Persephone
0
4
7
0.88
L
0
0
0
0
W
Danzaburou
Suffokate_1
Danzaburou
10
2
6
6.5
W
Anhur
0
4
7
0.88
W
Ymir
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
63,743
85,618
Taken
58,122
77,157
Mitigated
38,512
35,180
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,541
1,219
1,637
3,534
17,946
16,180
180
3,672
14,274
15,426
0
L
24,007
9,660
1,017
2,550
15,022
9,154
0
3,772
11,250
0
44,784
L
20,535
7,671
1,126
2,263
14,221
8,279
726
5,536
8,685
46,995
0
W
Aphrodite
Lawless4209918
Aphrodite
5,865
1,599
6,300
10,041
18,981
16,323
544
6,969
12,012
25,018
0
W
7,594
806
382
3,870
16,528
8,340
0
8,922
7,606
22
21,260
L
Persephone
PhiLBlntz216
Persephone
10,660
1,070
2,955
2,904
10,933
4,899
0
4,495
6,434
17,660
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Suffokate_1
Danzaburou
24,002
8,558
3,883
4,134
14,154
8,213
5,943
6,140
8,014
0
59,651
W
Anhur
1,748
624
0
754
12,442
15,149
1,006
5,944
6,498
0
7,986
W
Ymir
11,589
1,600
1,367
4,449
23,513
29,132
343
11,761
11,752
26,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,803
Gold Earned
45,771
177
Minions Killed
125
0
Camps Cleared
0
1,321,486
Distance Traveled
854,795
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,090
568
8
1
0
229,711
3
L
Ishtar
10,616
664
38
2
0
218,954
0
L
Vulcan
12,706
794
68
4
0
251,714
0
W
Aphrodite
11,136
696
41
3
0
263,803
2
W
Pele
11,062
691
25
2
0
302,454
2
L
Persephone
9,487
593
11
1
0
154,416
0
L
Eset
3,872
242
0
0
0
0
0
W
Danzaburou
13,423
839
71
4
0
265,184
0
W
Anhur
9,799
612
13
1
0
187,943
0
W
Ymir
12,383
774
27
2
0
302,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role