Player Matchup

Ne Zha
Ne Zha
Manuxz52
Ne Zha
Level 69
God Stats
4W - 6L
1,256 SR
Queue Stats
20W - 159L
943 Elo+
Party 2
Baron Samedi
Baron Samedi
Nyarlath11
Baron Samedi
Level 86
God Stats
4W - 7L
1,400 SR
Queue Stats
24W - 192L
948 Elo+
Party 2
Yemoja
Yemoja
owsbjrnls
Yemoja
Level 79
God Stats
1W - 5L
1,085 SR
Queue Stats
17W - 168L
945 Elo+
Party 2
Team Averages
Level 78
1,247 SR
945 Elo+

VS

Team Averages
Level 38
1,380 SR
1,359 Elo+
Lancelot
Lancelot
Flembleth
Lancelot
Level 35
God Stats
2W - 7L
1,141 SR
Queue Stats
5W - 22L
1,077 Elo+
Solo
Cthulhu
Cthulhu
Kackow
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Artemis
Artemis
jawdrummer
Artemis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Manuxz52
Ne Zha
16
3 / 3 / 7
11,028
689
10,067
12,897
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Nyarlath11
Baron Samedi
19
10 / 0 / 5
12,084
755
16,226
12,193
7,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
owsbjrnls
Yemoja
19
2 / 0 / 13
12,456
779
7,179
16,858
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flembleth
Lancelot
14
1 / 6 / 2
9,516
595
9,150
16,445
8,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Kackow
Cthulhu
15
1 / 6 / 2
9,632
602
13,566
16,860
8,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
jawdrummer
Artemis
17
1 / 3 / 1
10,237
640
8,577
11,082
5,865
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Flembleth
Lancelot
1
6
2
0.33
L
Cthulhu
Kackow
Cthulhu
1
6
2
0.33
W
Ne Zha
Manuxz52
Ne Zha
3
3
7
2.17
W
Baron Samedi
Nyarlath11
Baron Samedi
10
0
5
12.5
L
Artemis
jawdrummer
Artemis
1
3
1
0.5
W
Yemoja
owsbjrnls
Yemoja
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,472
Damage
31,293
41,948
Taken
44,387
33,396
Mitigated
22,912
20,243
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Flembleth
Lancelot
9,150
79
0
3,429
16,445
8,242
0
7,727
8,718
0
23,358
L
Cthulhu
Kackow
Cthulhu
13,566
393
417
1,584
16,860
8,805
0
9,288
7,572
38,276
0
W
Ne Zha
Manuxz52
Ne Zha
10,067
2,318
0
3,469
12,897
7,240
28
2,583
10,314
0
61,587
W
Baron Samedi
Nyarlath11
Baron Samedi
16,226
1,787
3,824
4,219
12,193
7,633
391
5,313
6,880
51,235
0
L
Artemis
jawdrummer
Artemis
8,577
3,217
0
2,970
11,082
5,865
0
6,429
4,653
0
40,772
W
Yemoja
owsbjrnls
Yemoja
7,179
1,151
3,817
4,914
16,858
18,523
388
5,730
11,128
32,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
29,385
184
Minions Killed
144
0
Camps Cleared
0
882,279
Distance Traveled
894,505
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,516
595
27
2
0
345,270
1
L
Cthulhu
9,632
602
51
3
0
287,469
2
W
Ne Zha
11,028
689
68
4
0
308,317
12
W
Baron Samedi
12,084
755
69
4
0
296,777
5
L
Artemis
10,237
640
66
4
0
261,766
1
W
Yemoja
12,456
779
47
3
0
277,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role