Player Matchup

Ao Kuang
Ao Kuang
Lore Akuma
Ao Kuang
Level 95
God Stats
2W - 8L
1,320 SR
Queue Stats
322W - 291L
1,568 Elo+
Party 1
Neith
Neith
Sagitta Noctis
Neith
Level 103
God Stats
3W - 3L
1,614 SR
Queue Stats
364W - 314L
1,597 Elo+
Party 1
Cerberus
Cerberus
ShyEel
Cerberus
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 1
Bellona
Bellona
XiuyengLor
Bellona
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,313 Elo+
Party 1
Chang'e
Chang'e
totallyjenny
Chang'e
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 11L
1,313 Elo+
Party 1
Team Averages
Level 42
1,487 SR
1,421 Elo+

VS

Team Averages
Level 81
1,620 SR
1,445 Elo+
Xbalanque
Xbalanque
BETTER person12
Xbalanque
Level 85
God Stats
48W - 32L
1,562 SR
Queue Stats
129W - 133L
1,407 Elo+
Party 2
Mulan
Mulan
Benf05
Mulan
Level 76
God Stats
10W - 8L
1,520 SR
Queue Stats
116W - 106L
1,454 Elo+
Party 2
Bakasura
Bakasura
Dobby05
Bakasura
Level 77
God Stats
2W - 0L
1,741 SR
Queue Stats
127W - 147L
1,400 Elo+
Party 2
Thanatos
Thanatos
Mudo22re
Thanatos
Level 47
God Stats
6W - 3L
1,680 SR
Queue Stats
216W - 154L
1,506 Elo+
Solo
Vulcan
Vulcan
theBR0WNiE
Vulcan
Level 119
God Stats
23W - 18L
1,599 SR
Queue Stats
485W - 503L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Lore Akuma
Ao Kuang
18
5 / 3 / 0
10,904
474
7,432
28,525
10,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 5 / 4
10,453
454
10,894
22,103
8,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ShyEel
Cerberus
12
2 / 6 / 4
8,843
384
5,583
24,797
30,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
XiuyengLor
Bellona
12
0 / 7 / 5
8,489
369
8,275
21,813
22,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
totallyjenny
Chang'e
15
0 / 6 / 1
9,077
395
8,653
19,876
7,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BETTER person12
Xbalanque
20
7 / 0 / 11
13,695
595
23,453
14,332
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Benf05
Mulan
20
8 / 0 / 8
15,022
653
18,748
17,783
13,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Dobby05
Bakasura
19
0 / 4 / 8
12,346
537
7,110
23,991
11,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Mudo22re
Thanatos
18
6 / 4 / 9
12,272
534
18,248
18,995
9,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
theBR0WNiE
Vulcan
19
6 / 1 / 9
13,491
587
22,220
11,492
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
8
Kills
27
27
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BETTER person12
Xbalanque
7
0
11
12.5
W
Mulan
Benf05
Mulan
8
0
8
12
W
Bakasura
Dobby05
Bakasura
0
4
8
1
L
Ao Kuang
Lore Akuma
Ao Kuang
5
3
0
1.67
W
Thanatos
Mudo22re
Thanatos
6
4
9
2.63
L
1
5
4
0.6
L
Cerberus
ShyEel
Cerberus
2
6
4
0.67
L
Bellona
XiuyengLor
Bellona
0
7
5
0.36
W
Vulcan
theBR0WNiE
Vulcan
6
1
9
10.5
L
Chang'e
totallyjenny
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
89,779
117,114
Taken
86,593
79,744
Mitigated
46,951
30,690
Healing
38,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BETTER person12
Xbalanque
23,453
10,377
0
7,465
14,332
6,428
10,204
3,254
11,078
0
132,529
W
Mulan
Benf05
Mulan
18,748
5,944
0
7,780
17,783
13,157
4,206
4,547
13,236
0
132,902
W
Bakasura
Dobby05
Bakasura
7,110
4,816
0
5,973
23,991
11,904
594
6,353
17,638
0
110,957
L
Ao Kuang
Lore Akuma
Ao Kuang
7,432
2,875
0
10,624
28,525
10,967
0
5,786
22,434
82,343
0
W
Thanatos
Mudo22re
Thanatos
18,248
3,663
0
15,234
18,995
9,754
0
4,565
14,430
0
80,070
L
10,894
4,880
0
9,226
22,103
8,462
0
3,055
18,987
0
114,395
L
Cerberus
ShyEel
Cerberus
5,583
645
0
2,807
24,797
30,736
0
4,191
20,566
11,672
1,944
L
Bellona
XiuyengLor
Bellona
8,275
2,138
0
2,440
21,813
22,235
112
3,575
18,136
0
40,148
W
Vulcan
theBR0WNiE
Vulcan
22,220
6,866
0
1,799
11,492
5,708
1,081
3,552
7,940
120,676
0
L
Chang'e
totallyjenny
Chang'e
8,653
1,136
1,315
4,278
19,876
7,344
295
5,613
14,241
71,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
66,826
516
Minions Killed
779
0
Camps Cleared
0
2,159,784
Distance Traveled
2,254,392
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,695
595
180
8
0
422,906
5
W
Mulan
15,022
653
210
9
0
462,254
3
W
Bakasura
12,346
537
148
6
0
431,123
3
L
Ao Kuang
10,904
474
136
6
0
487,769
3
W
Thanatos
12,272
534
89
4
0
448,879
6
L
Neith
10,453
454
178
8
0
404,499
7
L
Cerberus
8,843
384
17
1
0
412,340
3
L
Bellona
8,489
369
75
3
0
441,882
0
W
Vulcan
13,491
587
152
7
0
489,230
7
L
Chang'e
9,077
395
110
5
0
413,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role