Player Matchup

Bacchus
Bacchus
DatBoi_Jon
Bacchus
Level 106
God Stats
4W - 4L
1,585 SR
Queue Stats
159W - 193L
1,406 Elo+
Party 1
Sol
Sol
DeathFrmAslugz
Sol
Level 132
God Stats
0W - 4L
1,370 SR
Queue Stats
102W - 94L
1,536 Elo+
Party 1
Mulan
Mulan
LordSerrator_420
Mulan
Level 115
God Stats
1W - 1L
1,456 SR
Queue Stats
157W - 194L
1,461 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,468 Elo+

VS

Team Averages
Level 120
1,554 SR
1,733 Elo+
Ares
Ares
Freyja02
Ares
Level 129
God Stats
14W - 6L
1,772 SR
Queue Stats
138W - 96L
1,744 Elo+
Party 2
Janus
Janus
GearsDairy
Janus
Level 131
God Stats
7W - 7L
1,521 SR
Queue Stats
220W - 149L
1,719 Elo+
Party 2
Ravana
Ravana
MAJDaddyDbb
Ravana
Level 101
God Stats
2W - 3L
1,368 SR
Queue Stats
87W - 59L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DatBoi_Jon
Bacchus
6
0 / 1 / 0
4,819
688
1,600
4,547
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 2 / 0
5,680
811
6,489
7,869
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,670
667
2,808
6,343
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 0 / 4
6,001
857
3,793
6,995
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
12
5 / 0 / 0
6,705
958
6,466
4,234
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
9
0 / 0 / 5
5,368
767
4,504
3,331
1,852
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
5
5
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DatBoi_Jon
Bacchus
0
1
0
0
L
0
2
0
0
W
Ares
0
0
4
2
W
Janus
5
0
0
5
L
0
2
0
0
W
Ravana
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,897
Damage
14,763
18,759
Taken
14,560
10,314
Mitigated
8,982
4,418
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DatBoi_Jon
Bacchus
1,600
69
0
488
4,547
3,578
0
2,228
2,319
3,774
0
L
6,489
2,894
0
2,842
7,869
3,189
0
5,234
2,635
31,617
0
W
Ares
3,793
86
0
1,357
6,995
5,000
290
3,463
3,263
9,247
0
W
Janus
6,466
414
142
1,476
4,234
2,130
727
2,944
1,217
33,882
0
L
2,808
530
0
1,088
6,343
3,547
0
2,825
3,518
0
10,310
W
Ravana
4,504
1,426
0
798
3,331
1,852
705
1,697
1,634
0
15,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,169
Gold Earned
18,074
84
Minions Killed
100
0
Camps Cleared
0
322,995
Distance Traveled
408,102
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,819
688
4
1
0
91,143
0
L
Sol
5,680
811
59
8
0
130,896
1
W
Ares
6,001
857
11
2
0
135,284
1
W
Janus
6,705
958
64
9
0
128,072
0
L
Mulan
4,670
667
21
3
0
100,956
3
W
Ravana
5,368
767
25
4
0
144,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role