Player Matchup

Merlin
Merlin
Acnologia-E-N-D
Merlin
Level 109
God Stats
2W - 1L
1,846 SR
Queue Stats
12W - 19L
1,452 Elo+
Solo
Agni
Agni
JusCa2r
Agni
Level 47
God Stats
2W - 1L
1,568 SR
Queue Stats
79W - 69L
1,488 Elo+
Party 1
Odin
Odin
LiLNugNug_
Odin
Level 99
God Stats
1W - 3L
1,581 SR
Queue Stats
158W - 147L
1,520 Elo+
Solo
Freya
Freya
SimC666RoD
Freya
Level 69
God Stats
5W - 10L
1,463 SR
Queue Stats
170W - 180L
1,415 Elo+
Party 1
Neith
Neith
Tigir11
Neith
Level 65
God Stats
9W - 13L
1,452 SR
Queue Stats
41W - 37L
1,490 Elo+
Party 1
Team Averages
Level 78
1,582 SR
1,473 Elo+

VS

Team Averages
Level 86
1,588 SR
1,594 Elo+
Sol
Sol
Chaıned
Sol
Level 106
God Stats
1W - 0L
1,953 SR
Queue Stats
18W - 1L
2,045 Elo+
Party 2
Artemis
Artemis
DarkAkatsuki394
Artemis
Level 30
God Stats
1W - 3L
1,172 SR
Queue Stats
86W - 125L
1,350 Elo+
Solo
Ne Zha
Ne Zha
HolyFranky
Ne Zha
Level 29
God Stats
1W - 0L
1,184 SR
Queue Stats
18W - 16L
1,215 Elo+
Party 2
Tyr
Tyr
Swahlee
Tyr
Level 108
God Stats
2W - 0L
1,773 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 2
Thor
Thor
scarynoise
Thor
Level 158
God Stats
5W - 0L
1,858 SR
Queue Stats
72W - 27L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,304
530
2,038
4,721
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Agni
JusCa2r
Agni
8
1 / 3 / 0
5,104
510
2,260
6,032
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 1
5,339
534
3,272
7,990
7,036
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
7
0 / 5 / 0
4,598
460
3,036
9,858
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Tigir11
Neith
8
1 / 4 / 1
5,076
508
3,719
7,179
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
6,753
675
6,746
6,689
2,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 6
5,583
558
5,398
5,573
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
HolyFranky
Ne Zha
8
3 / 2 / 6
6,167
617
3,541
8,365
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
10
2 / 1 / 3
5,961
596
5,393
7,176
4,313
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
4 / 1 / 0
5,888
589
3,346
7,399
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
16
17
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
6
0
2
7
W
1
1
6
4
W
Ne Zha
HolyFranky
Ne Zha
3
2
6
3
L
Agni
JusCa2r
Agni
1
3
0
0.33
L
1
3
1
0.5
L
Freya
0
5
0
0
W
Tyr
2
1
3
3.5
L
Neith
Tigir11
Neith
1
4
1
0.38
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,325
Damage
24,424
35,780
Taken
35,202
17,032
Mitigated
16,552
8,499
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,038
109
0
1,125
4,721
1,905
0
2,487
2,234
30,724
0
W
6,746
4,091
0
4,134
6,689
2,389
3,854
1,945
4,744
55,433
0
W
5,398
2,417
0
2,123
5,573
2,028
46
1,493
4,080
0
26,224
W
Ne Zha
HolyFranky
Ne Zha
3,541
1,247
0
2,539
8,365
5,240
117
2,081
6,284
0
21,221
L
Agni
JusCa2r
Agni
2,260
559
0
1,239
6,032
2,360
584
867
5,165
17,865
0
L
3,272
873
0
1,870
7,990
7,036
0
1,119
6,871
0
26,249
L
Freya
3,036
867
0
2,125
9,858
3,613
0
2,273
7,585
22,491
0
W
Tyr
5,393
780
0
2,465
7,176
4,313
215
1,293
5,883
0
32,286
L
Neith
Tigir11
Neith
3,719
2,424
76
2,064
7,179
2,118
148
0
7,179
0
23,449
W
3,346
956
0
3,608
7,399
2,582
390
522
6,877
0
29,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,421
Gold Earned
30,352
237
Minions Killed
291
0
Camps Cleared
0
826,899
Distance Traveled
966,587
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,304
530
66
7
0
142,972
3
W
Sol
6,753
675
90
9
0
185,769
0
W
Artemis
5,583
558
46
5
0
167,557
1
W
Ne Zha
6,167
617
27
3
0
193,801
4
L
Agni
5,104
510
35
4
0
163,600
0
L
Odin
5,339
534
58
6
0
179,408
0
L
Freya
4,598
460
44
4
0
171,381
0
W
Tyr
5,961
596
65
7
0
207,586
1
L
Neith
5,076
508
34
3
0
169,538
0
W
Thor
5,888
589
63
6
0
211,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role