Player Matchup

Thanatos
Thanatos
Bark 4 Daddy
Thanatos
Level 158
God Stats
3W - 2L
1,713 SR
Queue Stats
83W - 53L
1,689 Elo+
Party 1
Ganesha
Ganesha
Loafofbread6174
Ganesha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,851 Elo+
Party 1
Cupid
Cupid
PentaRobber
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 53L
1,662 Elo+
Party 1
Shiva
Shiva
Sulbs
Shiva
Level 145
God Stats
1W - 0L
1,445 SR
Queue Stats
55W - 30L
1,739 Elo+
Party 1
Ao Kuang
Ao Kuang
Zx W0LF xZ
Ao Kuang
Level 160
God Stats
10W - 4L
1,822 SR
Queue Stats
80W - 48L
1,674 Elo+
Party 1
Team Averages
Level 125
1,596 SR
1,723 Elo+

VS

Team Averages
Level 37
1,458 SR
1,450 Elo+
Anubis
Anubis
Fearless1929
Anubis
Level 48
God Stats
4W - 5L
1,387 SR
Queue Stats
69W - 81L
1,387 Elo+
Solo
Ne Zha
Ne Zha
FunkWithPunk
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,546 Elo+
Party 2
Athena
Athena
Jaffa Cakes9221
Athena
Level 18
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 6L
1,411 Elo+
Party 3
Charybdis
Charybdis
Seehands
Charybdis
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 92L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
flowBTW
Amaterasu
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bark 4 Daddy
Thanatos
16
8 / 2 / 2
9,512
595
11,506
16,192
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 8
8,485
530
3,210
10,629
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 1 / 3
9,025
564
12,014
15,960
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
Sulbs
Shiva
15
6 / 2 / 2
9,637
602
18,064
17,997
10,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Zx W0LF xZ
Ao Kuang
15
3 / 0 / 4
9,159
572
7,078
13,541
4,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 4 / 1
8,623
539
8,951
11,437
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
12
1 / 5 / 3
7,636
477
9,888
15,524
5,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
7,024
439
3,598
13,785
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Seehands
Charybdis
12
0 / 4 / 0
7,274
455
10,619
16,121
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
flowBTW
Amaterasu
10
0 / 5 / 0
6,021
376
6,350
15,568
9,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
22
Kills
5
5
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bark 4 Daddy
Thanatos
8
2
2
4.5
L
Anubis
3
4
1
0.88
L
Ne Zha
1
5
3
0.5
L
1
4
1
0.38
W
0
0
8
4
W
5
1
3
6.5
L
Charybdis
Seehands
Charybdis
0
4
0
0
W
Shiva
Sulbs
Shiva
6
2
2
3.5
W
Ao Kuang
Zx W0LF xZ
Ao Kuang
3
0
4
5
L
Amaterasu
flowBTW
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
39,406
74,319
Taken
72,435
38,075
Mitigated
34,678
42,538
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bark 4 Daddy
Thanatos
11,506
5,761
0
15,175
16,192
6,552
126
2,633
13,353
0
68,532
L
Anubis
8,951
446
0
4,400
11,437
4,526
0
2,462
8,975
53,927
0
L
Ne Zha
9,888
3,007
0
2,962
15,524
5,240
0
2,938
12,586
0
54,310
L
3,598
889
0
572
13,785
10,347
117
2,335
11,450
15,769
0
W
3,210
462
0
1,404
10,629
11,147
405
628
10,001
28,127
124
W
12,014
8,183
382
10,624
15,960
5,063
0
2,236
13,630
0
74,160
L
Charybdis
Seehands
Charybdis
10,619
5,895
0
6,055
16,121
5,143
728
1,932
14,189
0
63,694
W
Shiva
Sulbs
Shiva
18,064
7,294
0
8,774
17,997
10,592
0
3,993
13,957
0
75,855
W
Ao Kuang
Zx W0LF xZ
Ao Kuang
7,078
820
0
6,179
13,541
4,721
0
3,277
10,073
84,521
3,462
L
Amaterasu
flowBTW
Amaterasu
6,350
3,392
0
3,094
15,568
9,422
909
497
15,071
0
30,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
36,578
507
Minions Killed
357
0
Camps Cleared
0
1,503,575
Distance Traveled
1,419,609
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,512
595
119
7
0
332,049
2
L
Anubis
8,623
539
96
6
0
263,564
2
L
Ne Zha
7,636
477
73
5
0
314,895
4
L
Athena
7,024
439
23
1
0
308,445
0
W
Ganesha
8,485
530
31
2
0
261,593
0
W
Cupid
9,025
564
105
7
0
291,767
6
L
Charybdis
7,274
455
99
6
0
250,742
5
W
Shiva
9,637
602
115
7
0
295,200
2
W
Ao Kuang
9,159
572
137
9
0
322,966
1
L
Amaterasu
6,021
376
66
4
0
281,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role