Player Matchup

Anhur
Anhur
Dragon ball5967
Anhur
Level 82
God Stats
8W - 8L
1,425 SR
Queue Stats
182W - 201L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
JackBGood
Baron Samedi
Level 129
God Stats
7W - 2L
1,838 SR
Queue Stats
110W - 82L
1,628 Elo+
Solo
Bacchus
Bacchus
JoeZest
Bacchus
Level 104
God Stats
29W - 30L
1,592 SR
Queue Stats
319W - 341L
1,479 Elo+
Solo
Team Averages
Level 105
1,618 SR
1,540 Elo+

VS

Team Averages
Level 77
1,588 SR
1,486 Elo+
Cthulhu
Cthulhu
Baumber
Cthulhu
Level 82
God Stats
4W - 2L
1,635 SR
Queue Stats
11W - 9L
1,523 Elo+
Party 1
Aphrodite
Aphrodite
CommanderPanda0
Aphrodite
Level 62
God Stats
22W - 16L
1,526 SR
Queue Stats
22W - 22L
1,495 Elo+
Party 1
Neith
Neith
RUFrostyYet
Neith
Level 87
God Stats
12W - 18L
1,601 SR
Queue Stats
73W - 108L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 2
11,906
744
10,310
15,936
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
JackBGood
Baron Samedi
19
4 / 0 / 8
11,711
732
24,274
9,571
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JoeZest
Bacchus
17
1 / 0 / 10
11,737
734
9,709
19,713
25,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baumber
Cthulhu
16
1 / 4 / 1
9,738
609
13,302
19,118
12,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Aphrodite
CommanderPanda0
Aphrodite
14
0 / 4 / 2
8,885
555
2,708
12,627
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 4 / 1
9,697
606
10,540
16,443
6,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baumber
Cthulhu
1
4
1
0.38
L
Aphrodite
CommanderPanda0
Aphrodite
0
4
2
0.25
W
7
2
2
4
W
Baron Samedi
JackBGood
Baron Samedi
4
0
8
8
W
Bacchus
JoeZest
Bacchus
1
0
10
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
26,550
45,220
Taken
48,188
40,154
Mitigated
25,559
19,839
Healing
13,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baumber
Cthulhu
13,302
839
124
1,086
19,118
12,537
0
12,703
6,415
54,980
0
L
Aphrodite
CommanderPanda0
Aphrodite
2,708
210
6,211
4,906
12,627
6,202
0
10,661
1,966
12,502
0
W
10,310
5,755
0
2,580
15,936
7,449
2,553
6,747
8,837
0
61,707
W
Baron Samedi
JackBGood
Baron Samedi
24,274
2,265
3,396
7,097
9,571
7,382
959
3,241
5,993
65,810
0
W
Bacchus
JoeZest
Bacchus
9,709
780
0
6,766
19,713
25,323
362
4,878
14,315
28,301
0
L
10,540
2,982
0
1,156
16,443
6,820
0
10,674
5,769
0
38,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
28,320
192
Minions Killed
177
0
Camps Cleared
0
870,267
Distance Traveled
848,666
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,738
609
78
5
0
310,776
4
L
Aphrodite
8,885
555
33
2
0
273,333
4
W
Anhur
11,906
744
77
5
0
252,141
5
W
Baron Samedi
11,711
732
87
5
0
288,134
5
W
Bacchus
11,737
734
28
2
0
329,992
2
L
Neith
9,697
606
66
4
0
264,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role