Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DogeCosmicLol
Achilles
Level 42
God Stats
3W - 2L
1,723 SR
Queue Stats
56W - 75L
1,425 Elo+
Party 1
Maui
Maui
KING SPROUT
Maui
Level 137
God Stats
2W - 4L
1,502 SR
Queue Stats
117W - 127L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
jevon8
Zhong Kui
Level 44
God Stats
2W - 3L
1,221 SR
Queue Stats
72W - 93L
1,400 Elo+
Solo
Danzaburou
Danzaburou
luisblaze860
Danzaburou
Level 49
God Stats
8W - 19L
1,326 SR
Queue Stats
38W - 77L
1,279 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,417 Elo+

VS

Team Averages
Level 110
1,528 SR
1,474 Elo+
Set
Set
 
Set
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
Level 159
God Stats
14W - 9L
1,479 SR
Queue Stats
38W - 42L
1,491 Elo+
Solo
Persephone
Persephone
Selemeli
Persephone
Level 76
God Stats
11W - 12L
1,532 SR
Queue Stats
23W - 28L
1,437 Elo+
Solo
Nox
Nox
millennails93
Nox
Level 17
God Stats
3W - 5L
1,776 SR
Queue Stats
11W - 17L
1,522 Elo+
Solo
Guan Yu
Guan Yu
r3v4nch4dos
Guan Yu
Level 160
God Stats
13W - 23L
1,353 SR
Queue Stats
491W - 554L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 1 / 5
9,818
755
8,037
17,395
10,852
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
DogeCosmicLol
Achilles
15
3 / 1 / 4
9,185
707
6,526
8,564
10,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 0 / 5
9,106
700
5,635
12,129
13,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
jevon8
Zhong Kui
15
0 / 3 / 3
8,714
670
7,258
12,400
9,987
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
luisblaze860
Danzaburou
16
0 / 2 / 5
8,926
687
4,646
8,795
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 3 / 2
9,154
704
7,791
10,324
5,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
13
0 / 1 / 2
8,368
644
2,516
9,734
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Selemeli
Persephone
16
2 / 3 / 5
9,546
734
16,631
10,909
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 3
9,672
744
7,067
5,586
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
r3v4nch4dos
Guan Yu
14
0 / 2 / 4
8,314
640
4,528
9,662
7,820
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
10
Kills
7
7
Deaths
10
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
L
Set
 
Set
2
3
2
1
W
Achilles
DogeCosmicLol
Achilles
3
1
4
5
L
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
0
1
2
1
W
2
0
5
4.5
L
Persephone
Selemeli
Persephone
2
3
5
1.5
W
Zhong Kui
jevon8
Zhong Kui
0
3
3
0.5
W
Danzaburou
luisblaze860
Danzaburou
0
2
5
1.25
L
3
1
3
4.5
L
Guan Yu
r3v4nch4dos
Guan Yu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,102
Damage
38,533
59,283
Taken
46,215
47,973
Mitigated
28,809
12,509
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,037
990
0
3,710
17,395
10,852
0
5,163
11,032
89
30,393
L
Set
 
Set
7,791
3,811
0
680
10,324
5,516
0
2,930
7,208
0
30,448
W
Achilles
DogeCosmicLol
Achilles
6,526
1,639
0
800
8,564
10,109
92
3,913
4,651
0
21,669
L
Kumbhakarna
ElHijoDeWarchi
Kumbhakarna
2,516
419
0
636
9,734
7,742
0
2,709
6,893
13,944
0
W
5,635
1,295
0
1,738
12,129
13,405
0
5,236
6,893
17,233
0
L
Persephone
Selemeli
Persephone
16,631
167
0
1,461
10,909
4,915
0
3,634
7,063
44,868
0
W
Zhong Kui
jevon8
Zhong Kui
7,258
833
0
3,069
12,400
9,987
1,402
8,282
4,118
30,784
0
W
Danzaburou
luisblaze860
Danzaburou
4,646
1,948
0
3,192
8,795
3,620
1,506
3,620
3,975
0
37,116
L
7,067
768
0
250
5,586
2,816
971
2,238
3,217
35,652
0
L
Guan Yu
r3v4nch4dos
Guan Yu
4,528
340
2,558
3,056
9,662
7,820
0
725
8,850
0
18,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,749
Gold Earned
45,054
224
Minions Killed
223
0
Camps Cleared
0
1,335,616
Distance Traveled
1,294,214
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,818
755
30
2
0
289,547
2
L
Set
9,154
704
51
4
0
269,110
2
W
Achilles
9,185
707
39
3
0
265,997
0
L
Kumbhakarna
8,368
644
19
1
0
228,310
1
W
Maui
9,106
700
29
2
0
284,520
0
L
Persephone
9,546
734
55
4
0
261,054
2
W
Zhong Kui
8,714
670
59
5
0
247,383
1
W
Danzaburou
8,926
687
67
5
0
248,169
0
L
Nox
9,672
744
77
6
0
274,798
1
L
Guan Yu
8,314
640
21
2
0
260,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role