Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BizarreofSho
Geb
Level 46
God Stats
21W - 12L
1,560 SR
Queue Stats
119W - 78L
1,523 Elo+
Party 1
Chang'e
Chang'e
Itz Drippxd
Chang'e
Level 76
God Stats
14W - 9L
1,546 SR
Queue Stats
235W - 173L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
ItzKingBTW
Gilgamesh
Level 90
God Stats
8W - 10L
1,372 SR
Queue Stats
200W - 142L
1,547 Elo+
Party 1
Susano
Susano
Ryzesin
Susano
Level 89
God Stats
23W - 13L
1,572 SR
Queue Stats
181W - 146L
1,534 Elo+
Party 1
Team Averages
Level 85
1,510 SR
1,520 Elo+

VS

Team Averages
Level 78
1,540 SR
1,456 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chxk0_69
Bacchus
Level 48
God Stats
5W - 7L
1,500 SR
Queue Stats
174W - 147L
1,509 Elo+
Party 2
Mercury
Mercury
InmortuaeUrsi
Mercury
Level 93
God Stats
1W - 1L
1,745 SR
Queue Stats
242W - 205L
1,500 Elo+
Party 2
Shiva
Shiva
WTFcaleb-_-
Shiva
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 2
Hel
Hel
sean970
Hel
Level 38
God Stats
39W - 46L
1,455 SR
Queue Stats
134W - 163L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 1 / 1
4,789
479
3,767
5,831
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
2 / 1 / 3
5,555
556
2,746
6,020
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
Itz Drippxd
Chang'e
9
1 / 1 / 1
5,109
511
4,767
6,787
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ItzKingBTW
Gilgamesh
11
2 / 0 / 0
6,361
636
5,465
7,712
6,152
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
Ryzesin
Susano
9
3 / 0 / 2
5,304
530
3,899
6,908
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
2 / 1 / 1
5,899
590
4,523
6,990
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Chxk0_69
Bacchus
7
1 / 2 / 1
5,442
544
3,971
8,905
5,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
7
0 / 1 / 0
4,655
466
2,682
7,699
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 0
4,550
455
3,091
6,661
2,601
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
8
0 / 3 / 0
4,655
466
3,421
5,549
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
9
Kills
3
3
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
L
Rama
 
Rama
2
1
1
2.5
W
2
1
3
3.5
L
Bacchus
Chxk0_69
Bacchus
1
2
1
0.75
L
Mercury
0
1
0
0
W
Chang'e
Itz Drippxd
Chang'e
1
1
1
1.5
W
Gilgamesh
ItzKingBTW
Gilgamesh
2
0
0
2
W
Susano
Ryzesin
Susano
3
0
2
4
L
0
2
0
0
L
Hel
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
17,688
33,258
Taken
35,804
16,566
Mitigated
14,732
7,854
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,767
2,190
0
1,655
5,831
1,827
0
777
5,054
0
26,043
L
Rama
 
Rama
4,523
3,018
0
3,124
6,990
2,290
1,116
946
6,044
0
47,130
W
2,746
264
0
1,160
6,020
3,418
0
2,497
3,523
12,455
0
L
Bacchus
Chxk0_69
Bacchus
3,971
236
1,364
1,731
8,905
5,346
0
2,555
6,350
14,505
0
L
Mercury
2,682
1,490
0
1,210
7,699
2,569
0
906
6,793
0
27,676
W
Chang'e
Itz Drippxd
Chang'e
4,767
597
573
1,961
6,787
2,666
0
3,353
3,434
36,026
0
W
Gilgamesh
ItzKingBTW
Gilgamesh
5,465
1,421
0
2,140
7,712
6,152
0
0
7,712
0
45,131
W
Susano
Ryzesin
Susano
3,899
1,137
0
365
6,908
2,503
0
765
6,143
0
26,403
L
3,091
1,153
126
611
6,661
2,601
0
0
6,661
0
21,458
L
Hel
3,421
127
701
1,345
5,549
1,926
331
3,106
2,443
22,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
25,201
271
Minions Killed
231
0
Camps Cleared
0
973,227
Distance Traveled
934,084
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,789
479
43
4
0
166,091
0
L
Rama
5,899
590
91
9
0
168,322
1
W
Geb
5,555
556
15
2
0
198,390
0
L
Bacchus
5,442
544
14
1
0
181,272
3
L
Mercury
4,655
466
54
5
0
231,301
1
W
Chang'e
5,109
511
65
7
0
184,878
0
W
Gilgamesh
6,361
636
94
9
0
193,162
3
W
Susano
5,304
530
54
5
0
230,706
1
L
Shiva
4,550
455
29
3
0
158,697
0
L
Hel
4,655
466
43
4
0
194,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role