Player Matchup

Freya
Freya
DominusSal
Freya
Level 140
God Stats
2W - 5L
1,530 SR
Queue Stats
416W - 358L
1,581 Elo+
Party 3
Hera
Hera
Elias4K
Hera
Level 123
God Stats
20W - 23L
1,430 SR
Queue Stats
612W - 589L
1,522 Elo+
Party 2
Tyr
Tyr
Groh Khan
Tyr
Level 123
God Stats
13W - 10L
1,562 SR
Queue Stats
304W - 274L
1,546 Elo+
Party 3
Cerberus
Cerberus
LiteratureA
Cerberus
Level 39
God Stats
24W - 15L
1,662 SR
Queue Stats
97W - 105L
1,542 Elo+
Party 3
Lancelot
Lancelot
itsRoger
Lancelot
Level 152
God Stats
6W - 10L
1,434 SR
Queue Stats
168W - 175L
1,562 Elo+
Party 2
Team Averages
Level 115
1,523 SR
1,551 Elo+

VS

Team Averages
Level 108
1,712 SR
1,675 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Chaıned
Tiamat
Level 106
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 4L
1,637 Elo+
Party 1
Da Ji
Da Ji
HolyFranky
Da Ji
Level 29
God Stats
1W - 0L
1,704 SR
Queue Stats
11W - 3L
1,724 Elo+
Party 1
Geb
Geb
Swahlee
Geb
Level 108
God Stats
3W - 0L
1,908 SR
Queue Stats
13W - 2L
1,788 Elo+
Party 1
Cupid
Cupid
scarynoise
Cupid
Level 158
God Stats
2W - 0L
1,717 SR
Queue Stats
49W - 23L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
2 / 2 / 2
7,304
730
8,922
9,156
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hera
Elias4K
Hera
14
1 / 2 / 1
7,312
731
6,746
6,468
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 1
6,489
649
5,938
10,658
7,306
Cerberus
LiteratureA
Cerberus
11
0 / 4 / 2
6,221
622
3,036
15,643
14,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
itsRoger
Lancelot
13
0 / 2 / 2
6,978
698
8,051
10,528
7,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 0 / 7
7,094
709
7,192
5,395
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Chaıned
Tiamat
14
3 / 0 / 11
7,394
739
12,374
7,779
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
4 / 1 / 4
7,885
789
6,211
9,008
9,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
13
3 / 3 / 9
7,514
751
6,702
11,474
9,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
14
3 / 0 / 10
7,526
753
13,311
9,479
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
4
Kills
14
14
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
7
4.5
W
Tiamat
Chaıned
Tiamat
3
0
11
8.5
L
Freya
2
2
2
1.5
L
Hera
Elias4K
Hera
1
2
1
0.75
L
1
4
1
0.38
W
Da Ji
4
1
4
6
L
Cerberus
LiteratureA
Cerberus
0
4
2
0.25
W
Geb
3
3
9
2.5
L
Lancelot
itsRoger
Lancelot
0
2
2
0.5
W
Cupid
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
45,790
52,453
Taken
43,135
36,677
Mitigated
32,041
10,906
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,192
3,817
0
1,282
5,395
2,465
0
2,779
2,616
0
29,511
W
Tiamat
Chaıned
Tiamat
12,374
1,210
0
1,824
7,779
5,864
111
2,214
5,565
29,366
0
L
Freya
8,922
2,716
0
5,589
9,156
4,593
429
3,308
5,848
31,981
0
L
Hera
Elias4K
Hera
6,746
1,080
0
190
6,468
2,940
447
2,412
4,056
30,593
0
L
5,938
509
0
481
10,658
7,306
0
4,018
6,640
0
13,142
W
Da Ji
6,211
1,384
72
630
9,008
9,677
0
3,012
5,996
0
21,727
L
Cerberus
LiteratureA
Cerberus
3,036
374
0
2,670
15,643
14,741
31
5,192
10,451
6,853
0
W
Geb
6,702
975
0
1,828
11,474
9,914
0
6,335
5,139
10,042
0
L
Lancelot
itsRoger
Lancelot
8,051
1,404
0
1,976
10,528
7,097
0
4,146
6,382
0
28,486
W
Cupid
13,311
8,569
1,646
5,803
9,479
4,121
264
4,364
5,115
0
35,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
37,413
193
Minions Killed
197
0
Camps Cleared
0
1,059,192
Distance Traveled
1,053,946
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,094
709
47
5
0
208,206
0
W
Tiamat
7,394
739
48
5
0
220,672
1
L
Freya
7,304
730
52
5
0
199,257
1
L
Hera
7,312
731
64
6
0
197,263
3
L
Tyr
6,489
649
18
2
0
217,437
0
W
Da Ji
7,885
789
37
4
0
220,473
4
L
Cerberus
6,221
622
9
1
0
205,494
1
W
Geb
7,514
751
8
1
0
200,425
0
L
Lancelot
6,978
698
50
5
0
239,741
3
W
Cupid
7,526
753
57
6
0
204,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role