Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BudFisk
Ymir
Level 160
God Stats
7W - 1L
1,814 SR
Queue Stats
895W - 769L
1,558 Elo+
Solo
Discordia
Discordia
Kayayaaaaa
Discordia
Level 149
God Stats
1W - 1L
1,400 SR
Queue Stats
100W - 43L
1,675 Elo+
Party 1
Freya
Freya
VooKa
Freya
Level 160
God Stats
2W - 0L
1,522 SR
Queue Stats
239W - 198L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
iThumbsticks
Cernunnos
Level 159
God Stats
1W - 1L
1,474 SR
Queue Stats
298W - 255L
1,572 Elo+
Party 1
Team Averages
Level 156
1,542 SR
1,590 Elo+

VS

Team Averages
Level 137
1,540 SR
1,556 Elo+
Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DerFliegel
Baron Samedi
Level 160
God Stats
4W - 5L
1,461 SR
Queue Stats
1,021W - 936L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Joohoney
Danzaburou
Level 157
God Stats
2W - 1L
1,647 SR
Queue Stats
173W - 165L
1,522 Elo+
Solo
Jing Wei
Jing Wei
LuBu951
Jing Wei
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,576 Elo+
Solo
Anhur
Anhur
grandmasmuggler
Anhur
Level 89
God Stats
3W - 4L
1,590 SR
Queue Stats
290W - 244L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 1 / 21
10,421
868
19,715
14,472
9,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
BudFisk
Ymir
16
3 / 4 / 17
10,160
847
3,830
20,733
23,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Kayayaaaaa
Discordia
16
5 / 1 / 14
9,941
828
10,395
10,610
5,177
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
VooKa
Freya
17
10 / 2 / 14
10,290
858
18,179
16,823
8,731
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
iThumbsticks
Cernunnos
17
5 / 2 / 18
9,933
828
10,954
14,259
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 3 / 4
10,116
843
19,975
8,798
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DerFliegel
Baron Samedi
11
0 / 11 / 5
7,179
598
7,262
20,737
11,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Joohoney
Danzaburou
9
1 / 4 / 3
6,836
570
4,833
6,697
2,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
LuBu951
Jing Wei
15
1 / 4 / 6
8,323
694
14,370
12,493
5,874
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 8 / 4
8,128
677
11,810
16,845
7,494
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
30
Kills
9
10
Deaths
30
84
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
21
17.5
L
Merlin
 
Merlin
5
3
4
2.33
W
Ymir
BudFisk
Ymir
3
4
17
2.88
L
Baron Samedi
DerFliegel
Baron Samedi
0
11
5
0.23
L
Danzaburou
Joohoney
Danzaburou
1
4
3
0.63
W
Discordia
Kayayaaaaa
Discordia
5
1
14
12
L
Jing Wei
LuBu951
Jing Wei
1
4
6
1
W
Freya
VooKa
Freya
10
2
14
8.5
L
2
8
4
0.5
W
Cernunnos
iThumbsticks
Cernunnos
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,073
Damage
58,250
76,897
Taken
65,570
54,015
Mitigated
32,251
35,505
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,715
335
13,660
8,380
14,472
9,575
1,436
5,434
9,038
29,835
0
L
Merlin
 
Merlin
19,975
697
791
1,440
8,798
4,563
0
7,018
1,780
36,215
0
W
Ymir
BudFisk
Ymir
3,830
353
0
1,637
20,733
23,245
815
8,533
12,200
6,705
0
L
Baron Samedi
DerFliegel
Baron Samedi
7,262
43
1,736
2,669
20,737
11,411
0
18,136
2,601
10,726
0
L
Danzaburou
Joohoney
Danzaburou
4,833
1,151
381
1,195
6,697
2,909
0
5,566
1,131
0
10,193
W
Discordia
Kayayaaaaa
Discordia
10,395
725
399
1,626
10,610
5,177
2,002
3,117
7,493
26,296
0
L
Jing Wei
LuBu951
Jing Wei
14,370
9,308
617
3,852
12,493
5,874
0
10,265
2,228
0
24,087
W
Freya
VooKa
Freya
18,179
5,549
835
5,780
16,823
8,731
78
5,641
10,896
28,952
0
L
11,810
7,456
333
3,645
16,845
7,494
0
11,134
5,711
0
17,814
W
Cernunnos
iThumbsticks
Cernunnos
10,954
4,133
0
3,188
14,259
7,287
3,884
4,512
9,747
0
34,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
40,582
129
Minions Killed
99
0
Camps Cleared
0
1,155,834
Distance Traveled
910,269
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,421
868
25
2
0
271,201
0
L
Merlin
10,116
843
40
3
0
225,635
2
W
Ymir
10,160
847
3
0
0
183,028
0
L
Baron Samedi
7,179
598
8
1
0
170,143
0
L
Danzaburou
6,836
570
9
1
0
83,619
0
W
Discordia
9,941
828
48
4
0
226,679
0
L
Jing Wei
8,323
694
31
3
0
230,350
1
W
Freya
10,290
858
17
1
0
247,929
0
L
Anhur
8,128
677
11
1
0
200,522
2
W
Cernunnos
9,933
828
36
3
0
226,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role