Player Matchup

Freya
Freya
EfficientData93
Freya
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 181L
1,397 Elo+
Party 3
Mercury
Mercury
FerSZR1
Mercury
Level 158
God Stats
1W - 1L
1,617 SR
Queue Stats
50W - 59L
1,328 Elo+
Party 2
Amaterasu
Amaterasu
NSR Cloud
Amaterasu
Level 126
God Stats
1W - 5L
1,043 SR
Queue Stats
184W - 184L
1,393 Elo+
Party 3
Chang'e
Chang'e
NSR Viking
Chang'e
Level 61
God Stats
3W - 3L
1,459 SR
Queue Stats
129W - 131L
1,415 Elo+
Party 3
Kukulkan
Kukulkan
Soretah
Kukulkan
Level 25
God Stats
1W - 1L
1,260 SR
Queue Stats
20W - 19L
1,449 Elo+
Party 2
Team Averages
Level 86
1,376 SR
1,396 Elo+

VS

Team Averages
Level 73
1,432 SR
1,430 Elo+
Ratatoskr
Ratatoskr
Bistad
Ratatoskr
Level 114
God Stats
0W - 3L
1,151 SR
Queue Stats
91W - 128L
1,375 Elo+
Solo
Anhur
Anhur
Kaaellin
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Horus
Horus
NeroG7
Horus
Level 80
God Stats
1W - 1L
1,790 SR
Queue Stats
20W - 16L
1,439 Elo+
Party 1
Khepri
Khepri
StarLordIV
Khepri
Level 58
God Stats
0W - 1L
1,552 SR
Queue Stats
16W - 16L
1,396 Elo+
Party 1
Set
Set
savitarfr_ftp
Set
Level 98
God Stats
1W - 6L
1,170 SR
Queue Stats
298W - 293L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 13
11,447
763
28,593
21,161
10,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
FerSZR1
Mercury
16
2 / 1 / 15
10,045
670
8,407
11,184
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
NSR Cloud
Amaterasu
18
6 / 2 / 15
12,012
801
11,568
26,257
27,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
NSR Viking
Chang'e
18
2 / 2 / 18
10,829
722
19,489
18,626
15,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Soretah
Kukulkan
20
8 / 2 / 13
12,337
822
27,147
14,554
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bistad
Ratatoskr
17
4 / 7 / 4
10,524
702
16,425
24,338
16,739
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Kaaellin
Anhur
16
2 / 5 / 5
10,167
678
12,072
16,377
12,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
NeroG7
Horus
17
0 / 3 / 6
9,151
610
15,287
26,214
37,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
StarLordIV
Khepri
19
2 / 2 / 3
10,715
714
10,926
22,043
29,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 3
9,558
637
9,841
18,305
15,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
26
Kills
9
10
Deaths
26
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Bistad
Ratatoskr
4
7
4
0.86
W
8
3
13
4.83
W
Mercury
FerSZR1
Mercury
2
1
15
9.5
L
Anhur
Kaaellin
Anhur
2
5
5
0.9
W
Amaterasu
NSR Cloud
Amaterasu
6
2
15
6.75
W
Chang'e
NSR Viking
Chang'e
2
2
18
5.5
L
Horus
NeroG7
Horus
0
3
6
1
W
Kukulkan
Soretah
Kukulkan
8
2
13
7.25
L
Khepri
StarLordIV
Khepri
2
2
3
1.75
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,204
Damage
64,551
91,782
Taken
107,277
65,464
Mitigated
111,186
55,600
Healing
48,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Bistad
Ratatoskr
16,425
1,848
794
8,947
24,338
16,739
720
15,505
8,833
0
24,861
W
28,593
9,178
1,636
9,061
21,161
10,742
1,022
1,584
19,246
44,110
0
W
Mercury
FerSZR1
Mercury
8,407
4,000
1,609
2,398
11,184
4,868
2,204
1,014
9,976
0
16,357
L
Anhur
Kaaellin
Anhur
12,072
4,889
1,072
2,250
16,377
12,067
1,643
13,129
3,248
0
24,417
W
Amaterasu
NSR Cloud
Amaterasu
11,568
7,440
4,437
8,813
26,257
27,296
1,577
2,995
22,850
0
14,175
W
Chang'e
NSR Viking
Chang'e
19,489
1,956
12,783
9,214
18,626
15,016
1,308
3,863
14,127
36,879
0
L
Horus
NeroG7
Horus
15,287
6,652
13,027
14,424
26,214
37,040
657
18,261
7,953
0
21,537
W
Kukulkan
Soretah
Kukulkan
27,147
3,239
1,505
4,144
14,554
7,542
1,399
1,470
12,874
62,919
0
L
Khepri
StarLordIV
Khepri
10,926
1,046
1,655
3,609
22,043
29,722
517
15,237
6,806
32,354
0
L
9,841
3,155
893
1,824
18,305
15,618
402
13,097
5,208
0
20,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,670
Gold Earned
50,115
162
Minions Killed
121
0
Camps Cleared
0
1,516,531
Distance Traveled
1,311,665
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,524
702
21
1
0
318,496
0
W
Freya
11,447
763
26
2
0
256,859
0
W
Mercury
10,045
670
16
1
0
348,989
1
L
Anhur
10,167
678
30
2
0
172,708
0
W
Amaterasu
12,012
801
3
0
0
346,698
1
W
Chang'e
10,829
722
34
2
0
284,426
0
L
Horus
9,151
610
16
1
0
289,446
3
W
Kukulkan
12,337
822
83
6
0
279,559
3
L
Khepri
10,715
714
37
2
0
294,221
1
L
Set
9,558
637
17
1
0
236,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role