Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BarracudaX19438
King Arthur
Level 10
God Stats
0W - 4L
1,280 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 1
Jormungandr
Jormungandr
DarthShadowXX
Jormungandr
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
Get Skrrtted
Fenrir
Level 49
God Stats
7W - 14L
1,521 SR
Queue Stats
103W - 100L
1,533 Elo+
Solo
Medusa
Medusa
Nicrosos
Medusa
Level 31
God Stats
0W - 2L
1,268 SR
Queue Stats
20W - 37L
1,324 Elo+
Party 1
Team Averages
Level 46
1,414 SR
1,402 Elo+

VS

Team Averages
Level 115
1,509 SR
1,457 Elo+
Cupid
Cupid
SoftMilk
Cupid
Level 160
God Stats
3W - 0L
1,586 SR
Queue Stats
73W - 67L
1,504 Elo+
Party 3
Fenrir
Fenrir
TheGeneral98795
Fenrir
Level 61
God Stats
8W - 3L
1,674 SR
Queue Stats
105W - 115L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
WhichOneIsHe
Sylvanus
Level 138
God Stats
1W - 0L
1,062 SR
Queue Stats
4W - 5L
1,380 Elo+
Party 3
Nike
Nike
datboi-darrell
Nike
Level 68
God Stats
6W - 6L
1,612 SR
Queue Stats
37W - 34L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
xxDEADLYJOKER_xx
Kukulkan
Level 149
God Stats
7W - 2L
1,609 SR
Queue Stats
163W - 141L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 1
6,742
519
6,256
10,338
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BarracudaX19438
King Arthur
9
0 / 7 / 0
5,771
444
1,509
9,729
5,059
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
DarthShadowXX
Jormungandr
9
0 / 1 / 2
6,160
474
3,371
10,499
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
11
1 / 2 / 1
6,736
518
4,508
9,849
4,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Nicrosos
Medusa
10
2 / 4 / 0
6,504
500
4,354
9,396
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SoftMilk
Cupid
12
2 / 1 / 1
7,061
543
7,440
6,825
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 1 / 2
8,587
661
8,707
9,335
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
WhichOneIsHe
Sylvanus
12
0 / 0 / 7
7,675
590
3,850
10,163
8,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
4 / 0 / 5
7,696
592
5,313
7,707
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 3
8,298
638
5,630
7,122
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
L
King Arthur
BarracudaX19438
King Arthur
0
7
0
0
L
Jormungandr
DarthShadowXX
Jormungandr
0
1
2
1
L
Fenrir
1
2
1
0.75
L
Medusa
Nicrosos
Medusa
2
4
0
0.5
W
Cupid
SoftMilk
Cupid
2
1
1
2.5
W
10
1
2
11
W
Sylvanus
WhichOneIsHe
Sylvanus
0
0
7
3.5
W
4
0
5
6.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
30,940
49,811
Taken
41,152
23,582
Mitigated
23,719
8,224
Healing
18,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,256
372
0
250
10,338
5,185
0
5,544
4,747
41,427
0
L
King Arthur
BarracudaX19438
King Arthur
1,509
480
0
0
9,729
5,059
438
107
9,262
0
21,419
L
Jormungandr
DarthShadowXX
Jormungandr
3,371
1,313
533
1,205
10,499
6,641
253
1,524
8,975
22,998
2,575
L
Fenrir
4,508
1,216
0
3,722
9,849
4,011
0
367
9,284
0
46,045
L
Medusa
Nicrosos
Medusa
4,354
1,859
0
2,514
9,396
2,686
1,439
1,938
7,458
0
42,964
W
Cupid
SoftMilk
Cupid
7,440
4,192
691
1,947
6,825
2,573
952
2,203
4,622
0
48,174
W
8,707
2,014
0
4,493
9,335
4,320
0
3,190
6,095
0
48,967
W
Sylvanus
WhichOneIsHe
Sylvanus
3,850
1,832
2,924
5,015
10,163
8,082
563
3,371
6,682
28,894
0
W
5,313
641
0
1,458
7,707
5,627
276
450
7,257
0
32,143
W
5,630
990
0
1,475
7,122
3,117
660
3,499
3,287
67,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,913
Gold Earned
39,317
320
Minions Killed
344
0
Camps Cleared
0
1,257,711
Distance Traveled
1,290,160
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,742
519
82
6
0
264,905
4
L
King Arthur
5,771
444
49
4
0
220,005
0
L
Jormungandr
6,160
474
51
4
0
248,891
0
L
Fenrir
6,736
518
73
6
0
277,280
1
L
Medusa
6,504
500
65
5
0
246,630
0
W
Cupid
7,061
543
80
6
0
251,430
5
W
Fenrir
8,587
661
68
5
0
293,712
3
W
Sylvanus
7,675
590
44
3
0
224,582
3
W
Nike
7,696
592
55
4
0
270,642
0
W
Kukulkan
8,298
638
97
7
0
249,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role