Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
TheBestOfAll16
Sol
Level 128
God Stats
1W - 1L
1,249 SR
Queue Stats
59W - 67L
1,547 Elo+
Solo
Cthulhu
Cthulhu
retroripple
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
vImAverage
Danzaburou
Level 65
God Stats
7W - 3L
1,713 SR
Queue Stats
64W - 33L
1,810 Elo+
Solo
Team Averages
Level 73
1,492 SR
1,571 Elo+

VS

Team Averages
Level 71
1,341 SR
1,277 Elo+
Sun Wukong
Sun Wukong
CobaltDysprosium
Sun Wukong
Level 122
God Stats
0W - 3L
1,085 SR
Queue Stats
5W - 36L
1,133 Elo+
Party 1
Jing Wei
Jing Wei
CrayvinMoorhd
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 50L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
Gerlex
Kukulkan
Level 149
God Stats
3W - 6L
1,462 SR
Queue Stats
136W - 154L
1,594 Elo+
Solo
Hera
Hera
TheBearJew1027
Hera
Level 6
God Stats
0W - 1L
1,244 SR
Queue Stats
4W - 21L
1,260 Elo+
Party 1
Bastet
Bastet
robonite
Bastet
Level 36
God Stats
0W - 4L
1,416 SR
Queue Stats
5W - 41L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
4 / 0 / 29
14,490
1,208
7,679
16,418
21,375
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Susano
 
Susano
19
2 / 9 / 18
11,829
986
10,995
18,783
9,815
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 2 / 18
15,270
1,273
38,788
21,024
9,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
retroripple
Cthulhu
19
2 / 2 / 24
12,424
1,035
16,729
22,931
37,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
vImAverage
Danzaburou
20
23 / 0 / 17
18,089
1,507
49,830
15,655
9,065
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CobaltDysprosium
Sun Wukong
17
5 / 7 / 5
12,527
1,044
18,147
38,213
36,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
CrayvinMoorhd
Jing Wei
17
2 / 12 / 6
11,145
929
12,370
26,882
12,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Gerlex
Kukulkan
17
3 / 7 / 7
12,258
1,022
28,934
18,925
8,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 7 / 4
11,150
929
9,091
13,342
5,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
robonite
Bastet
17
1 / 11 / 9
11,577
965
18,268
32,616
15,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
44
44
Kills
13
13
Deaths
44
106
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
0
29
18.5
W
Susano
 
Susano
2
9
18
1.22
L
Sun Wukong
CobaltDysprosium
Sun Wukong
5
7
5
1.07
L
Jing Wei
CrayvinMoorhd
Jing Wei
2
12
6
0.42
L
Kukulkan
Gerlex
Kukulkan
3
7
7
0.93
L
2
7
4
0.57
W
13
2
18
11
W
Cthulhu
retroripple
Cthulhu
2
2
24
7
L
Bastet
robonite
Bastet
1
11
9
0.5
W
Danzaburou
vImAverage
Danzaburou
23
0
17
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,021
Damage
86,810
94,811
Taken
129,978
87,931
Mitigated
79,148
37,045
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,679
2,701
9,530
7,424
16,418
21,375
0
7,830
8,552
16,762
0
W
Susano
 
Susano
10,995
1,585
0
591
18,783
9,815
0
7,824
10,805
0
22,396
L
Sun Wukong
CobaltDysprosium
Sun Wukong
18,147
3,707
451
4,350
38,213
36,993
0
18,795
18,837
0
35,093
L
Jing Wei
CrayvinMoorhd
Jing Wei
12,370
10,589
109
1,087
26,882
12,648
0
10,316
16,437
0
24,429
L
Kukulkan
Gerlex
Kukulkan
28,934
3,471
0
1,497
18,925
8,720
0
9,081
9,697
73,782
0
L
9,091
2,516
262
540
13,342
5,631
0
7,399
5,737
26,960
0
W
38,788
17,709
0
7,573
21,024
9,990
0
5,582
15,342
66,880
0
W
Cthulhu
retroripple
Cthulhu
16,729
1,932
0
1,424
22,931
37,686
0
10,880
11,698
35,293
0
L
Bastet
robonite
Bastet
18,268
4,926
0
1,861
32,616
15,156
0
16,158
16,074
0
25,722
W
Danzaburou
vImAverage
Danzaburou
49,830
36,187
0
10,503
15,655
9,065
0
5,250
10,389
0
92,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,102
Gold Earned
58,657
261
Minions Killed
223
9
Camps Cleared
6
1,084,135
Distance Traveled
1,039,179
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,490
1,208
24
2
0
208,846
0
W
Susano
11,829
986
21
2
1
195,002
1
L
Sun Wukong
12,527
1,044
22
2
1
234,226
0
L
Jing Wei
11,145
929
29
2
0
221,010
0
L
Kukulkan
12,258
1,022
110
9
3
193,483
0
L
Hera
11,150
929
51
4
0
162,794
0
W
Sol
15,270
1,273
73
6
4
227,934
0
W
Cthulhu
12,424
1,035
45
4
2
222,837
0
L
Bastet
11,577
965
11
1
2
227,666
0
W
Danzaburou
18,089
1,507
98
8
2
229,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role