Player Matchup

Achilles
Achilles
Bonzsaw
Achilles
Level 156
God Stats
4W - 6L
1,372 SR
Queue Stats
415W - 412L
1,514 Elo+
Solo
Ganesha
Ganesha
GenghisDom
Ganesha
Level 139
God Stats
3W - 0L
1,884 SR
Queue Stats
41W - 34L
1,551 Elo+
Party 1
Izanami
Izanami
Ronin_Smite
Izanami
Level 159
God Stats
1W - 2L
1,494 SR
Queue Stats
144W - 152L
1,593 Elo+
Party 1
Baba Yaga
Baba Yaga
The_Real_ReZ
Baba Yaga
Level 129
God Stats
1W - 3L
1,322 SR
Queue Stats
96W - 91L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
oof_LateGamee007
Ao Kuang
Level 154
God Stats
1W - 3L
1,148 SR
Queue Stats
49W - 48L
1,552 Elo+
Party 1
Team Averages
Level 147
1,444 SR
1,543 Elo+

VS

Team Averages
Level 111
1,560 SR
1,501 Elo+
Maui
Maui
CRAZZY M0NKEY64
Maui
Level 153
God Stats
1W - 3L
1,474 SR
Queue Stats
7W - 12L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
CorkedHornet448
Sun Wukong
Level 115
God Stats
0W - 1L
1,736 SR
Queue Stats
47W - 38L
1,497 Elo+
Solo
Cupid
Cupid
MankeyDUsopp
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
SoyBoy83
Kukulkan
Level 100
God Stats
2W - 3L
1,750 SR
Queue Stats
173W - 155L
1,526 Elo+
Solo
Mercury
Mercury
Xx_FrozenPlaZ_xX
Mercury
Level 105
God Stats
2W - 5L
1,340 SR
Queue Stats
32W - 23L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonzsaw
Achilles
10
1 / 1 / 0
6,127
613
5,219
7,593
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
GenghisDom
Ganesha
10
0 / 1 / 3
6,127
613
3,126
8,258
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Ronin_Smite
Izanami
10
1 / 0 / 0
5,722
572
4,107
4,936
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
The_Real_ReZ
Baba Yaga
10
2 / 1 / 1
5,752
575
2,832
5,820
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 1 / 1
6,487
649
4,177
8,043
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,285
529
2,529
8,723
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
CorkedHornet448
Sun Wukong
10
1 / 2 / 1
6,022
602
4,410
8,207
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 0 / 0
4,757
476
2,770
3,355
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
SoyBoy83
Kukulkan
11
2 / 1 / 0
6,320
632
5,973
4,576
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 2 / 1
5,227
523
1,986
7,486
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bonzsaw
Achilles
1
1
0
1
L
0
2
1
0.25
L
Sun Wukong
CorkedHornet448
Sun Wukong
1
2
1
0.75
W
Ganesha
GenghisDom
Ganesha
0
1
3
1.5
L
0
0
0
0
W
Izanami
Ronin_Smite
Izanami
1
0
0
1
L
Kukulkan
SoyBoy83
Kukulkan
2
1
0
2
W
Baba Yaga
The_Real_ReZ
Baba Yaga
2
1
1
2.5
L
0
2
1
0.25
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,461
Damage
17,668
34,650
Taken
32,347
17,749
Mitigated
15,797
13,876
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bonzsaw
Achilles
5,219
1,795
0
3,827
7,593
3,857
0
0
7,063
0
38,068
L
2,529
1,136
0
2,054
8,723
4,432
0
2,511
6,212
19,623
0
L
Sun Wukong
CorkedHornet448
Sun Wukong
4,410
1,694
0
2,481
8,207
5,858
0
1,847
5,570
0
37,244
W
Ganesha
GenghisDom
Ganesha
3,126
440
0
3,151
8,258
6,756
0
2,857
5,401
14,641
1,812
L
2,770
1,837
834
2,619
3,355
731
0
619
2,736
0
24,282
W
Izanami
Ronin_Smite
Izanami
4,107
2,656
0
3,133
4,936
1,477
0
485
4,236
0
54,535
L
Kukulkan
SoyBoy83
Kukulkan
5,973
997
0
1,100
4,576
2,086
0
2,795
1,781
52,180
0
W
Baba Yaga
The_Real_ReZ
Baba Yaga
2,832
293
0
1,640
5,820
2,837
0
3,905
1,915
36,651
0
L
1,986
777
0
750
7,486
2,690
0
1,717
5,687
0
34,918
W
4,177
909
0
2,125
8,043
2,822
0
1,255
6,755
46,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
27,611
356
Minions Killed
309
0
Camps Cleared
0
1,023,704
Distance Traveled
1,045,524
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,127
613
76
8
0
199,513
1
L
Maui
5,285
529
18
2
0
198,158
0
L
Sun Wukong
6,022
602
81
8
0
195,925
3
W
Ganesha
6,127
613
1
0
0
199,214
1
L
Cupid
4,757
476
48
5
0
186,681
1
W
Izanami
5,722
572
123
12
0
187,281
1
L
Kukulkan
6,320
632
100
10
0
215,050
3
W
Baba Yaga
5,752
575
72
7
0
203,236
3
L
Mercury
5,227
523
62
6
0
249,710
0
W
Ao Kuang
6,487
649
84
8
0
234,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role