Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KingCornet
Merlin
Level 160
God Stats
1W - 0L
1,356 SR
Queue Stats
41W - 42L
1,483 Elo+
Party 2
Rama
Rama
Smurf4mmr
Rama
Level 26
God Stats
1W - 3L
1,209 SR
Queue Stats
41W - 45L
1,452 Elo+
Party 2
Agni
Agni
UnderworldSsparK
Agni
Level 159
God Stats
1W - 0L
1,494 SR
Queue Stats
59W - 66L
1,519 Elo+
Party 2
Team Averages
Level 114
1,412 SR
1,491 Elo+

VS

Team Averages
Level 130
1,513 SR
1,466 Elo+
Chang'e
Chang'e
Drafo
Chang'e
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
32W - 45L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
McCookie Guy
Sun Wukong
Level 157
God Stats
1W - 2L
1,477 SR
Queue Stats
346W - 355L
1,510 Elo+
Party 1
Cerberus
Cerberus
MicroChief710
Cerberus
Level 153
God Stats
14W - 6L
1,715 SR
Queue Stats
114W - 119L
1,524 Elo+
Party 1
Ratatoskr
Ratatoskr
cheesemonster3
Ratatoskr
Level 83
God Stats
41W - 44L
1,488 SR
Queue Stats
80W - 96L
1,457 Elo+
Party 3
Xbalanque
Xbalanque
zombiepatato
Xbalanque
Level 129
God Stats
7W - 2L
1,585 SR
Queue Stats
170W - 191L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 1 / 9
8,471
706
6,056
15,159
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
 
Artemis
15
2 / 1 / 4
8,435
703
7,050
9,446
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
KingCornet
Merlin
15
0 / 0 / 5
8,375
698
10,785
7,790
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
16
5 / 2 / 4
9,361
780
12,369
12,459
6,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 0 / 6
8,604
717
12,688
4,313
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drafo
Chang'e
14
1 / 3 / 1
7,803
650
7,611
13,076
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
McCookie Guy
Sun Wukong
16
2 / 1 / 1
8,532
711
6,483
10,992
12,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
MicroChief710
Cerberus
14
0 / 1 / 2
8,097
675
6,292
14,279
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
cheesemonster3
Ratatoskr
13
0 / 2 / 4
7,334
611
5,521
6,971
2,610
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
zombiepatato
Xbalanque
14
1 / 3 / 1
8,132
678
14,020
13,450
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
4
4
Deaths
10
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
9
4.5
W
Artemis
 
Artemis
2
1
4
4
L
Chang'e
Drafo
Chang'e
1
3
1
0.5
W
Merlin
KingCornet
Merlin
0
0
5
2.5
L
Sun Wukong
McCookie Guy
Sun Wukong
2
1
1
2.5
L
Cerberus
MicroChief710
Cerberus
0
1
2
1
W
Rama
5
2
4
3.5
W
3
0
6
6
L
Ratatoskr
cheesemonster3
Ratatoskr
0
2
4
1
L
Xbalanque
zombiepatato
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,948
Damage
39,927
49,167
Taken
58,768
31,821
Mitigated
41,237
18,689
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,056
231
628
4,761
15,159
14,353
0
4,713
10,092
13,596
0
W
Artemis
 
Artemis
7,050
3,495
0
4,235
9,446
5,321
1,193
2,210
7,136
0
28,246
L
Chang'e
Drafo
Chang'e
7,611
95
2,909
5,157
13,076
4,551
0
6,362
6,538
17,838
0
W
Merlin
KingCornet
Merlin
10,785
922
0
1,746
7,790
3,725
172
2,243
5,473
42,658
0
L
Sun Wukong
McCookie Guy
Sun Wukong
6,483
1,081
0
351
10,992
12,326
0
4,021
6,482
0
34,019
L
Cerberus
MicroChief710
Cerberus
6,292
84
0
1,793
14,279
16,132
517
8,060
5,753
22,815
0
W
Rama
12,369
10,870
0
5,747
12,459
6,335
612
2,602
9,675
0
39,614
W
12,688
1,132
534
1,038
4,313
2,087
158
1,325
2,888
29,682
0
L
Ratatoskr
cheesemonster3
Ratatoskr
5,521
783
0
339
6,971
2,610
1,341
4,573
2,326
0
7,955
L
Xbalanque
zombiepatato
Xbalanque
14,020
5,557
0
1,168
13,450
5,618
78
5,392
8,004
0
42,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
39,898
237
Minions Killed
229
0
Camps Cleared
0
1,174,438
Distance Traveled
1,133,564
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,471
706
22
2
0
247,998
0
W
Artemis
8,435
703
56
5
0
218,713
1
L
Chang'e
7,803
650
36
3
0
223,961
0
W
Merlin
8,375
698
64
5
0
239,952
1
L
Sun Wukong
8,532
711
69
6
0
223,115
2
L
Cerberus
8,097
675
63
5
0
226,222
1
W
Rama
9,361
780
57
5
0
225,826
1
W
Agni
8,604
717
38
3
0
241,949
0
L
Ratatoskr
7,334
611
8
1
0
228,478
1
L
Xbalanque
8,132
678
53
4
0
231,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role