Player Matchup

Pele
Pele
ElIipsis
Pele
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,325 Elo+
Party 1
Sol
Sol
Guitarist1029
Sol
Level 128
God Stats
0W - 2L
1,251 SR
Queue Stats
23W - 20L
1,563 Elo+
Party 3
Bacchus
Bacchus
King Veinhold
Bacchus
Level 125
God Stats
0W - 2L
1,584 SR
Queue Stats
60W - 61L
1,532 Elo+
Party 3
Chang'e
Chang'e
Sostoned
Chang'e
Level 54
God Stats
6W - 10L
1,405 SR
Queue Stats
48W - 80L
1,360 Elo+
Party 1
Chaac
Chaac
Xl silentKILLIN
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,525 Elo+
Party 3
Team Averages
Level 78
1,448 SR
1,461 Elo+

VS

Team Averages
Level 95
1,465 SR
1,504 Elo+
Cerberus
Cerberus
Mister1n5an3
Cerberus
Level 116
God Stats
1W - 1L
1,326 SR
Queue Stats
55W - 40L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
Snooper701
Danzaburou
Level 34
God Stats
5W - 0L
1,281 SR
Queue Stats
41W - 40L
1,481 Elo+
Party 2
Shiva
Shiva
SteelyPort761
Shiva
Level 127
God Stats
11W - 8L
1,563 SR
Queue Stats
85W - 82L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
TheDriver95
Baron Samedi
Level 89
God Stats
18W - 4L
1,653 SR
Queue Stats
42W - 36L
1,534 Elo+
Party 2
Thanatos
Thanatos
xXAcidMassXx
Thanatos
Level 108
God Stats
47W - 41L
1,504 SR
Queue Stats
103W - 116L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 9 / 5
15,143
797
37,239
33,957
17,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 8 / 4
13,495
710
19,812
22,121
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
20
3 / 6 / 8
13,684
720
13,353
35,512
64,685
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Sostoned
Chang'e
19
1 / 8 / 11
12,571
662
16,959
23,439
10,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 7 / 9
12,386
652
21,745
26,231
28,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mister1n5an3
Cerberus
20
11 / 1 / 24
16,509
869
24,110
43,948
64,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Snooper701
Danzaburou
20
4 / 1 / 22
15,055
792
22,075
14,504
7,219
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 6 / 21
13,792
726
22,087
37,154
50,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
TheDriver95
Baron Samedi
20
8 / 3 / 19
15,059
793
30,022
20,687
11,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
xXAcidMassXx
Thanatos
20
11 / 8 / 9
15,541
818
23,092
25,718
15,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
133
19
Kills
38
38
Deaths
19
37
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Pele
9
9
5
1.28
L
4
8
4
0.75
L
Bacchus
3
6
8
1.17
W
Cerberus
Mister1n5an3
Cerberus
11
1
24
23
W
Danzaburou
Snooper701
Danzaburou
4
1
22
15
L
Chang'e
Sostoned
Chang'e
1
8
11
0.81
W
4
6
21
2.42
W
Baron Samedi
TheDriver95
Baron Samedi
8
3
19
5.83
L
2
7
9
0.93
W
Thanatos
xXAcidMassXx
Thanatos
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,108
Damage
121,386
141,260
Taken
142,011
131,243
Mitigated
149,855
31,081
Healing
67,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
37,239
5,542
0
7,170
33,957
17,709
1,251
14,074
19,233
0
77,092
L
19,812
6,791
607
3,705
22,121
10,298
3,830
11,397
10,390
57,008
3,616
L
Bacchus
13,353
2,579
841
6,130
35,512
64,685
0
12,264
22,708
32,235
0
W
Cerberus
Mister1n5an3
Cerberus
24,110
2,997
0
13,550
43,948
64,622
708
15,315
28,098
49,395
0
W
Danzaburou
Snooper701
Danzaburou
22,075
13,622
0
8,229
14,504
7,219
4,865
4,859
9,509
0
71,917
L
Chang'e
Sostoned
Chang'e
16,959
1,383
4,021
4,184
23,439
10,443
832
5,697
17,379
44,632
0
W
22,087
3,883
3,302
8,963
37,154
50,779
192
13,310
23,155
0
63,616
W
Baron Samedi
TheDriver95
Baron Samedi
30,022
2,545
10,626
9,168
20,687
11,574
2,008
6,035
14,532
79,689
0
L
21,745
2,055
0
4,423
26,231
28,108
292
10,586
15,352
0
39,874
W
Thanatos
xXAcidMassXx
Thanatos
23,092
7,479
0
13,272
25,718
15,661
304
9,639
15,851
0
62,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,279
Gold Earned
75,956
310
Minions Killed
379
0
Camps Cleared
0
1,726,079
Distance Traveled
1,908,837
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,143
797
94
5
0
356,833
2
L
Sol
13,495
710
96
5
0
326,539
0
L
Bacchus
13,684
720
34
2
0
350,656
2
W
Cerberus
16,509
869
52
3
0
401,103
0
W
Danzaburou
15,055
792
91
5
0
361,700
0
L
Chang'e
12,571
662
56
3
0
353,889
5
W
Shiva
13,792
726
67
4
0
373,862
0
W
Baron Samedi
15,059
793
95
5
0
369,739
0
L
Chaac
12,386
652
30
2
0
338,162
0
W
Thanatos
15,541
818
74
4
0
402,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role