Player Matchup

Jormungandr
Jormungandr
CRAZZY M0NKEY64
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,426 Elo+
Party 4
Cernunnos
Cernunnos
Cruelkillah
Cernunnos
Level 158
God Stats
4W - 3L
1,534 SR
Queue Stats
47W - 47L
1,470 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MankeyDUsopp
Cu Chulainn
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,426 Elo+
Party 4
Sol
Sol
NuuWavee
Sol
Level 125
God Stats
6W - 9L
1,398 SR
Queue Stats
116W - 142L
1,332 Elo+
Party 2
Arachne
Arachne
UncleAntx
Arachne
Level 147
God Stats
1W - 1L
1,242 SR
Queue Stats
549W - 592L
1,448 Elo+
Party 2
Team Averages
Level 133
1,435 SR
1,420 Elo+

VS

Team Averages
Level 135
1,523 SR
1,480 Elo+
Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
AlmightyKushkage
Morgan Le Fay
Level 154
God Stats
4W - 2L
1,675 SR
Queue Stats
264W - 246L
1,427 Elo+
Solo
Hercules
Hercules
GODXDONZ
Hercules
Level 102
God Stats
9W - 9L
1,525 SR
Queue Stats
194W - 169L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
JaBleSnKage11PoD
Ne Zha
Level 160
God Stats
15W - 24L
1,437 SR
Queue Stats
463W - 457L
1,521 Elo+
Party 3
Thor
Thor
Ticay C MonNom
Thor
Level 102
God Stats
20W - 25L
1,476 SR
Queue Stats
420W - 404L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CRAZZY M0NKEY64
Jormungandr
15
6 / 0 / 5
9,809
545
10,999
17,432
15,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Cruelkillah
Cernunnos
18
6 / 1 / 3
11,150
619
13,443
18,644
8,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
MankeyDUsopp
Cu Chulainn
15
1 / 2 / 4
8,504
472
8,009
13,467
11,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 3 / 3
9,169
509
8,419
12,999
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
UncleAntx
Arachne
14
5 / 4 / 3
9,014
501
11,423
18,820
8,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 4 / 0
8,739
486
6,529
13,238
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
AlmightyKushkage
Morgan Le Fay
11
0 / 4 / 5
7,859
437
8,481
7,395
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GODXDONZ
Hercules
14
5 / 2 / 3
9,206
511
8,041
19,992
21,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 3
9,037
502
13,200
18,956
16,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 4
8,336
463
9,692
14,874
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
9
10
Deaths
20
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
L
Morgan Le Fay
AlmightyKushkage
Morgan Le Fay
0
4
5
0.63
W
Jormungandr
CRAZZY M0NKEY64
Jormungandr
6
0
5
8.5
W
Cernunnos
Cruelkillah
Cernunnos
6
1
3
7.5
L
Hercules
GODXDONZ
Hercules
5
2
3
3.25
L
0
6
3
0.25
W
Cu Chulainn
MankeyDUsopp
Cu Chulainn
1
2
4
1.5
W
2
3
3
1.17
L
3
4
4
1.25
W
Arachne
UncleAntx
Arachne
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,293
Damage
45,943
81,362
Taken
74,455
49,911
Mitigated
52,271
30,909
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,529
3,379
0
5,040
13,238
4,238
1,368
1,011
12,227
0
71,240
L
Morgan Le Fay
AlmightyKushkage
Morgan Le Fay
8,481
516
0
535
7,395
3,545
0
3,143
4,252
44,791
0
W
Jormungandr
CRAZZY M0NKEY64
Jormungandr
10,999
2,909
0
7,044
17,432
15,247
373
2,115
15,272
50,041
1,922
W
Cernunnos
Cruelkillah
Cernunnos
13,443
8,481
0
11,350
18,644
8,852
2,268
1,348
17,296
0
108,024
L
Hercules
GODXDONZ
Hercules
8,041
2,174
0
5,158
19,992
21,436
0
6,714
13,278
0
32,611
L
13,200
5,645
0
8,004
18,956
16,242
240
3,232
15,724
0
73,579
W
Cu Chulainn
MankeyDUsopp
Cu Chulainn
8,009
2,064
0
1,030
13,467
11,880
276
920
11,311
4,632
42,738
W
8,419
3,170
0
7,107
12,999
5,437
1,029
3,098
9,854
68,594
0
L
9,692
1,390
0
5,108
14,874
6,810
0
5,693
9,181
0
52,170
W
Arachne
UncleAntx
Arachne
11,423
9,727
0
4,378
18,820
8,495
140
1,994
16,642
0
72,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
43,177
503
Minions Killed
457
0
Camps Cleared
0
1,715,539
Distance Traveled
1,567,397
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,739
486
132
7
0
315,758
2
L
Morgan Le Fay
7,859
437
74
4
0
248,125
4
W
Jormungandr
9,809
545
52
3
0
349,185
2
W
Cernunnos
11,150
619
166
9
0
333,548
3
L
Hercules
9,206
511
43
2
0
351,208
0
L
Ne Zha
9,037
502
121
7
0
291,271
8
W
Cu Chulainn
8,504
472
55
3
0
315,978
1
W
Sol
9,169
509
125
7
0
323,141
4
L
Thor
8,336
463
87
5
0
361,035
0
W
Arachne
9,014
501
105
6
0
393,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role