Player Matchup

Gilgamesh
Gilgamesh
Bark 4 Daddy
Gilgamesh
Level 158
God Stats
2W - 1L
1,629 SR
Queue Stats
83W - 53L
1,679 Elo+
Party 2
Cabrakan
Cabrakan
Loafofbread6174
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,785 Elo+
Party 2
Vulcan
Vulcan
PentaRobber
Vulcan
Level 157
God Stats
1W - 0L
1,622 SR
Queue Stats
70W - 53L
1,652 Elo+
Party 2
Anhur
Anhur
Sulbs
Anhur
Level 145
God Stats
2W - 0L
1,741 SR
Queue Stats
55W - 30L
1,731 Elo+
Party 2
Xbalanque
Xbalanque
Zx W0LF xZ
Xbalanque
Level 160
God Stats
8W - 1L
1,837 SR
Queue Stats
80W - 48L
1,664 Elo+
Party 2
Team Averages
Level 125
1,666 SR
1,702 Elo+

VS

Team Averages
Level 35
1,486 SR
1,418 Elo+
Cthulhu
Cthulhu
BarracudaX19438
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 1
Tiamat
Tiamat
CrownSkipper
Tiamat
Level 48
God Stats
8W - 15L
1,430 SR
Queue Stats
136W - 147L
1,476 Elo+
Solo
Danzaburou
Danzaburou
FunkWithPunk
Danzaburou
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 68L
1,586 Elo+
Party 3
Hun Batz
Hun Batz
Nicrosos
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,347 Elo+
Party 1
Chang'e
Chang'e
Seehands
Chang'e
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 92L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bark 4 Daddy
Gilgamesh
19
12 / 0 / 7
11,615
611
21,603
17,174
9,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
14
1 / 2 / 12
9,415
496
3,465
14,961
21,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
16
5 / 1 / 8
10,041
528
16,538
14,083
6,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Sulbs
Anhur
19
7 / 2 / 4
11,914
627
12,623
15,099
7,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Zx W0LF xZ
Xbalanque
17
1 / 3 / 9
10,402
547
10,859
14,086
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
8,432
444
6,665
20,961
15,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
16
1 / 6 / 1
10,101
532
8,759
16,221
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
FunkWithPunk
Danzaburou
15
5 / 4 / 1
10,186
536
12,552
19,611
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Nicrosos
Hun Batz
13
1 / 7 / 1
8,388
441
8,162
19,837
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Seehands
Chang'e
13
0 / 5 / 1
7,973
420
7,608
15,305
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
26
Kills
8
8
Deaths
27
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bark 4 Daddy
Gilgamesh
12
0
7
15.5
L
1
5
3
0.5
L
Tiamat
1
6
1
0.25
L
Danzaburou
FunkWithPunk
Danzaburou
5
4
1
1.38
W
Cabrakan
1
2
12
3.5
L
Hun Batz
Nicrosos
Hun Batz
1
7
1
0.21
W
Vulcan
5
1
8
9
L
Chang'e
Seehands
Chang'e
0
5
1
0.1
W
Anhur
Sulbs
Anhur
7
2
4
4.5
W
Xbalanque
Zx W0LF xZ
Xbalanque
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,088
Damage
43,746
75,403
Taken
91,935
51,237
Mitigated
45,174
19,888
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bark 4 Daddy
Gilgamesh
21,603
7,443
0
4,595
17,174
9,248
0
4,846
12,328
0
102,027
L
6,665
1,413
0
3,988
20,961
15,239
60
4,729
16,188
23,001
0
L
Tiamat
8,759
558
0
4,576
16,221
8,162
17
1,722
13,757
81,012
0
L
Danzaburou
FunkWithPunk
Danzaburou
12,552
6,605
0
8,769
19,611
7,877
2,673
3,182
16,373
0
66,900
W
Cabrakan
3,465
499
0
1,320
14,961
21,898
31
5,578
9,383
22,362
0
L
Hun Batz
Nicrosos
Hun Batz
8,162
2,727
0
4,323
19,837
7,992
0
5,420
14,308
0
61,246
W
Vulcan
16,538
6,610
0
4,146
14,083
6,358
177
5,556
8,527
90,714
0
L
Chang'e
Seehands
Chang'e
7,608
212
1,091
5,637
15,305
5,904
353
4,950
10,304
63,349
0
W
Anhur
Sulbs
Anhur
12,623
5,495
0
4,388
15,099
7,819
1,595
5,414
9,685
0
97,205
W
Xbalanque
Zx W0LF xZ
Xbalanque
10,859
3,725
0
5,439
14,086
5,914
4,429
1,638
12,448
0
94,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,387
Gold Earned
45,080
594
Minions Killed
492
0
Camps Cleared
0
1,720,734
Distance Traveled
1,636,209
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,615
611
138
7
0
402,232
1
L
Cthulhu
8,432
444
32
2
0
326,421
0
L
Tiamat
10,101
532
159
8
0
314,496
7
L
Danzaburou
10,186
536
104
5
0
307,114
5
W
Cabrakan
9,415
496
33
2
0
328,209
0
L
Hun Batz
8,388
441
103
5
0
356,810
0
W
Vulcan
10,041
528
120
6
0
366,935
7
L
Chang'e
7,973
420
94
5
0
331,368
8
W
Anhur
11,914
627
165
9
0
317,192
1
W
Xbalanque
10,402
547
138
7
0
306,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role