Player Matchup

Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ExplosiveFrag
Ganesha
Level 60
God Stats
11W - 15L
1,499 SR
Queue Stats
155W - 158L
1,476 Elo+
Party 3
Kukulkan
Kukulkan
JungleFiend
Kukulkan
Level 94
God Stats
8W - 7L
1,521 SR
Queue Stats
476W - 529L
1,414 Elo+
Solo
King Arthur
King Arthur
Suplinix
King Arthur
Level 80
God Stats
0W - 6L
1,151 SR
Queue Stats
133W - 137L
1,481 Elo+
Party 3
Loki
Loki
soltekblade
Loki
Level 107
God Stats
2W - 1L
1,803 SR
Queue Stats
255W - 277L
1,383 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,451 Elo+

VS

Team Averages
Level 95
1,431 SR
1,417 Elo+
Achilles
Achilles
Hambluhambsawich
Achilles
Level 126
God Stats
3W - 0L
1,752 SR
Queue Stats
177W - 175L
1,496 Elo+
Party 1
Athena
Athena
Onahara
Athena
Level 91
God Stats
1W - 0L
1,231 SR
Queue Stats
12W - 17L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
Spicy_quesa9
Kukulkan
Level 84
God Stats
19W - 21L
1,469 SR
Queue Stats
360W - 370L
1,417 Elo+
Party 1
Apollo
Apollo
YonkoShanks
Apollo
Level 67
God Stats
1W - 0L
1,201 SR
Queue Stats
22W - 24L
1,394 Elo+
Party 2
Horus
Horus
usernameistakn
Horus
Level 108
God Stats
11W - 8L
1,501 SR
Queue Stats
50W - 52L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 6 / 3
9,561
478
10,557
17,415
7,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
13
0 / 1 / 5
8,696
435
6,984
17,683
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
JungleFiend
Kukulkan
15
1 / 5 / 4
9,411
471
11,395
14,265
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Suplinix
King Arthur
16
3 / 3 / 2
10,354
518
16,466
19,477
21,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 6 / 2
10,189
509
10,500
19,442
8,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
11,528
576
15,257
18,912
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Onahara
Athena
15
3 / 2 / 7
10,214
511
12,747
23,202
30,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Spicy_quesa9
Kukulkan
17
6 / 3 / 4
11,112
556
14,033
13,161
6,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
4 / 3 / 1
9,879
494
10,965
13,380
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 5
11,155
558
10,148
13,963
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
21
21
Deaths
12
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
3
0.58
L
Ganesha
0
1
5
2.5
W
3
3
3
1.5
L
Kukulkan
JungleFiend
Kukulkan
1
5
4
0.6
W
Athena
Onahara
Athena
3
2
7
3.25
W
Kukulkan
Spicy_quesa9
Kukulkan
6
3
4
2.67
L
King Arthur
Suplinix
King Arthur
3
3
2
1.33
W
Apollo
4
3
1
1.5
L
6
6
2
1.17
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,902
Damage
63,150
88,282
Taken
82,618
58,748
Mitigated
65,923
17,672
Healing
30,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
10,557
8,844
0
5,040
17,415
7,235
0
4,903
12,455
0
76,702
L
Ganesha
6,984
628
0
5,788
17,683
15,311
0
6,872
10,703
25,521
794
W
15,257
5,073
0
10,706
18,912
13,940
1,115
400
18,512
118
89,322
L
Kukulkan
JungleFiend
Kukulkan
11,395
1,777
0
908
14,265
6,938
0
8,743
5,522
77,280
0
W
Athena
Onahara
Athena
12,747
4,266
0
2,410
23,202
30,069
192
7,430
15,772
44,985
0
W
Kukulkan
Spicy_quesa9
Kukulkan
14,033
1,576
0
4,280
13,161
6,641
861
5,768
7,393
75,773
0
L
King Arthur
Suplinix
King Arthur
16,466
1,756
0
840
19,477
21,210
0
1,902
16,457
83
83,566
W
Apollo
10,965
8,095
0
5,147
13,380
6,790
372
3,608
9,772
0
68,926
L
10,500
2,836
0
5,096
19,442
8,054
552
4,537
14,799
0
83,609
W
10,148
5,199
2,370
5,978
13,963
8,483
0
1,777
12,186
59
96,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
53,888
548
Minions Killed
548
0
Camps Cleared
0
1,899,797
Distance Traveled
2,002,774
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,561
478
152
8
0
316,770
1
L
Ganesha
8,696
435
5
0
0
418,650
3
W
Achilles
11,528
576
155
8
0
400,466
5
L
Kukulkan
9,411
471
144
7
0
383,789
3
W
Athena
10,214
511
33
2
0
421,241
3
W
Kukulkan
11,112
556
116
6
0
377,154
6
L
King Arthur
10,354
518
137
7
0
394,385
5
W
Apollo
9,879
494
109
5
0
355,375
0
L
Loki
10,189
509
110
6
0
386,203
4
W
Horus
11,155
558
135
7
0
448,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role