Player Matchup

Hades
Hades
Fresh Kang
Hades
Level 159
God Stats
8W - 6L
1,679 SR
Queue Stats
916W - 638L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
ImBuildinStacks
Jing Wei
Level 124
God Stats
5W - 2L
1,569 SR
Queue Stats
311W - 181L
1,650 Elo+
Party 1
Da Ji
Da Ji
Lone Wolf 907
Da Ji
Level 159
God Stats
7W - 12L
1,387 SR
Queue Stats
1,051W - 828L
1,636 Elo+
Party 1
Agni
Agni
Purplexx176
Agni
Level 82
God Stats
3W - 2L
1,509 SR
Queue Stats
377W - 240L
1,668 Elo+
Party 1
Jormungandr
Jormungandr
Taintcules
Jormungandr
Level 29
God Stats
6W - 1L
1,608 SR
Queue Stats
152W - 112L
1,512 Elo+
Party 1
Team Averages
Level 111
1,550 SR
1,627 Elo+

VS

Team Averages
Level 88
1,547 SR
1,495 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
DonnieQuest
Vulcan
Level 134
God Stats
3W - 3L
1,673 SR
Queue Stats
183W - 179L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
Slootea
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,579 Elo+
Solo
Pele
Pele
lawlessramen
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
plantbased
Neith
Level 157
God Stats
7W - 9L
1,565 SR
Queue Stats
183W - 179L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
6 / 4 / 17
10,436
745
13,671
18,306
26,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
20
11 / 3 / 21
12,842
917
26,054
20,251
10,520
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 6 / 18
10,741
767
11,944
17,730
9,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 4 / 19
11,348
811
13,747
12,085
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Taintcules
Jormungandr
19
5 / 3 / 22
11,581
827
9,021
16,837
17,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 6 / 9
9,736
695
11,524
18,912
24,010
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
16
2 / 8 / 6
9,205
658
13,829
13,767
7,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Slootea
Ne Zha
17
4 / 10 / 6
9,447
675
12,007
16,754
6,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 9 / 9
8,212
587
4,928
16,522
6,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
18
7 / 3 / 3
10,114
722
14,428
11,691
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
53
36
Kills
20
20
Deaths
36
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
6
9
1.75
L
Vulcan
2
8
6
0.63
W
Hades
6
4
17
3.63
W
Jing Wei
11
3
21
7.17
W
5
6
18
2.33
W
9
4
19
4.63
L
Ne Zha
Slootea
Ne Zha
4
10
6
0.7
W
Jormungandr
Taintcules
Jormungandr
5
3
22
5.33
L
1
9
9
0.61
L
Neith
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,437
Damage
56,716
85,209
Taken
77,646
69,516
Mitigated
51,499
27,347
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,524
1,564
577
2,495
18,912
24,010
0
8,889
10,023
0
17,907
L
Vulcan
13,829
5,601
643
1,245
13,767
7,625
0
7,213
6,554
25,536
0
W
Hades
13,671
195
1,599
5,641
18,306
26,619
1,594
3,862
14,444
28,864
0
W
Jing Wei
26,054
24,091
921
9,706
20,251
10,520
3,618
1,386
18,865
0
58,099
W
11,944
2,607
731
3,158
17,730
9,346
451
3,782
13,948
0
18,980
W
13,747
748
1,399
1,298
12,085
5,984
2,863
3,269
8,816
32,380
0
L
Ne Zha
Slootea
Ne Zha
12,007
1,326
42
1,909
16,754
6,907
0
9,704
7,050
0
26,536
W
Jormungandr
Taintcules
Jormungandr
9,021
763
1,395
1,499
16,837
17,047
597
1,530
15,307
20,379
0
L
4,928
260
0
1,650
16,522
6,788
0
7,401
9,121
0
8,430
L
Neith
14,428
7,650
994
4,731
11,691
6,169
0
3,232
8,459
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,948
Gold Earned
46,714
167
Minions Killed
99
0
Camps Cleared
0
1,238,592
Distance Traveled
1,116,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,736
695
16
1
0
198,881
0
L
Vulcan
9,205
658
30
2
0
220,793
0
W
Hades
10,436
745
37
3
0
204,522
0
W
Jing Wei
12,842
917
59
4
0
240,837
0
W
Da Ji
10,741
767
10
1
0
266,040
1
W
Agni
11,348
811
37
3
0
252,126
0
L
Ne Zha
9,447
675
17
1
0
223,054
3
W
Jormungandr
11,581
827
24
2
0
275,067
0
L
Pele
8,212
587
5
0
0
213,993
1
L
Neith
10,114
722
31
2
0
259,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role