Player Matchup

Chang'e
Chang'e
Ciel500
Chang'e
Level 81
God Stats
4W - 5L
1,624 SR
Queue Stats
21W - 35L
1,377 Elo+
Party 2
Hou Yi
Hou Yi
Deathcloud104
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,172 Elo+
Party 2
Ymir
Ymir
Jumbo_Shrmp11
Ymir
Level 46
God Stats
14W - 8L
1,568 SR
Queue Stats
75W - 66L
1,515 Elo+
Solo
Bakasura
Bakasura
Necrobussy
Bakasura
Level 98
God Stats
6W - 9L
1,555 SR
Queue Stats
20W - 34L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
The_Divine_Diva
Nu Wa
Level 97
God Stats
2W - 1L
1,308 SR
Queue Stats
21W - 35L
1,377 Elo+
Party 2
Team Averages
Level 68
1,511 SR
1,363 Elo+

VS

Team Averages
Level 71
1,588 SR
1,446 Elo+
King Arthur
King Arthur
BarracudaX19438
King Arthur
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
CoiledGorilla26
Ymir
Level 127
God Stats
5W - 4L
1,556 SR
Queue Stats
263W - 279L
1,408 Elo+
Solo
Susano
Susano
NeonPilot1016
Susano
Level 63
God Stats
13W - 8L
1,743 SR
Queue Stats
171W - 163L
1,447 Elo+
Solo
Chang'e
Chang'e
Nicrosos
Chang'e
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 37L
1,491 Elo+
Party 1
Neith
Neith
twisted_woe420
Neith
Level 128
God Stats
13W - 9L
1,642 SR
Queue Stats
296W - 302L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ciel500
Chang'e
13
12 / 0 / 6
9,100
607
13,532
8,525
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 3
6,283
419
2,229
5,547
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 1 / 7
7,526
502
2,828
10,779
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Necrobussy
Bakasura
14
5 / 0 / 5
8,818
588
6,521
12,893
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 8
8,555
570
12,180
7,036
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarracudaX19438
King Arthur
8
0 / 8 / 0
5,653
377
2,116
10,349
5,469
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 3
6,724
448
4,695
14,034
11,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 2
6,942
463
5,238
14,347
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Nicrosos
Chang'e
11
2 / 4 / 1
6,777
452
3,264
9,205
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 2
7,370
491
6,700
7,071
2,540
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
22
Kills
6
6
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BarracudaX19438
King Arthur
0
8
0
0
W
Chang'e
Ciel500
Chang'e
12
0
6
15
L
1
3
3
0.83
W
0
2
3
0.75
W
0
1
7
3.5
W
Bakasura
Necrobussy
Bakasura
5
0
5
7.5
L
1
5
2
0.4
L
Chang'e
Nicrosos
Chang'e
2
4
1
0.63
W
5
3
8
3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,290
Damage
22,013
44,780
Taken
55,006
19,277
Mitigated
27,935
17,843
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BarracudaX19438
King Arthur
2,116
1,027
0
0
10,349
5,469
0
7,270
3,039
0
20,861
W
Chang'e
Ciel500
Chang'e
13,532
1,168
2,567
5,429
8,525
2,967
1,437
989
7,536
47,794
0
L
4,695
547
393
3,446
14,034
11,272
23
6,273
6,490
23,407
0
W
2,229
1,136
0
2,148
5,547
1,695
0
1,681
3,866
0
18,472
W
2,828
908
581
2,624
10,779
7,208
402
2,637
8,142
23,386
7,024
W
Bakasura
Necrobussy
Bakasura
6,521
4,484
0
3,268
12,893
5,149
525
1,822
11,071
0
54,284
L
5,238
1,113
0
4,318
14,347
5,452
0
6,059
8,178
0
51,416
L
Chang'e
Nicrosos
Chang'e
3,264
362
473
1,748
9,205
3,202
292
6,563
2,642
44,959
0
W
12,180
2,696
0
1,226
7,036
2,258
1,708
1,466
5,570
62,260
0
L
6,700
3,203
0
1,721
7,071
2,540
0
2,115
4,887
0
56,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,282
Gold Earned
33,466
358
Minions Killed
344
0
Camps Cleared
0
1,374,560
Distance Traveled
1,254,472
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,653
377
32
2
0
227,970
0
W
Chang'e
9,100
607
63
4
0
272,952
0
L
Ymir
6,724
448
33
2
0
253,914
8
W
Hou Yi
6,283
419
39
3
0
257,906
0
W
Ymir
7,526
502
55
4
0
272,743
5
W
Bakasura
8,818
588
100
7
0
305,626
0
L
Susano
6,942
463
94
6
0
286,014
2
L
Chang'e
6,777
452
84
6
0
258,257
1
W
Nu Wa
8,555
570
101
7
0
265,333
0
L
Neith
7,370
491
101
7
0
228,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role