Player Matchup

Fenrir
Fenrir
EznessGG
Fenrir
Level 160
God Stats
0W - 1L
1,511 SR
Queue Stats
20W - 20L
1,545 Elo+
Party 1
Yu Huang
Yu Huang
GUs852
Yu Huang
Level 141
God Stats
1W - 1L
1,690 SR
Queue Stats
84W - 73L
1,524 Elo+
Solo
Ymir
Ymir
SmirkyPython831
Ymir
Level 64
God Stats
0W - 3L
1,169 SR
Queue Stats
94W - 90L
1,514 Elo+
Party 1
Hachiman
Hachiman
rHINOiSasTUD
Hachiman
Level 154
God Stats
2W - 3L
1,183 SR
Queue Stats
152W - 138L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
reangler
Guan Yu
Level 144
God Stats
0W - 2L
1,311 SR
Queue Stats
151W - 143L
1,464 Elo+
Solo
Team Averages
Level 133
1,373 SR
1,514 Elo+

VS

Team Averages
Level 139
1,527 SR
1,512 Elo+
Skadi
Skadi
 
Skadi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
HaywardMM
Hera
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 61L
1,518 Elo+
Solo
Merlin
Merlin
Kev_duh
Merlin
Level 148
God Stats
16W - 11L
1,593 SR
Queue Stats
614W - 567L
1,547 Elo+
Party 2
Horus
Horus
Nightspeaker
Horus
Level 126
God Stats
2W - 3L
1,543 SR
Queue Stats
223W - 201L
1,505 Elo+
Solo
Osiris
Osiris
lvl21Glaceon
Osiris
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 165L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EznessGG
Fenrir
15
4 / 7 / 5
9,250
661
10,096
18,078
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
GUs852
Yu Huang
14
2 / 5 / 3
8,268
591
10,334
11,043
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 6 / 6
8,725
623
3,828
16,337
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
rHINOiSasTUD
Hachiman
19
4 / 3 / 4
9,734
695
15,456
16,789
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
reangler
Guan Yu
15
1 / 5 / 4
8,149
582
4,178
17,390
19,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
9 / 4 / 12
10,786
770
21,530
13,401
7,024
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
17
6 / 3 / 15
10,696
764
15,694
12,860
6,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Kev_duh
Merlin
19
6 / 1 / 14
11,523
823
18,723
7,742
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 18
11,338
810
9,183
18,383
22,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Osiris
16
1 / 3 / 20
9,675
691
10,020
15,563
17,551
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
12
Kills
26
26
Deaths
13
22
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
4
12
3.75
L
Fenrir
EznessGG
Fenrir
4
7
5
0.93
L
Yu Huang
GUs852
Yu Huang
2
5
3
0.7
W
Hera
6
3
15
4.5
W
Merlin
Kev_duh
Merlin
6
1
14
13
W
4
2
18
6.5
L
1
6
6
0.67
W
Osiris
1
3
20
3.67
L
Hachiman
rHINOiSasTUD
Hachiman
4
3
4
2
L
Guan Yu
reangler
Guan Yu
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,892
Damage
75,150
79,637
Taken
67,949
57,853
Mitigated
58,794
31,317
Healing
25,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,530
7,346
456
681
13,401
7,024
2,353
2,166
11,235
0
39,764
L
Fenrir
EznessGG
Fenrir
10,096
1,960
531
4,057
18,078
8,971
0
5,966
12,112
0
14,350
L
Yu Huang
GUs852
Yu Huang
10,334
731
1,187
642
11,043
4,558
54
5,379
5,664
26,950
0
W
Hera
15,694
3,133
1,501
2,097
12,860
6,997
2,318
2,726
10,134
31,918
0
W
Merlin
Kev_duh
Merlin
18,723
862
1,131
2,002
7,742
4,296
2,813
1,197
6,545
49,311
0
W
9,183
3,374
5,399
6,869
18,383
22,926
327
4,213
14,170
0
16,237
L
3,828
298
1,250
1,139
16,337
17,336
0
7,195
9,142
9,357
0
W
Osiris
10,020
2,604
2,913
2,728
15,563
17,551
641
3,860
11,703
0
14,666
L
Hachiman
rHINOiSasTUD
Hachiman
15,456
4,923
631
4,204
16,789
7,449
0
7,252
9,537
0
41,813
L
Guan Yu
reangler
Guan Yu
4,178
210
10,089
7,587
17,390
19,539
0
8,625
8,765
0
9,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
54,018
117
Minions Killed
145
0
Camps Cleared
0
1,175,604
Distance Traveled
1,307,687
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,786
770
37
3
0
252,393
0
L
Fenrir
9,250
661
10
1
0
246,801
1
L
Yu Huang
8,268
591
27
2
0
206,494
0
W
Hera
10,696
764
31
2
0
230,616
0
W
Merlin
11,523
823
61
4
0
255,570
0
W
Horus
11,338
810
11
1
0
299,132
0
L
Ymir
8,725
623
9
1
0
218,732
0
W
Osiris
9,675
691
5
0
0
269,976
3
L
Hachiman
9,734
695
59
4
0
214,729
0
L
Guan Yu
8,149
582
12
1
0
288,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role