Player Matchup

Amaterasu
Amaterasu
FerMcTickler
Amaterasu
Level 160
God Stats
9W - 3L
1,721 SR
Queue Stats
207W - 210L
1,498 Elo+
Party 3
Hades
Hades
FerTheDiddly
Hades
Level 157
God Stats
3W - 1L
1,657 SR
Queue Stats
67W - 63L
1,534 Elo+
Party 3
Mercury
Mercury
GreenDruid64
Mercury
Level 67
God Stats
7W - 4L
1,706 SR
Queue Stats
434W - 394L
1,507 Elo+
Party 1
Discordia
Discordia
lamacina2
Discordia
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
299W - 291L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
logicalgamer671
Ah Muzen Cab
Level 78
God Stats
14W - 9L
1,606 SR
Queue Stats
320W - 294L
1,525 Elo+
Party 1
Team Averages
Level 109
1,638 SR
1,521 Elo+

VS

Team Averages
Level 128
1,526 SR
1,557 Elo+
Nox
Nox
BwaHala_DaCOcHiE
Nox
Level 106
God Stats
15W - 12L
1,583 SR
Queue Stats
104W - 78L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
Mystic-5114
Danzaburou
Level 65
God Stats
9W - 7L
1,627 SR
Queue Stats
306W - 342L
1,470 Elo+
Solo
Fenrir
Fenrir
Replay_02
Fenrir
Level 160
God Stats
1W - 3L
1,596 SR
Queue Stats
47W - 66L
1,493 Elo+
Solo
Ymir
Ymir
SloudCrife
Ymir
Level 155
God Stats
0W - 1L
1,265 SR
Queue Stats
18W - 14L
1,721 Elo+
Solo
Hel
Hel
barbies_cherry
Hel
Level 154
God Stats
8W - 11L
1,561 SR
Queue Stats
438W - 316L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FerMcTickler
Amaterasu
16
6 / 0 / 4
11,776
1,178
7,931
10,192
10,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 1 / 8
10,791
1,079
20,879
6,309
3,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
GreenDruid64
Mercury
16
1 / 3 / 8
10,269
1,027
4,773
15,764
16,541
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
lamacina2
Discordia
16
0 / 0 / 10
9,512
951
12,044
3,507
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
logicalgamer671
Ah Muzen Cab
16
1 / 1 / 8
9,893
989
9,134
6,526
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

270

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,011
901
6,785
9,377
4,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Mystic-5114
Danzaburou
15
2 / 1 / 1
10,396
1,040
9,210
8,619
4,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
Replay_02
Fenrir
15
0 / 2 / 4
8,984
898
7,334
10,637
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 4 / 4
10,109
1,011
5,927
16,809
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 3
9,892
989
8,890
13,695
7,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
12
Kills
5
5
Deaths
12
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Amaterasu
FerMcTickler
Amaterasu
6
0
4
8
W
4
1
8
8
W
Mercury
GreenDruid64
Mercury
1
3
8
1.67
L
Danzaburou
Mystic-5114
Danzaburou
2
1
1
2.5
L
Fenrir
Replay_02
Fenrir
0
2
4
1
L
1
4
4
0.75
L
2
2
3
1.75
W
Discordia
lamacina2
Discordia
0
0
10
5
W
Ah Muzen Cab
logicalgamer671
Ah Muzen Cab
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,761
Damage
38,146
42,298
Taken
59,137
35,028
Mitigated
41,883
13,650
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
503
0
0
9,377
4,665
0
5,094
4,283
20,804
0
W
Amaterasu
FerMcTickler
Amaterasu
7,931
2,674
2,061
2,447
10,192
10,653
0
4,057
6,010
781
19,116
W
20,879
2,093
669
3,721
6,309
3,247
0
2,979
3,207
49,515
0
W
Mercury
GreenDruid64
Mercury
4,773
1,107
0
2,599
15,764
16,541
0
8,839
6,563
0
11,032
L
Danzaburou
Mystic-5114
Danzaburou
9,210
2,910
0
1,726
8,619
4,014
0
6,130
2,489
0
40,499
L
Fenrir
Replay_02
Fenrir
7,334
2,021
0
868
10,637
8,294
0
4,829
5,808
0
12,537
L
5,927
1,170
0
915
16,809
17,603
0
8,039
8,770
13,954
0
L
8,890
536
10,613
7,189
13,695
7,307
0
8,886
4,809
32,657
0
W
Discordia
lamacina2
Discordia
12,044
558
0
0
3,507
1,491
0
2,278
1,229
23,144
0
W
Ah Muzen Cab
logicalgamer671
Ah Muzen Cab
9,134
4,258
116
2,037
6,526
3,096
0
3,449
3,030
0
34,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
48,392
205
Minions Killed
198
9
Camps Cleared
6
1,005,519
Distance Traveled
917,494
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,011
901
30
3
2
184,792
2
W
Amaterasu
11,776
1,178
26
3
2
204,940
1
W
Hades
10,791
1,079
75
8
3
192,941
1
W
Mercury
10,269
1,027
15
2
1
210,837
0
L
Danzaburou
10,396
1,040
68
7
1
193,237
1
L
Fenrir
8,984
898
8
1
1
176,255
0
L
Ymir
10,109
1,011
23
2
0
165,848
0
L
Hel
9,892
989
69
7
2
197,362
0
W
Discordia
9,512
951
37
4
1
207,428
0
W
Ah Muzen Cab
9,893
989
52
5
2
189,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role