Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AMentalMidget
Tyr
Level 107
God Stats
6W - 3L
1,481 SR
Queue Stats
130W - 140L
1,517 Elo+
Party 1
Charybdis
Charybdis
Ieuna
Charybdis
Level 38
God Stats
6W - 4L
1,619 SR
Queue Stats
87W - 85L
1,502 Elo+
Party 1
Fenrir
Fenrir
TaviCal
Fenrir
Level 25
God Stats
3W - 1L
1,528 SR
Queue Stats
41W - 50L
1,423 Elo+
Party 1
Tiamat
Tiamat
verictalosson
Tiamat
Level 126
God Stats
1W - 0L
1,464 SR
Queue Stats
200W - 203L
1,499 Elo+
Party 1
Team Averages
Level 69
1,518 SR
1,488 Elo+

VS

Team Averages
Level 52
1,612 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Blanskii
Baron Samedi
Level 105
God Stats
5W - 5L
1,556 SR
Queue Stats
68W - 53L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
ITookTheL
Sun Wukong
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,636 Elo+
Solo
Neith
Neith
Ryan90Bob1
Neith
Level 49
God Stats
38W - 30L
1,539 SR
Queue Stats
51W - 42L
1,424 Elo+
Party 2
Shiva
Shiva
SKIPE12
Shiva
Level 59
God Stats
4W - 2L
1,705 SR
Queue Stats
91W - 117L
1,377 Elo+
Party 3
Bakasura
Bakasura
mrluigi420
Bakasura
Level 13
God Stats
2W - 1L
1,761 SR
Queue Stats
4W - 16L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
15 / 2 / 2
14,272
649
26,307
23,141
23,412
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 17
10,896
495
8,439
22,068
29,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Ieuna
Charybdis
17
6 / 5 / 4
12,046
548
16,565
15,511
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
TaviCal
Fenrir
17
3 / 4 / 10
11,488
522
10,250
22,359
10,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 6
12,308
559
16,856
14,211
12,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blanskii
Baron Samedi
14
4 / 6 / 4
9,222
419
14,793
19,638
15,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ITookTheL
Sun Wukong
17
2 / 3 / 3
10,494
477
13,873
21,996
12,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
2 / 5 / 4
9,588
436
11,052
15,871
5,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
SKIPE12
Shiva
17
6 / 6 / 2
10,635
483
15,195
25,080
18,742
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
mrluigi420
Bakasura
12
0 / 10 / 5
8,201
373
3,877
18,004
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
32
30
Kills
14
14
Deaths
30
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
15
2
2
8
W
1
2
17
4.75
L
Baron Samedi
Blanskii
Baron Samedi
4
6
4
1
L
Sun Wukong
ITookTheL
Sun Wukong
2
3
3
1.17
W
Charybdis
Ieuna
Charybdis
6
5
4
1.6
L
Neith
2
5
4
0.8
L
Shiva
SKIPE12
Shiva
6
6
2
1.17
W
Fenrir
TaviCal
Fenrir
3
4
10
2
L
Bakasura
mrluigi420
Bakasura
0
10
5
0.25
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,417
Damage
58,790
97,290
Taken
100,589
83,249
Mitigated
59,488
39,221
Healing
25,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
26,307
5,633
0
14,350
23,141
23,412
761
4,329
18,801
109,827
0
W
8,439
1,863
0
8,090
22,068
29,421
213
4,640
17,428
229
25,489
L
Baron Samedi
Blanskii
Baron Samedi
14,793
1,042
2,715
4,921
19,638
15,208
88
5,183
14,413
51,811
4,066
L
Sun Wukong
ITookTheL
Sun Wukong
13,873
3,731
0
6,665
21,996
12,838
0
10,038
11,927
36
79,869
W
Charybdis
Ieuna
Charybdis
16,565
8,575
0
5,449
15,511
6,816
4,571
3,918
11,553
25
96,855
L
Neith
11,052
4,962
0
5,128
15,871
5,733
1,266
3,710
12,127
0
70,186
L
Shiva
SKIPE12
Shiva
15,195
2,451
128
4,652
25,080
18,742
0
17,045
7,423
252
69,894
W
Fenrir
TaviCal
Fenrir
10,250
1,979
0
7,055
22,359
10,980
369
1,563
20,676
0
101,070
L
Bakasura
mrluigi420
Bakasura
3,877
2,681
0
1,186
18,004
6,967
0
6,628
11,282
0
33,023
W
16,856
1,400
12
4,265
14,211
12,620
644
831
13,380
110,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,010
Gold Earned
48,140
647
Minions Killed
494
0
Camps Cleared
0
2,047,612
Distance Traveled
2,050,811
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,272
649
185
8
0
413,410
5
W
Tyr
10,896
495
16
1
0
446,186
0
L
Baron Samedi
9,222
419
60
3
0
395,814
3
L
Sun Wukong
10,494
477
149
7
0
426,336
2
W
Charybdis
12,046
548
161
7
0
351,923
2
L
Neith
9,588
436
110
5
0
378,348
1
L
Shiva
10,635
483
107
5
0
378,579
0
W
Fenrir
11,488
522
124
6
0
411,666
4
L
Bakasura
8,201
373
68
3
0
471,734
0
W
Tiamat
12,308
559
161
7
0
424,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role