Player Matchup

Cabrakan
Cabrakan
Crystalstasis
Cabrakan
Level 48
God Stats
1W - 0L
1,669 SR
Queue Stats
79W - 81L
1,572 Elo+
Solo
Ullr
Ullr
DBLeaf
Ullr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,625 Elo+
Party 1
Da Ji
Da Ji
HeraKhepricross
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 1
Mulan
Mulan
LaserSama
Mulan
Level 48
God Stats
2W - 0L
1,750 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 1
Hera
Hera
Wárdiner
Hera
Level 10
God Stats
4W - 2L
1,607 SR
Queue Stats
5W - 3L
1,625 Elo+
Party 1
Team Averages
Level 34
1,605 SR
1,614 Elo+

VS

Team Averages
Level 70
1,544 SR
1,563 Elo+
Izanami
Izanami
ClaytonEXE
Izanami
Level 11
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 4L
1,687 Elo+
Party 2
Poseidon
Poseidon
EMILIANOZAPATAMX
Poseidon
Level 40
God Stats
7W - 10L
1,517 SR
Queue Stats
27W - 36L
1,468 Elo+
Solo
Cabrakan
Cabrakan
EzTeknique
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
FenixUnchained
Zhong Kui
Level 144
God Stats
2W - 5L
1,701 SR
Queue Stats
60W - 55L
1,562 Elo+
Party 2
Pele
Pele
vivomuerto
Pele
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 173L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crystalstasis
Cabrakan
16
1 / 1 / 13
10,202
510
8,184
17,107
25,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
DBLeaf
Ullr
16
7 / 2 / 7
10,374
519
13,253
11,332
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 1 / 4
10,907
545
12,200
16,943
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
LaserSama
Mulan
18
5 / 2 / 2
10,991
550
10,368
16,360
14,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
16
2 / 5 / 6
9,737
487
13,048
10,353
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClaytonEXE
Izanami
12
0 / 4 / 1
8,124
406
1,449
10,402
3,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 2
10,780
539
6,969
13,376
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
EzTeknique
Cabrakan
12
1 / 8 / 4
9,132
457
5,085
19,733
26,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
FenixUnchained
Zhong Kui
16
1 / 4 / 3
10,273
514
9,785
17,799
15,662
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 1
11,675
584
17,137
19,769
9,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
23
Kills
11
11
Deaths
23
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
ClaytonEXE
Izanami
0
4
1
0.13
W
Cabrakan
Crystalstasis
Cabrakan
1
1
13
7.5
W
Ullr
DBLeaf
Ullr
7
2
7
5.25
L
2
4
2
0.75
L
Cabrakan
EzTeknique
Cabrakan
1
8
4
0.38
L
Zhong Kui
FenixUnchained
Zhong Kui
1
4
3
0.63
W
8
1
4
10
W
Mulan
LaserSama
Mulan
5
2
2
3
W
Hera
2
5
6
1
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,053
Damage
40,425
72,095
Taken
81,079
57,745
Mitigated
61,748
20,527
Healing
21,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ClaytonEXE
Izanami
1,449
1,265
0
2,744
10,402
3,475
668
1,108
9,294
0
41,831
W
Cabrakan
Crystalstasis
Cabrakan
8,184
1,414
0
2,906
17,107
25,554
0
3,031
14,076
27,305
2,726
W
Ullr
DBLeaf
Ullr
13,253
7,102
0
1,930
11,332
5,239
881
2,623
8,709
0
75,615
L
6,969
1,481
0
5,614
13,376
6,281
1,050
2,989
10,387
101,545
9,896
L
Cabrakan
EzTeknique
Cabrakan
5,085
736
0
1,797
19,733
26,727
0
5,371
14,362
18,222
0
L
Zhong Kui
FenixUnchained
Zhong Kui
9,785
1,064
0
7,787
17,799
15,662
0
1,956
15,843
80,681
0
W
12,200
4,238
0
7,654
16,943
7,813
0
4,795
12,148
0
92,900
W
Mulan
LaserSama
Mulan
10,368
1,063
0
6,604
16,360
14,436
784
8,071
8,289
0
78,878
W
Hera
13,048
5,258
0
1,433
10,353
4,703
37
2,921
7,432
94,404
0
L
17,137
4,681
0
3,738
19,769
9,603
0
9,489
10,280
0
112,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,211
Gold Earned
49,984
597
Minions Killed
582
0
Camps Cleared
0
1,917,554
Distance Traveled
1,759,695
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,124
406
69
3
0
308,217
0
W
Cabrakan
10,202
510
30
2
0
378,376
5
W
Ullr
10,374
519
141
7
0
390,600
2
L
Poseidon
10,780
539
171
9
0
379,032
3
L
Cabrakan
9,132
457
18
1
0
346,460
2
L
Zhong Kui
10,273
514
139
7
0
304,167
2
W
Da Ji
10,907
545
131
7
0
394,780
1
W
Mulan
10,991
550
151
8
0
394,069
2
W
Hera
9,737
487
144
7
0
359,729
0
L
Pele
11,675
584
185
9
0
421,819
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role