Player Matchup

Bacchus
Bacchus
GerAntraX
Bacchus
Level 89
God Stats
5W - 2L
1,401 SR
Queue Stats
117W - 194L
1,281 Elo+
Solo
Danzaburou
Danzaburou
Siah
Danzaburou
Level 42
God Stats
6W - 7L
1,544 SR
Queue Stats
22W - 31L
1,331 Elo+
Solo
Baba Yaga
Baba Yaga
cointhief1
Baba Yaga
Level 49
God Stats
3W - 8L
1,500 SR
Queue Stats
119W - 171L
1,368 Elo+
Solo
Team Averages
Level 60
1,482 SR
1,326 Elo+

VS

Team Averages
Level 77
1,306 SR
1,374 Elo+
Cthulhu
Cthulhu
Doloading
Cthulhu
Level 89
God Stats
1W - 2L
1,345 SR
Queue Stats
10W - 14L
1,431 Elo+
Party 1
Da Ji
Da Ji
lofbuterfly
Da Ji
Level 36
God Stats
0W - 2L
1,217 SR
Queue Stats
16W - 24L
1,301 Elo+
Solo
Skadi
Skadi
nolimitmerc
Skadi
Level 105
God Stats
1W - 3L
1,356 SR
Queue Stats
15W - 21L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GerAntraX
Bacchus
17
3 / 4 / 12
10,921
728
19,935
17,966
15,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
Siah
Danzaburou
17
3 / 1 / 12
11,100
740
15,615
10,322
4,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
cointhief1
Baba Yaga
17
11 / 3 / 3
12,511
834
10,957
12,820
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doloading
Cthulhu
16
5 / 4 / 3
10,428
695
13,609
21,347
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 7 / 3
9,048
603
5,690
16,291
7,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 6 / 2
11,142
743
8,768
16,368
7,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
17
Kills
8
8
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Doloading
Cthulhu
5
4
3
1.63
W
Bacchus
GerAntraX
Bacchus
3
4
12
2.25
W
Danzaburou
Siah
Danzaburou
3
1
12
9
W
Baba Yaga
cointhief1
Baba Yaga
11
3
3
4.17
L
0
7
3
0.21
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,507
Damage
28,067
41,108
Taken
54,006
25,119
Mitigated
32,719
9,283
Healing
6,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Doloading
Cthulhu
13,609
712
158
4,272
21,347
18,015
0
9,432
11,552
31,885
0
W
Bacchus
GerAntraX
Bacchus
19,935
1,614
720
2,802
17,966
15,630
511
5,110
12,309
44,178
0
W
Danzaburou
Siah
Danzaburou
15,615
5,002
26
3,904
10,322
4,325
1,335
4,172
5,740
0
54,368
W
Baba Yaga
cointhief1
Baba Yaga
10,957
924
0
1,831
12,820
5,164
1,192
3,179
9,351
30,967
0
L
5,690
695
303
336
16,291
7,285
428
9,928
5,899
0
21,989
L
8,768
3,785
55
994
16,368
7,419
923
10,237
5,651
0
46,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,532
Gold Earned
30,618
166
Minions Killed
160
0
Camps Cleared
0
795,843
Distance Traveled
728,747
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,428
695
42
3
0
234,455
0
W
Bacchus
10,921
728
47
3
0
268,398
2
W
Danzaburou
11,100
740
80
5
0
265,661
0
W
Baba Yaga
12,511
834
39
3
0
261,784
0
L
Da Ji
9,048
603
36
2
0
269,085
0
L
Skadi
11,142
743
82
5
0
225,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role