Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Felixaul
Cliodhna
Level 127
God Stats
4W - 4L
1,566 SR
Queue Stats
413W - 440L
1,607 Elo+
Solo
Thoth
Thoth
Gamer_Siris
Thoth
Level 155
God Stats
2W - 8L
1,337 SR
Queue Stats
191W - 210L
1,545 Elo+
Solo
Horus
Horus
Nargnar
Horus
Level 55
God Stats
0W - 2L
1,276 SR
Queue Stats
110W - 95L
1,585 Elo+
Solo
Zeus
Zeus
VoouTePeguei
Zeus
Level 39
God Stats
3W - 3L
1,664 SR
Queue Stats
71W - 55L
1,605 Elo+
Solo
Team Averages
Level 107
1,469 SR
1,568 Elo+

VS

Team Averages
Level 135
1,506 SR
1,613 Elo+
Ravana
Ravana
BSxSuzaku
Ravana
Level 149
God Stats
2W - 0L
1,726 SR
Queue Stats
51W - 50L
1,605 Elo+
Solo
Ganesha
Ganesha
ImAFKbro
Ganesha
Level 77
God Stats
4W - 4L
1,559 SR
Queue Stats
214W - 180L
1,673 Elo+
Solo
Heimdallr
Heimdallr
Rjay19
Heimdallr
Level 160
God Stats
1W - 1L
1,348 SR
Queue Stats
27W - 25L
1,588 Elo+
Party 1
Tiamat
Tiamat
Spagh3tti MAN3
Tiamat
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
Thommyboii
Guan Yu
Level 157
God Stats
4W - 3L
1,396 SR
Queue Stats
252W - 267L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 3 / 11
10,852
638
19,404
15,586
7,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Felixaul
Cliodhna
20
7 / 4 / 7
12,338
726
20,453
20,462
12,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 12
10,613
624
11,117
14,152
6,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Nargnar
Horus
16
1 / 4 / 13
10,602
624
5,613
22,689
25,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 3 / 10
11,462
674
23,090
15,677
6,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BSxSuzaku
Ravana
20
5 / 3 / 9
12,351
727
13,439
16,734
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
ImAFKbro
Ganesha
19
3 / 2 / 15
12,390
729
13,242
20,822
34,755
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
Rjay19
Heimdallr
18
2 / 5 / 13
11,369
669
23,181
20,497
11,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
3 / 4 / 11
11,563
680
15,908
13,797
10,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Thommyboii
Guan Yu
20
6 / 3 / 9
12,353
727
11,379
23,267
32,340
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
17
Kills
19
20
Deaths
17
53
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
11
2.83
W
Ravana
BSxSuzaku
Ravana
5
3
9
3.17
L
Cliodhna
Felixaul
Cliodhna
7
4
7
2.63
L
2
6
12
1.33
W
Ganesha
ImAFKbro
Ganesha
3
2
15
5.25
L
Horus
Nargnar
Horus
1
4
13
1.88
W
Heimdallr
Rjay19
Heimdallr
2
5
13
1.7
W
3
4
11
2.13
W
Guan Yu
Thommyboii
Guan Yu
6
3
9
3.5
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,677
Damage
77,149
88,566
Taken
95,117
58,426
Mitigated
106,082
33,388
Healing
46,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
19,404
1,741
1,669
1,605
15,586
7,287
513
4,044
11,362
33,298
0
W
Ravana
BSxSuzaku
Ravana
13,439
2,945
6,976
7,422
16,734
17,357
1,215
9,737
6,997
0
24,116
L
Cliodhna
Felixaul
Cliodhna
20,453
2,949
2,437
5,587
20,462
12,393
1,399
7,530
12,662
0
35,161
L
11,117
270
867
957
14,152
6,983
1,232
5,766
8,290
27,644
0
W
Ganesha
ImAFKbro
Ganesha
13,242
619
2,780
3,573
20,822
34,755
567
13,207
7,615
21,152
0
L
Horus
Nargnar
Horus
5,613
3,346
10,898
7,764
22,689
25,395
0
6,754
15,288
0
7,194
W
Heimdallr
Rjay19
Heimdallr
23,181
12,625
377
3,699
20,497
11,626
2,327
10,755
9,742
0
50,528
W
15,908
344
328
2,083
13,797
10,004
633
8,629
5,168
45,791
0
W
Guan Yu
Thommyboii
Guan Yu
11,379
1,343
12,212
7,238
23,267
32,340
1,486
11,283
11,984
0
21,275
L
23,090
1,903
952
652
15,677
6,368
896
5,056
10,359
50,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
60,026
165
Minions Killed
179
0
Camps Cleared
0
1,532,231
Distance Traveled
1,573,862
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,852
638
32
2
0
320,077
0
W
Ravana
12,351
727
36
2
0
327,893
1
L
Cliodhna
12,338
726
35
2
0
323,968
2
L
Thoth
10,613
624
23
1
0
292,008
0
W
Ganesha
12,390
729
0
0
0
316,968
4
L
Horus
10,602
624
2
0
0
323,634
1
W
Heimdallr
11,369
669
56
3
0
301,064
4
W
Tiamat
11,563
680
67
4
0
306,013
1
W
Guan Yu
12,353
727
20
1
0
321,924
6
L
Zeus
11,462
674
73
4
0
272,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role